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Decompilation of The Legend of Zelda: Twilight Princess (GCN)
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d_a_passer_mng.cpp
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Author
2026-03-15
convert `daPasserMng_c::mGroupTbl` underlying data from bytes to `daPasserMng...
roeming
2026-03-09
Actor status consolidation & process profile definition editing (#3117)
Huitzi
2026-02-28
More GCC compatibility/warning fixes (#3118)
Luke Street
2025-12-23
Clean up code, remove fakematches, add UNUSED, enable warnings (#2992)
LagoLunatic
2025-12-06
Various debug conditional compilation cleanup (#2915)
Max Roncace
2025-11-30
project cleanup (#2895)
TakaRikka
2025-11-28
d_a_passer_mng OK (#2885)
LagoLunatic
2025-11-10
Regalloc/debug/misc fixes (#2794)
LagoLunatic
2025-10-19
m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)
TakaRikka
2025-09-28
Fix JUT_ASSERT and several other macros (#2711)
LagoLunatic
2025-08-24
Add a precompiled header for RELs (#2597)
Max Roncace
2025-08-08
ChkBit comments and enum work (#2571)
Carco_21
2025-03-30
Fix dPnt struct (#2361)
LagoLunatic
2025-03-22
Debug version now builds OK and all_source compiles (#2343)
LagoLunatic
2025-03-15
passer_mng work (#2328)
hatal175
2024-11-29
some cleanup of f_pc/f_op files (#2254)
TakaRikka
2024-10-10
switch to dtk setup (#2203)
TakaRikka