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path: root/src/d/actor/d_a_npc_ks.cpp
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2026-03-17Fix a bunch of compiler warnings and document several more bugs (#3130)Max Roncace
2026-03-09Actor status consolidation & process profile definition editing (#3117)Huitzi
* Consolidate fopAcM_STATUS into fopAc_Status_e * Add _e suffix to fopAcStts enums * Prepare for profile enumeration * Correct typo in scene_process_profile_definition * Manually handle g_profile_Obj_DamCps (inline preprocessing) * Correct g_profile_TAG_LV5SOUP procname to enum * Create d_priority.h * Update process profile definitions * Moved inline comments to the left * Add missing fopAcStts enums * Add d_priority.h include in f_pc_leaf.h * Manually update d_a_obj_damCps profile * Replace fopAcStts enums replacing and anticipatory profile size correction * Changed profile size from literal to sizeof() in anticipation of PR #3116 * Provided putative names to staff-related status enums * Replaced appropriate literals with fopAcStts enums * Fix borked merge * Rename item number enums and move to d_item_data.h * Rename process profile name & draw priority enums * Move process profile name & draw priority enums to appropriate files * Moved fpcNm_ enums from d/d_procname.h to f_pc/f_pc_name.h * Moved fpcDwPi_ enums from d/d_priority.h to f_pc/f_pc_draw_priority.h * ACTUALLY (whoops) stage merge * Correct item mistranslation Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com> --------- Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
2026-03-06d_s_room / d_s_name / d_a_title debug work (#3123)TakaRikka
* d_s_room / d_s_name debug work * camera_class rtti fix * d_a_title debug / handle shield rel changes * fix shield build * fix regressions
2026-02-28ShieldD: Clean up a bunch of 99% matching TUs (#3113)Max Roncace
* d_a_npc_ks debug code 100% * d_a_npc_rafrel debug code 100% * d_a_npc_inko minor improvements * d_a_npc_gro debug code 100% * d_a_npc_pachi_taro debug code 100% * d_a_npc_passer debug code 100% * d_a_npc_pachi_maro debug code 100% * d_a_npc_post debug code 100% * d_a_obj_bemos debug improvements * d_a_obj_scannon_ten debug code 100% * d_a_b_mgn debug code 100% * d_a_e_fb debug code 100% * d_a_e_gb debug code 100% * d_a_e_hz debug code 100% * d_a_e_cr_egg debug code 100% * d_a_e_md debug code 100% * d_a_e_wb debug code 100% * d_a_obj_mirror_6pole debug code 100% * d_a_obj_spinLift debug data fixes * d_a_obj_pdwall debug data fixes * d_a_obj_ss_drink debug code almost matching * d_a_obj_poFire debug code 100% * d_a_obj_picture debug code 100% * d_a_obj_dust debug code 100% * d_a_obj_fallobj debug code 100% * d_a_obj_itamato debug code almost matching * d_a_obj_syRock debug code 100% * d_a_obj_katatsumuri debug code 100% * d_a_obj_wood_statue debug code 100% * d_a_obj_lv6egate debug code 100% * d_a_tag_qs minor debug symbol fixes * d_a_obj_twGate debug code 100% * d_a_obj_lv6SwGate debug code 100% * d_a_obj_lv6swturn debug code 100% * d_a_obj_lv6Tenbin debug code 100% * d_a_obj_kwheel01 debug code 100% * Fix RTTI order regression (cM3dGCyl vs cBgS_*)
2026-02-28Some GCC compilation fixes (#3114)Luke Street
* Fix 6-byte multichar literals * Add `struct` to `e_ga_class::ga_s` * Fix remaining wrong forward declares (struct/class) * Replace `#include <string>` with `#include <cstring>` * Guard FLT_EPSILON define to prevent redefinition * Add missing `#include <cstring>` for direct cstring function usage
2026-02-20Big cast cleanup (#3076)roeming
* Big cast cleanup * fix for name conflict * rename header * rename cast macros * fix rename mistake --------- Co-authored-by: roeming <roeming@users.noreply.github.com>
2026-01-28DBG npc_henna and mg_fshop equiv (#3069)YunataSavior
