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path: root/src/d/actor/d_a_npc_shad.cpp
AgeCommit message (Expand)Author
2026-03-09Actor status consolidation & process profile definition editing (#3117)Huitzi
2026-02-28More GCC compatibility/warning fixes (#3118)Luke Street
2026-02-28Some GCC compilation fixes (#3114)Luke Street
2026-01-24general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_expla...TakaRikka
2026-01-13Clean up HIO for TUs using HIOParam/Param_c/HIO_c pattern (#3043)Max Roncace
2025-12-24Resolve all gameInfo fakematches (#2995)LagoLunatic
2025-12-23Clean up code, remove fakematches, add UNUSED, enable warnings (#2992)LagoLunatic
2025-12-21Link d_a_e_fb + npc_shad wii NA 1.0 ifdef (#2978)YunataSavior
2025-11-30project cleanup (#2895)TakaRikka
2025-11-12rename variable in accordance with assert (#2797)roeming
2025-10-26NPC work, obj_szbridge matching (#2757)hev7
2025-10-19m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)TakaRikka
2025-09-28Fix JUT_ASSERT and several other macros (#2711)LagoLunatic
2025-09-13npc_kakashi done (#2651)TakaRikka
2025-09-08scannon / scannon_crs / scannon_ten done (#2632)TakaRikka
2025-09-04some J3D/misc cleanup (#2628)TakaRikka
2025-08-24Several more TUs matching (#2601)Max Roncace
2025-08-24Add a precompiled header for RELs (#2597)Max Roncace
2025-08-22d_a_npc_grc equivalent (#2594)Carco_21
2025-08-02d_a_npc_shad work (#2561)Carco_21
2024-11-29some cleanup of f_pc/f_op files (#2254)TakaRikka
2024-10-25Work on daNpc_Hanjo_c (#2225)hatal175
2024-10-10switch to dtk setup (#2203)TakaRikka