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Decompilation of The Legend of Zelda: Twilight Princess (GCN)
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d_bg_w_kcol.cpp
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Author
2026-03-17
various d_bg debug cleanup / d_menu_window_HIO debug (#3132)
TakaRikka
2026-02-28
More GCC compatibility/warning fixes (#3118)
Luke Street
2026-01-13
standard compiler compatibility changes (#3040)
kipcode66
2026-01-05
Add guards around std library headers (#3013)
kipcode66
2025-12-23
MSL_C header cleanup (#2988)
TakaRikka
2025-12-08
Improving standard compiler compatibility (#2926)
kipcode66
2025-12-06
Various debug conditional compilation cleanup (#2915)
Max Roncace
2025-11-30
d_bg_w_kcol OK (#2897)
LagoLunatic
2025-11-30
project cleanup (#2895)
TakaRikka
2025-11-23
Match 5 d_bg_w_kcol funcs (#2856)
LagoLunatic
2025-11-23
kcol progress (#2855)
roeming
2025-11-23
Fix more nonmatchings (#2850)
LagoLunatic
2025-11-19
d_bg_w_kcol mostly finished (#2831)
Max Roncace
2025-10-21
d_a_npc_len matching (#2748)
hev7
2025-09-28
Fix JUT_ASSERT and several other macros (#2711)
LagoLunatic
2025-09-04
some J3D/misc cleanup (#2628)
TakaRikka
2025-08-24
Add a precompiled header for RELs (#2597)
Max Roncace
2025-08-08
d_bg_w_kcol work (#2576)
Max Roncace
2025-06-19
d_bg_w_kcol work (#2490)
Max Roncace
2025-06-03
e_gs / e_is done (#2474)
TakaRikka
2024-12-10
tbox/camera/d_bg_w_kcol work and cleanup (#2262)
TakaRikka
2024-10-31
more misc. cleanup (#2232)
Caroline Madsen
2024-10-10
switch to dtk setup (#2203)
TakaRikka