* DBG npc_henna almost, some mg_fshop * Fix weed_control * demo_camera_shop OK * misc dbg symbol/etc fixes * Fix e_ym/npc_henna dbg bss splits Thanks @LagoLunatic * dbg mg_fshop equiv * PR comments * DEBUG_CHECK_PAD_TRIG_Z mg_fshop
2026-01-19Use default parameter values in JORMContext calls where appropriate (#3057)Max Roncace
2026-01-11e_rd, npc_ks dbg work (#3029)YunataSavior
* Partial e_rd, npc_ks dbg work * More e_rd matching * e_rd fixes and dbg ctor matched * obj_ita dbg equiv * e_st dbg almost equiv * Some obj_ladder dbg work * dbg e_rd PR comments * Further e_rd dbg clangd fixes
2025-12-29Work on d_cc_d debug (#3002)hatal175
2025-12-24Resolve all gameInfo fakematches (#2995)LagoLunatic
* Clean up various inlines/fakematches/comments * Copy OptRuby inline name from TWW debug * Resolve all dEvt_control_c related fakematches, return pointer instead of reference * Fix some more missing inline usages
2025-12-23Clean up code, remove fakematches, add UNUSED, enable warnings (#2992)LagoLunatic
* Remove NDEBUG_DEFINED fakematch, clean up getName temps * Fix ifdef * Fix bad JSystem pch ifdef breaking decomp.me * Remove Acch Chk fakematches * Private Acch fields * Fix some clangd errors in headers * Add UNUSED macro for matching debug parameters * Enable clangd unused-parameter warning * Remove extern from initializers Probably added by dol2asm? * Fix process profile definitions * Remove leftover dol2asm address comments * Remove some unnecessary double casts * Enable some more clangd warnings * Fix missing usages of fopAcM_ct * Fix wrong enum usage * Fix more fakematches
2025-12-21Miscellaneous data fixes (#2983)LagoLunatic
* Replace bss lbl_ with init$0000 * Rename l_HIOInit to hio_set The name is excluded from TP's weird maps, but hio_set is the name they used in TWW's maps. * Fix a couple more init$ names * Fix nbomb missing some bss * Fix camera localstatics having wrong name * Rename l_initHIO to hio_set * A couple manual fixes * Rename hioInit to hio_set * Couple more manual fixes * Fix d_a_npc_cd2 data and function order * More data fixes * Fix inconsistent hex vs decimal
2025-12-20d_a_npc_ks documentation (#2970)Luzagar
* npc_ks work * more work * fix debug * more documentation
2025-12-07match debug for D_menu_fmap2_d (#2925)roeming
* menu_fmap2d debug progress * match debug for d_menu_fmap2D * fix broken function * fix weird shield mismatch * fix other shield mismatch * fix suggestions * fix func for wii version * match func for all versions * remove cast from saveBitLabels
2025-12-04Resolve all "illegal jump past declaration/initializer" warnings (#2911)Niklas Bauer
* resolve illegal jump past declaration/initializer * pr comments
2025-11-30project cleanup (#2895)TakaRikka
* some wii OS fixes * remove old dol2asm comments * remove dol2asm.h * remove function address comments * normalize ATTRIBUTE_ALIGN usage * DECL_WEAK macro * fix gcc attribute weak macro * wrap more mwcc specific things in ifdefs * fixes * fix revo sdk version flags * fixes
2025-11-25Misc fixes (#2860)LagoLunatic
* Misc matches * Remove more old dol2asm stuff * Remove dCcS::SetMass-related fakematches No longer necessary with the PCH for some reason. * Use attention types enum in more places * Remove more dol2asm stuff * Clean up matDL_dis.py
2025-11-23Some npc_ks dbg work (#2854)YunataSavior
2025-11-10Regalloc/debug/misc fixes (#2794)LagoLunatic
* Fix "0" asserts * More debug and regalloc fixes * Fix PTMF syntax for compatibility with other compilers * Fix some fakematches, link more TUs for J/P
2025-10-19m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)TakaRikka
* m_Do_main / f_ap_game debug stuff * revolution sdk compatibility * f_op_actor debug work * rename fopAcM_SetupActor to fopAcM_ct * fix build * fix jp/pal splits
