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Decompilation of The Legend of Zelda: Twilight Princess (GCN)
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d_a_npc_chat.cpp
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Author
2026-03-17
Fix a bunch of compiler warnings and document several more bugs (#3130)
Max Roncace
2026-03-09
Actor status consolidation & process profile definition editing (#3117)
Huitzi
2026-01-24
general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_expla...
TakaRikka
2026-01-17
`fopAcM_Register` cleanup (#3047)
roeming
2026-01-14
Use attention enums everywhere instead of integer literals (#3044)
Max Roncace
2026-01-13
Clean up HIO for TUs using HIOParam/Param_c/HIO_c pattern (#3043)
Max Roncace
2026-01-10
first round of constants cleanup (#3021)
roeming
2025-12-24
Resolve all gameInfo fakematches (#2995)
LagoLunatic
2025-12-23
Clean up code, remove fakematches, add UNUSED, enable warnings (#2992)
LagoLunatic
2025-12-22
4th round of standard compiler fixes (#2984)
kipcode66
2025-12-07
match debug for D_menu_fmap2_d (#2925)
roeming
2025-12-06
Various debug conditional compilation cleanup (#2915)
Max Roncace
2025-11-30
project cleanup (#2895)
TakaRikka
2025-11-12
rename variable in accordance with assert (#2797)
roeming
2025-11-10
npc_wrestler dbg work (#2795)
YunataSavior
2025-11-09
Debug work + some retail regalloc fixes (#2787)
LagoLunatic
2025-10-28
kankyo / m_do_ext debug stuff (#2759)
TakaRikka
2025-10-05
d_a_npc_chat matching (#2725)
Carco_21
2025-10-03
NPC str cleanup and misc for 100% linkability (#2723)
YunataSavior
2025-09-28
Fix JUT_ASSERT and several other macros (#2711)
LagoLunatic
2025-08-24
Add a precompiled header for RELs (#2597)
Max Roncace
2024-11-29
some cleanup of f_pc/f_op files (#2254)
TakaRikka
2024-10-25
Work on daNpc_Hanjo_c (#2225)
hatal175
2024-10-10
switch to dtk setup (#2203)
TakaRikka