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path: root/src/d/actor/d_a_obj_lv6bemos.cpp
AgeCommit message (Expand)Author
2026-03-09Actor status consolidation & process profile definition editing (#3117)Huitzi
2026-01-24general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_expla...TakaRikka
2025-12-23Clean up code, remove fakematches, add UNUSED, enable warnings (#2992)LagoLunatic
2025-12-06Various debug conditional compilation cleanup (#2915)Max Roncace
2025-12-02Consistent cull_box struct usage (#2905)Niklas Bauer
2025-11-30project cleanup (#2895)TakaRikka
2025-10-19m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)TakaRikka
2025-09-28Fix JUT_ASSERT and several other macros (#2711)LagoLunatic
2025-09-04some J3D/misc cleanup (#2628)TakaRikka
2025-08-24Add a precompiled header for RELs (#2597)Max Roncace
2025-07-31Miscellaneous match improvements (#2562)Max Roncace
2025-07-25d_a_obj_twGate Matching (#2555)hatal175
2025-07-22d_a_obj_tobyhouse equivalent (#2546) (#2543)Max Roncace
2025-07-20d_a_obj_togeTrap OK (#2545)hatal175
2025-07-15d_a_obj_lv6bemos2 and d_a_obj_lv6bemos almost equivalent (#2527)Carco_21
2024-11-29some cleanup of f_pc/f_op files (#2254)TakaRikka
2024-10-10switch to dtk setup (#2203)TakaRikka