2025-09-28Fix JUT_ASSERT and several other macros (#2711)LagoLunatic
* Fix JUT_ASSERT to be a nested define * Switch names that appear in asserts to be constants instead of defines * Replace `0` in asserts with `NULL` or `FALSE` * Fix fpclassify * Fix ARRAY_SIZE * Use G_CM3D_F_INF * More fixes for fpclassify * Remove FLOAT_LABEL * Remove incorrect FLAG_ON macro * Remove UNK_BSS macro * Silence clangd unused header warning for PCH
2025-09-20d_a_obj_kanban2 & more OK (#2674)YunataSavior
* d_a_obj_kanban2 OK via gameInfo fakematch Closes #1001 * Mark d_a_obj_kanban2 as matching for JP * Mark npc_jagar as Matching * d_a_tag_allmato OK via gameInfo fake match * d_a_obj_wchain OK * d_a_obj_so OK --------- Co-authored-by: Max Roncace <me@caseif.net>
2025-09-15d_a_obj_kago OK (#2661)YunataSavior
* d_a_obj_kago OK * Mark d_a_obj_kago as matching for JP --------- Co-authored-by: Max Roncace <me@caseif.net>
2025-09-08scannon / scannon_crs / scannon_ten done (#2632)TakaRikka
* scannon done * scannon_crs done * scannon_ten done * pr * attention debug stuff * attn flags * fix build
2025-09-04some J3D/misc cleanup (#2628)TakaRikka
* some j3d cleanup * begin using uintptr_t * j3dgraphbase cleanup * j3dgraphanimator cleanup
2025-09-03d_camera improvements (part 1) (#2623)Max Roncace
* Rename several dCamera_c fields * Refactor mWork to generic buffer instead of union * d_camera match improvements * Implement several dCamera_c functions * Remove d_camera.h from PCH The symbol names in d_camera indicate that this header wasn't included in the PCH (as they're compiled directly in d_camera.cpp).
2025-08-24Add a precompiled header for RELs (#2597)Max Roncace
2025-08-08ChkBit comments and enum work (#2571)Carco_21
* Jagar cleanup * saru work * e_fm work * gob enum added * gob cleanup * gob anm enums * dComIfGs_isEventBit comments added * More bit work and besu enum work * Maybe fixed the issue?
2025-06-10d_a_npc_ks equivalent (#2481)YunataSavior
2025-06-07Continued monkey work (monkey business if you will) - Monkey-related TUs (#2469)Carco_21
* Initial work * Work on ori2 and others * Work on npc_ks_home * Work on npc_ks_demo_022 * Chugging through * Started on demo_camera * More demo_camera work * 51% equivalent * General cleanup * Fixed compile error in d_a_e_mk * Small d_a_e_mk fix * d_a_e_fs fix * PR cleanup * Started work on d_a_obj_sw * d_a_obj_sw work * Small fixes * d_a_obj_so work * d_a_obj_so almost equivalent and small work on d_a_npc_ks * Work on npc_ks_guide_00 * Work on guide functions * 80% matching * Almost have all functions worked on * All functions worked on * Initial d_a_npc_saru work * Tiny bit more work * daNpc_Saru almost matching * fixed array issue * obj_kago work * d_a_obj_kago almost matching * sare_npc brief fix * PR cleanup
2025-06-01Sakuita rope Matching (#2470)hatal175
* Change dComIfGp_getAttention to return a pointer * d_a_obj_sakuita_rope Matching
2025-05-30d_a_npc_ks work (#2461)Carco_21
* Initial work * Work on ori2 and others * Work on npc_ks_home * Work on npc_ks_demo_022 * Chugging through * Started on demo_camera * More demo_camera work * 51% equivalent * General cleanup * Fixed compile error in d_a_e_mk * Small d_a_e_mk fix * d_a_e_fs fix * PR cleanup * Started work on d_a_obj_sw
2024-11-29some cleanup of f_pc/f_op files (#2254)TakaRikka
* cleanup f_pc files * cleanup f_op files * fix a couple f_op_actor_mng functions * minor JSystem work
2024-10-10switch to dtk setup (#2203)TakaRikka
* switch to dtk setup * some cleanup / fixes * cleanup d_a_alink literals * Restore doxygen, update CI & README.md (#1) * Fix build image ref (#2) --------- Co-authored-by: Luke Street <luke@street.dev>