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Decompilation of The Legend of Zelda: Twilight Princess (GCN)
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d_a_npc_cd2.cpp
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Author
2026-03-09
Actor status consolidation & process profile definition editing (#3117)
Huitzi
2026-01-10
first round of constants cleanup (#3021)
roeming
2026-01-05
Link d_a_npc and d_a_npc_cd2 (#3019)
Max Roncace
2025-12-29
Work on d_cc_d debug (#3002)
hatal175
2025-12-21
Miscellaneous data fixes (#2983)
LagoLunatic
2025-11-30
project cleanup (#2895)
TakaRikka
2025-11-25
Misc fixes (#2860)
LagoLunatic
2025-11-23
Fix more nonmatchings (#2850)
LagoLunatic
2025-11-20
Miscellaneous retail+debug fixes, link several new TUs (#2836)
Max Roncace
2025-09-28
Fix JUT_ASSERT and several other macros (#2711)
LagoLunatic
2025-09-04
some J3D/misc cleanup (#2628)
TakaRikka
2025-08-25
Fix incorrect PCH being used in some framework objects (#2604)
Max Roncace
2025-08-24
Add a precompiled header for RELs (#2597)
Max Roncace
2025-08-22
d_a_npc_fguard equivalent (#2595)
Carco_21
2025-03-30
Fix dPnt struct (#2361)
LagoLunatic
2025-03-26
Work on d_a_npc_cdn3 (#2351)
hatal175
2025-03-23
b_gnd equivalent (#2340)
TakaRikka
2025-03-22
Debug version now builds OK and all_source compiles (#2343)
LagoLunatic
2025-03-20
d_a_npc_cd2 work (#2336)
hatal175
2024-12-24
kankyo mostly done (#2269)
TakaRikka
2024-10-10
switch to dtk setup (#2203)
TakaRikka