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Decompilation of The Legend of Zelda: Twilight Princess (GCN)
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d_a_npc_maro.cpp
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Author
2026-06-19
Code cleanup to fix warnings in Dusklight (#3167)
Pieter-Jan Briers
2026-03-09
Actor status consolidation & process profile definition editing (#3117)
Huitzi
2026-02-28
More GCC compatibility/warning fixes (#3118)
Luke Street
2026-02-28
Some GCC compilation fixes (#3114)
Luke Street
2026-01-20
dbg npc_aru (-1 func), npc_maro, and npc_bans equiv (#3053)
YunataSavior
2026-01-14
Use attention enums everywhere instead of integer literals (#3044)
Max Roncace
2026-01-13
Clean up HIO for TUs using HIOParam/Param_c/HIO_c pattern (#3043)
Max Roncace
2025-12-24
Resolve all gameInfo fakematches (#2995)
LagoLunatic
2025-12-23
Clean up code, remove fakematches, add UNUSED, enable warnings (#2992)
LagoLunatic
2025-11-30
project cleanup (#2895)
TakaRikka
2025-11-07
npc_hoz done (#2775)
TakaRikka
2025-09-28
Fix JUT_ASSERT and several other macros (#2711)
LagoLunatic
2025-09-13
npc_kakashi done (#2651)
TakaRikka
2025-09-08
scannon / scannon_crs / scannon_ten done (#2632)
TakaRikka
2025-09-04
some J3D/misc cleanup (#2628)
TakaRikka
2025-09-03
d_camera improvements (part 1) (#2623)
Max Roncace
2025-08-24
npc_maro Matching (#2600)
YunataSavior
2025-08-24
Add a precompiled header for RELs (#2597)
Max Roncace
2025-07-25
d_a_obj_twGate Matching (#2555)
hatal175
2025-07-11
d_a_npc_zelda equivalent (#2528)
Max Roncace
2025-06-21
Further beautify anm data param handling (#2496)
YunataSavior
2025-06-08
d_a_npc_kn work (#2274)
Howard Luck
2025-06-07
d_a_npc_maro equivalent (#2439)
YunataSavior
2025-04-10
Work on d_a_npc_taro (#2386)
hatal175
2025-02-23
d_a_npc work (#2306)
Caroline Madsen
2024-11-29
some cleanup of f_pc/f_op files (#2254)
TakaRikka
2024-10-25
Work on daNpc_Hanjo_c (#2225)
hatal175
2024-10-10
switch to dtk setup (#2203)
TakaRikka