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Decompilation of The Legend of Zelda: Twilight Princess (GCN)
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d_a_npc_uri.cpp
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Author
2026-03-09
Actor status consolidation & process profile definition editing (#3117)
Huitzi
2026-02-28
More GCC compatibility/warning fixes (#3118)
Luke Street
2026-02-28
Some GCC compilation fixes (#3114)
Luke Street
2026-01-14
Use attention enums everywhere instead of integer literals (#3044)
Max Roncace
2026-01-13
Clean up HIO for TUs using HIOParam/Param_c/HIO_c pattern (#3043)
Max Roncace
2025-12-24
Resolve all gameInfo fakematches (#2995)
LagoLunatic
2025-12-23
Clean up code, remove fakematches, add UNUSED, enable warnings (#2992)
LagoLunatic
2025-12-04
Resolve all "illegal jump past declaration/initializer" warnings (#2911)
Niklas Bauer
2025-11-30
project cleanup (#2895)
TakaRikka
2025-11-07
npc_hoz done (#2775)
TakaRikka
2025-10-26
NPC work, obj_szbridge matching (#2757)
hev7
2025-09-28
Fix JUT_ASSERT and several other macros (#2711)
LagoLunatic
2025-09-08
scannon / scannon_crs / scannon_ten done (#2632)
TakaRikka
2025-09-04
some J3D/misc cleanup (#2628)
TakaRikka
2025-08-24
Add a precompiled header for RELs (#2597)
Max Roncace
2025-08-08
ChkBit comments and enum work (#2571)
Carco_21
2025-07-25
d_a_obj_twGate Matching (#2555)
hatal175
2025-07-11
d_a_npc_zelda equivalent (#2528)
Max Roncace
2025-06-05
d_a_npc_moi work (#2471)
hev7
2025-06-01
Sakuita rope Matching (#2470)
hatal175
2025-05-31
d_a_npc cleanup (#2466)
TakaRikka
2025-05-19
d_a_npc_impal work (#2449)
hev7
2025-04-19
d_a_npc_uri almost matching (#2400)
hev7
2025-02-23
d_a_npc work (#2306)
Caroline Madsen
2024-11-29
some cleanup of f_pc/f_op files (#2254)
TakaRikka
2024-10-10
switch to dtk setup (#2203)
TakaRikka