| Age | Commit message (Collapse) | Author |
|
* Consolidate fopAcM_STATUS into fopAc_Status_e
* Add _e suffix to fopAcStts enums
* Prepare for profile enumeration
* Correct typo in scene_process_profile_definition
* Manually handle g_profile_Obj_DamCps (inline preprocessing)
* Correct g_profile_TAG_LV5SOUP procname to enum
* Create d_priority.h
* Update process profile definitions
* Moved inline comments to the left
* Add missing fopAcStts enums
* Add d_priority.h include in f_pc_leaf.h
* Manually update d_a_obj_damCps profile
* Replace fopAcStts enums replacing and anticipatory profile size correction
* Changed profile size from literal to sizeof() in anticipation of PR #3116
* Provided putative names to staff-related status enums
* Replaced appropriate literals with fopAcStts enums
* Fix borked merge
* Rename item number enums and move to d_item_data.h
* Rename process profile name & draw priority enums
* Move process profile name & draw priority enums to appropriate files
* Moved fpcNm_ enums from d/d_procname.h to f_pc/f_pc_name.h
* Moved fpcDwPi_ enums from d/d_priority.h to f_pc/f_pc_draw_priority.h
* ACTUALLY (whoops) stage merge
* Correct item mistranslation
Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
---------
Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
|
|
* some wii OS fixes
* remove old dol2asm comments
* remove dol2asm.h
* remove function address comments
* normalize ATTRIBUTE_ALIGN usage
* DECL_WEAK macro
* fix gcc attribute weak macro
* wrap more mwcc specific things in ifdefs
* fixes
* fix revo sdk version flags
* fixes
|
|
* Replace DANPCF_C_HACK with a better fakematch
* d_a_obj_item OK
* Fix ninja diff
* Misc debug/nonmatching fixes
* Fix ninja diff for PAL
* Fix bad PAL split
|
|
* wii building OK + m_Do_graphic debug work
* d_meter_HIO debug cleanup
* wii m_Do_graphic stuff
* tag_attack_item OK, mirror_chain almost
* fix build
* mg_fshop matching
|
|
* Fix JUT_ASSERT to be a nested define
* Switch names that appear in asserts to be constants instead of defines
* Replace `0` in asserts with `NULL` or `FALSE`
* Fix fpclassify
* Fix ARRAY_SIZE
* Use G_CM3D_F_INF
* More fixes for fpclassify
* Remove FLOAT_LABEL
* Remove incorrect FLAG_ON macro
* Remove UNK_BSS macro
* Silence clangd unused header warning for PCH
|
|
* scannon done
* scannon_crs done
* scannon_ten done
* pr
* attention debug stuff
* attn flags
* fix build
|
|
* Rename several dCamera_c fields
* Refactor mWork to generic buffer instead of union
* d_camera match improvements
* Implement several dCamera_c functions
* Remove d_camera.h from PCH
The symbol names in d_camera indicate that this header wasn't
included in the PCH (as they're compiled directly in d_camera.cpp).
|
|
|
|
|
|
* jmessage cleanup pass
* more JMessage cleanup
* d_msg_class cleanup
* fix a bunch of gc jpn dol splits
* d_a_npc_prayer pretty much equivalent
|
|
* b_gnd equivalent
* fix dEvt_info_c inlines
* fix some more inlines
|
|
* some camera/tbox cleanup
* d_bg_w_kcol work
* make item name enum better
|
|
* cleanup f_pc files
* cleanup f_op files
* fix a couple f_op_actor_mng functions
* minor JSystem work
|
|
* switch to dtk setup
* some cleanup / fixes
* cleanup d_a_alink literals
* Restore doxygen, update CI & README.md (#1)
* Fix build image ref (#2)
---------
Co-authored-by: Luke Street <luke@street.dev>
|
|
|
|
* d_a_obj_item 99% done
* item cleanup
* remove asm
* add actor attention dist type enum
* change dist_entry names slightly
|
|
* initial freezard actor struct + setActionMode OK
* daE_FZ_Draw
* setReflectAngle
* mBoundSoundset
* daE_FZ_Execute & execute
* demoDelete
* daE_FZ_Delete & _delete
* CreateHeap
* useHeapInit
* cc_set
* mtx_set
* action WIP
* way_gake_check
* executeRollMove
* executeMove
* draw WIP
* executeDamage
* checkpoint
* create
* checkpoint
* daE_FZ_c::executeWait
* checkpoint
* daE_FZ_c::damage_check almost done
* rm asm
* rm headers
* setup_profile WIP + doxygen update
* fix merge issues
* docs fix?
* fix2
* doxygen updates
* setup g_profile_E_FZ, profile setup script WIP
* update github actions
* update progress.md
|
|
* fix f_op_actor_mng inlines
* fix f_pc inlines
* fix d_a_alink weak func signatures
* fix d_com_inf_game inlines
* fix some more inlines
* fix rest of player inlines
* m_Do / JSystem inlines fixed
* fix upstream changes
|
|
|
|
|
|
|
|
* d_k_wmark / d_k_wpillar OK
* make debug buildable / add assert functionality
* add more fop actor enums
* remove asm
|
|
* some f_op / d_insect cleanup
* rename some vars according to tww
* d_a_dmidna OK
* remove asm
|
|
|
|
* dInsect_c::dInsect_c
* dInsect_c::Insect_GetDemoMain attempt
* dInsect_c::CalcZBuffer attempt
* remove asm
* convert clib inlines to template functions
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|