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Decompilation of The Legend of Zelda: Twilight Princess (GCN)
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d_menu_collect.cpp
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Author
2026-04-10
Replace magic constants derived from framebuffer size (#3144)
Max Roncace
2026-03-09
Actor status consolidation & process profile definition editing (#3117)
Huitzi
2026-03-01
Reorganize library code into `libs/` (#3119)
Luke Street
2026-02-28
More GCC compatibility/warning fixes (#3118)
Luke Street
2026-02-28
Some GCC compilation fixes (#3114)
Luke Street
2026-02-20
Big cast cleanup (#3076)
roeming
2026-01-24
general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_expla...
TakaRikka
2025-12-06
Improving compatibility with standard cpp compiler (#2920)
kipcode66
2025-11-30
project cleanup (#2895)
TakaRikka
2025-11-22
Clean up d_msg_unit, misc fixes for PAL and JPN (#2848)
Max Roncace
2025-11-17
wii building OK / m_Do_graphic debug work (#2815)
TakaRikka
2025-11-15
Match remaining functions in d_menu_collect (#2809)
Trueffel
2025-09-28
d_a_e_ge OK and linked (#2707)
Trueffel
2025-09-28
Fix JUT_ASSERT and several other macros (#2711)
LagoLunatic
2025-08-24
Add a precompiled header for RELs (#2597)
Max Roncace
2025-08-08
ChkBit comments and enum work (#2571)
Carco_21
2025-06-19
Add more J3D_ASSERTs (#2491)
LagoLunatic
2025-03-23
b_gnd equivalent (#2340)
TakaRikka
2024-12-10
tbox/camera/d_bg_w_kcol work and cleanup (#2262)
TakaRikka
2024-10-31
more misc. cleanup (#2232)
Caroline Madsen
2024-10-19
obj_Iceleaf almost done / d_a_alink work (#2217)
TakaRikka
2024-10-16
Reintroduce missing changes from pull request #2200 (#2213)
hatal175
2024-10-10
switch to dtk setup (#2203)
TakaRikka