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Decompilation of The Legend of Zelda: Twilight Princess (GCN)
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d_a_npc_toby.cpp
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Author
2026-06-19
Code cleanup to fix warnings in Dusklight (#3167)
Pieter-Jan Briers
2026-03-09
Actor status consolidation & process profile definition editing (#3117)
Huitzi
2026-02-28
Some GCC compilation fixes (#3114)
Luke Street
2026-01-20
dbg npc_aru (-1 func), npc_maro, and npc_bans equiv (#3053)
YunataSavior
2026-01-19
Use default parameter values in JORMContext calls where appropriate (#3057)
Max Roncace
2026-01-18
npc_besu, npc_toby DBG equiv (#3051)
YunataSavior
2025-12-24
Resolve all gameInfo fakematches (#2995)
LagoLunatic
2025-12-23
Clean up code, remove fakematches, add UNUSED, enable warnings (#2992)
LagoLunatic
2025-12-11
Clean up conditional compilation a bit (#2943)
Max Roncace
2025-12-11
fix functions not returning values (#2942)
Jcw87
2025-12-06
Various debug conditional compilation cleanup (#2915)
Max Roncace
2025-11-30
project cleanup (#2895)
TakaRikka
2025-11-30
d_a_alink_HIO work (#2852)
Howard Luck
2025-11-09
Debug work + some retail regalloc fixes (#2787)
LagoLunatic
2025-11-07
npc_hoz done (#2775)
TakaRikka
2025-10-16
npc_toby OK (#2733)
YunataSavior
2025-10-03
NPC str cleanup and misc for 100% linkability (#2723)
YunataSavior
2025-09-28
Fix JUT_ASSERT and several other macros (#2711)
LagoLunatic
2025-08-24
Add a precompiled header for RELs (#2597)
Max Roncace
2025-07-11
d_a_npc_zelda equivalent (#2528)
Max Roncace
2025-02-23
d_a_npc work (#2306)
Caroline Madsen
2024-11-29
some cleanup of f_pc/f_op files (#2254)
TakaRikka
2024-10-10
switch to dtk setup (#2203)
TakaRikka