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path: root/src/d/actor/d_a_obj_bemos.cpp
AgeCommit message (Expand)Author
2026-03-09Actor status consolidation & process profile definition editing (#3117)Huitzi
2026-02-28ShieldD: Clean up a bunch of 99% matching TUs (#3113)Max Roncace
2026-02-28Some GCC compilation fixes (#3114)Luke Street
2026-01-24general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_expla...TakaRikka
2026-01-19Use default parameter values in JORMContext calls where appropriate (#3057)Max Roncace
2026-01-08Work on d_debug_camera (#3024)hatal175
2026-01-05fix functions not returning values (#3018)Jcw87
2025-12-29Work on d_cc_d debug (#3002)hatal175
2025-12-23Clean up code, remove fakematches, add UNUSED, enable warnings (#2992)LagoLunatic
2025-12-224th round of standard compiler fixes (#2984)kipcode66
2025-12-15d_a_obj_bemos debug work (#2947)Carco_21
2025-12-06Various debug conditional compilation cleanup (#2915)Max Roncace
2025-12-02Consistent cull_box struct usage (#2905)Niklas Bauer
2025-11-30project cleanup (#2895)TakaRikka
2025-10-19m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)TakaRikka
2025-09-28Fix JUT_ASSERT and several other macros (#2711)LagoLunatic
2025-09-25Use composition instead of inheritance for most f_op classes (#2700)LagoLunatic
2025-09-21d_a_obj_bemos OK (#2680)YunataSavior
2025-09-21d_a_obj_bemos equivalent (#2679)Howard Luck
2025-09-09Lv4railwall / lv4sand / lv4slidewall done. fix wii build (#2637)TakaRikka
2025-09-04some J3D/misc cleanup (#2628)TakaRikka
2025-08-31d_a_obj_beamos / d_a_e_wb WIP (#2620)Howard Luck
2025-08-24Add a precompiled header for RELs (#2597)Max Roncace
2024-11-29some cleanup of f_pc/f_op files (#2254)TakaRikka
2024-10-10switch to dtk setup (#2203)TakaRikka