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* various d_bg debug cleanup
* matching forward decl for compiler compatibility
* fix build
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* Wrap >4-char literals in a MULTI_CHAR macro
Modern compilers do not support CW's non-standard behavior with
>4 char literals. We can, however, use a constexpr function to
compute the u64 values directly. This leaves <=4 char literals
unchanged.
* Replace non-pointer usages of NULL with 0
* Define NULL to nullptr on C++11 and above
* Fix more -Wpointer-arith and -Woverflow warnings
* Replace u32/s32 with uintptr_t/intptr_t where appropriate
* JSUOutputStream: Overload all standard int types
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* move math to cmath
* replace stdarg to cstdarg
* change stdint to stdint.h
* minor fixes
* change stdio to cstdio
* change stdlib to stdlib
* renamed ctype to cctype
* fix missing argument for UNSET_FLAG
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* Last fix for standard compiler error
* adding define guards around headers
* rename cmath.h and climits.h to cmath and climits respectively
* renaming cstdarg.h to cstdarg
* renaming cstdlib.h to cstdlib
* renaming cstring.h to cstring
* renaming cstdio.h to cstdio
* renaming cmath locale ctype
* renaming stdarg string and va_list
* renaming cstddef
* renaming stdio stddef stdlib
* renaming algorithm, functional, iterator, memory, and utility
* renaming bitset, cstdint, limits, and stdint
* renaming new and type_traits
* update quote includes for standard library headers to angle bracket includes
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* msl_c header cleanup
* math header cleanup
* fix rest of shieldD configs
* cleanup cflag configs a bit
* fix shield build
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* Adding explicit dolphin/ prefix & fix characters
* Rename ShiftJIS to SJIS
* Separate JASSeqReader read methods implementation between compilers.
* Fix pointer.h
* fix d_item_data typo
* fix gcn matching issue
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* Global: Define DEBUG as 0 if not already defined
* Clean up DEBUG-guarded code
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* Match dBgWKCol::WallCorrect
* Match dBgWKCol::ShdwDraw
* Match dBgWKCol::WallCorrectSort
* d_bg_w_kcol OK
* Fix debug asserts
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* some wii OS fixes
* remove old dol2asm comments
* remove dol2asm.h
* remove function address comments
* normalize ATTRIBUTE_ALIGN usage
* DECL_WEAK macro
* fix gcc attribute weak macro
* wrap more mwcc specific things in ifdefs
* fixes
* fix revo sdk version flags
* fixes
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* dBgWKCol::CaptPoly equivalent
* dBgWKCol::CaptPoly OK
* Switch s32->int for the rest of the dBgW functions just in case
This doesn't immediately help any other functions besides CaptPoly, but I suspect it could help prevent issues in the future since it's more likely to be what the original devs did.
* Debug var fix
* Match 3 more kcol funcs
* Remove unused lits
* Update nonmatching comments
* Fix ChkShdwDrawThrough
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* Fix GetPolyIndex and GetBgIndex, fixing a couple regallocs
* Match daNpcCd2_c::checkFearSituation and daNpcCd2_c::getAnmP
* Match daAlink_c::jointControll
* Clean up float class checks
* Move float constants to global.h
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* d_a_npc_len matching
* HIO
* more work on len
* d_a_midna work for PAL
* mg_rod PAL work
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* Fix JUT_ASSERT to be a nested define
* Switch names that appear in asserts to be constants instead of defines
* Replace `0` in asserts with `NULL` or `FALSE`
* Fix fpclassify
* Fix ARRAY_SIZE
* Use G_CM3D_F_INF
* More fixes for fpclassify
* Remove FLOAT_LABEL
* Remove incorrect FLAG_ON macro
* Remove UNK_BSS macro
* Silence clangd unused header warning for PCH
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* some j3d cleanup
* begin using uintptr_t
* j3dgraphbase cleanup
* j3dgraphanimator cleanup
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* e_gs done
* e_is done
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* some camera/tbox cleanup
* d_bg_w_kcol work
* make item name enum better
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* switch to dtk setup
* some cleanup / fixes
* cleanup d_a_alink literals
* Restore doxygen, update CI & README.md (#1)
* Fix build image ref (#2)
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Co-authored-by: Luke Street <luke@street.dev>
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