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2026-03-09Actor status consolidation & process profile definition editing (#3117)Huitzi
* Consolidate fopAcM_STATUS into fopAc_Status_e * Add _e suffix to fopAcStts enums * Prepare for profile enumeration * Correct typo in scene_process_profile_definition * Manually handle g_profile_Obj_DamCps (inline preprocessing) * Correct g_profile_TAG_LV5SOUP procname to enum * Create d_priority.h * Update process profile definitions * Moved inline comments to the left * Add missing fopAcStts enums * Add d_priority.h include in f_pc_leaf.h * Manually update d_a_obj_damCps profile * Replace fopAcStts enums replacing and anticipatory profile size correction * Changed profile size from literal to sizeof() in anticipation of PR #3116 * Provided putative names to staff-related status enums * Replaced appropriate literals with fopAcStts enums * Fix borked merge * Rename item number enums and move to d_item_data.h * Rename process profile name & draw priority enums * Move process profile name & draw priority enums to appropriate files * Moved fpcNm_ enums from d/d_procname.h to f_pc/f_pc_name.h * Moved fpcDwPi_ enums from d/d_priority.h to f_pc/f_pc_draw_priority.h * ACTUALLY (whoops) stage merge * Correct item mistranslation Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com> --------- Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
2026-03-06d_s_room / d_s_name / d_a_title debug work (#3123)TakaRikka
* d_s_room / d_s_name debug work * camera_class rtti fix * d_a_title debug / handle shield rel changes * fix shield build * fix regressions
2026-02-28More GCC compatibility/warning fixes (#3118)Luke Street
* Wrap >4-char literals in a MULTI_CHAR macro Modern compilers do not support CW's non-standard behavior with >4 char literals. We can, however, use a constexpr function to compute the u64 values directly. This leaves <=4 char literals unchanged. * Replace non-pointer usages of NULL with 0 * Define NULL to nullptr on C++11 and above * Fix more -Wpointer-arith and -Woverflow warnings * Replace u32/s32 with uintptr_t/intptr_t where appropriate * JSUOutputStream: Overload all standard int types
2026-02-28Some GCC compilation fixes (#3114)Luke Street
* Fix 6-byte multichar literals * Add `struct` to `e_ga_class::ga_s` * Fix remaining wrong forward declares (struct/class) * Replace `#include <string>` with `#include <cstring>` * Guard FLT_EPSILON define to prevent redefinition * Add missing `#include <cstring>` for direct cstring function usage
2026-01-10first round of constants cleanup (#3021)roeming
* first round of constants cleanup * move m_PI_D definition * remove compatibility comment * add future version of angle subtracting with/without cast * whitespace change to run builds again
2025-12-24Resolve all gameInfo fakematches (#2995)LagoLunatic
* Clean up various inlines/fakematches/comments * Copy OptRuby inline name from TWW debug * Resolve all dEvt_control_c related fakematches, return pointer instead of reference * Fix some more missing inline usages
2025-12-23MSL_C header cleanup (#2988)TakaRikka
* msl_c header cleanup * math header cleanup * fix rest of shieldD configs * cleanup cflag configs a bit * fix shield build
2025-12-06Various debug conditional compilation cleanup (#2915)Max Roncace
* Global: Define DEBUG as 0 if not already defined * Clean up DEBUG-guarded code
2025-11-30project cleanup (#2895)TakaRikka
* some wii OS fixes * remove old dol2asm comments * remove dol2asm.h * remove function address comments * normalize ATTRIBUTE_ALIGN usage * DECL_WEAK macro * fix gcc attribute weak macro * wrap more mwcc specific things in ifdefs * fixes * fix revo sdk version flags * fixes
2025-11-25Misc fixes (#2860)LagoLunatic
