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Decompilation of The Legend of Zelda: Twilight Princess (GCN)
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d_a_npc_post.cpp
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2026-03-17
Fix a bunch of compiler warnings and document several more bugs (#3130)
Max Roncace
2026-03-09
Actor status consolidation & process profile definition editing (#3117)
Huitzi
2026-02-28
ShieldD: Clean up a bunch of 99% matching TUs (#3113)
Max Roncace
2026-02-28
Some GCC compilation fixes (#3114)
Luke Street
2026-01-24
general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_expla...
TakaRikka
2026-01-19
Use default parameter values in JORMContext calls where appropriate (#3057)
Max Roncace
2026-01-18
npc_besu, npc_toby DBG equiv (#3051)
YunataSavior
2026-01-17
`fopAcM_Register` cleanup (#3047)
roeming
2025-12-23
Clean up code, remove fakematches, add UNUSED, enable warnings (#2992)
LagoLunatic
2025-12-11
fix functions not returning values (#2942)
Jcw87
2025-11-30
project cleanup (#2895)
TakaRikka
2025-11-10
d_a_npc_post matching (#2792)
Carco_21
2025-11-09
Debug work + some retail regalloc fixes (#2787)
LagoLunatic
2025-10-03
NPC str cleanup and misc for 100% linkability (#2723)
YunataSavior
2025-09-28
Fix JUT_ASSERT and several other macros (#2711)
LagoLunatic
2025-08-24
Add a precompiled header for RELs (#2597)
Max Roncace
2025-07-11
d_a_npc_zelda equivalent (#2528)
Max Roncace
2024-11-29
some cleanup of f_pc/f_op files (#2254)
TakaRikka
2024-10-25
Work on daNpc_Hanjo_c (#2225)
hatal175
2024-10-10
switch to dtk setup (#2203)
TakaRikka