* Misc matches * Remove more old dol2asm stuff * Remove dCcS::SetMass-related fakematches No longer necessary with the PCH for some reason. * Use attention types enum in more places * Remove more dol2asm stuff * Clean up matDL_dis.py
2025-11-20Remove fake matches, fix false equivalencies, and other small matches (#2837)LagoLunatic
* Debug matches and remove fake matches * Fix false equivalencies, regallocs, and vtable orders * Fix PAL splits
2025-11-17wii building OK / m_Do_graphic debug work (#2815)TakaRikka
* wii building OK + m_Do_graphic debug work * d_meter_HIO debug cleanup * wii m_Do_graphic stuff * tag_attack_item OK, mirror_chain almost * fix build * mg_fshop matching
2025-10-28kankyo / m_do_ext debug stuff (#2759)TakaRikka
* kankyo debug work * finish draw packets
2025-10-17Some henna documentation (#2739)Luzagar
* henna minor cleanup * rename light to kankyo * more cleanup * pos * more cleanup * fix build * final fix
2025-09-28Fix JUT_ASSERT and several other macros (#2711)LagoLunatic
* Fix JUT_ASSERT to be a nested define * Switch names that appear in asserts to be constants instead of defines * Replace `0` in asserts with `NULL` or `FALSE` * Fix fpclassify * Fix ARRAY_SIZE * Use G_CM3D_F_INF * More fixes for fpclassify * Remove FLOAT_LABEL * Remove incorrect FLAG_ON macro * Remove UNK_BSS macro * Silence clangd unused header warning for PCH
2025-09-17More miscellaneous TU improvements (#2665)Max Roncace
2025-09-13Improve several almost-matching TUs (#2653)Max Roncace
2025-09-03d_camera improvements (part 1) (#2623)Max Roncace
* Rename several dCamera_c fields * Refactor mWork to generic buffer instead of union * d_camera match improvements * Implement several dCamera_c functions * Remove d_camera.h from PCH The symbol names in d_camera indicate that this header wasn't included in the PCH (as they're compiled directly in d_camera.cpp).
2025-08-24Add a precompiled header for RELs (#2597)Max Roncace
2025-08-06Misc. framework/d/ improvements (#2572)Max Roncace
2025-06-29d_a_bg_obj equivalent + misc (#2509)hatal175
* d_a_bg_obj equivalent + misc * More Z2LinkMgr Matches
2025-05-22Update dtk-template (#2453)LagoLunatic
* Update dtk-template * Fix debug build * Fix d_event_debug includes * Progress reports: Enable function relocation diffing (data_value) * Fix some diffs * Fix a few more diffs * More fixes
2025-04-08JSystem work (#2384)LagoLunatic
* object-id 100% on debug Can't be linked due to .text alignment issues? * J3DMaterialFactory and J3DMaterialFactory_v21 OK * Match dKy_bg_MAxx_proc
2025-02-23d_a_npc work (#2306)Caroline Madsen
2025-02-13d_a_obj_carry mostly done (#2301)TakaRikka
* d_a_obj_carry mostly done * cleanup some acch inlines
2025-02-10copy dolsdk2004 to tp / b_bh + e_mb done (#2299)TakaRikka
* move dolsdk2004 over * cleanup some temp work * finish and cleanup gf * b_bh done * d_a_e_mb done
2024-12-24kankyo mostly done (#2269)TakaRikka
* work on kankyo * some more kankyo work * kankyo almost done * kankyo mostly done * first cleanup pass * some more renaming * rename a bunch of kankyo vars * fix regression
2024-12-18kankyo_rain / obj_life_container mostly done, obj_glowsphere done (#2266)TakaRikka
* obj_life_container mostly done * obj_glowSphere done * kankyo_rain mostly done * some cleanup * more kankyo_rain cleanup
2024-11-29some cleanup of f_pc/f_op files (#2254)TakaRikka
* cleanup f_pc files * cleanup f_op files * fix a couple f_op_actor_mng functions * minor JSystem work
2024-10-17cleanup (#2216)Caroline Madsen
2024-10-10switch to dtk setup (#2203)TakaRikka
* switch to dtk setup * some cleanup / fixes * cleanup d_a_alink literals * Restore doxygen, update CI & README.md (#1) * Fix build image ref (#2) --------- Co-authored-by: Luke Street <luke@street.dev>