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dol2asm
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Decompilation of The Legend of Zelda: Twilight Princess (GCN)
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m_Do
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m_Do_machine_exception.cpp
Age
Commit message (
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Author
2026-06-22
m_Do_main mostly matching for Wii versions (#3165)
Max Roncace
2026-01-18
m_Do debug (#3052)
Jcw87
2025-02-10
copy dolsdk2004 to tp / b_bh + e_mb done (#2299)
TakaRikka
2024-10-10
switch to dtk setup (#2203)
TakaRikka
2024-04-12
d_a_e_fz work, doxygen revamp (#2127)
Pheenoh
2023-08-16
d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)
Pheenoh
2023-02-13
m_Do cleanup and c_dylink process names
jdflyer
2023-01-15
d_a_b_oh2 / d_a_obj_web0 / d_a_obj_web1 (#243)
TakaRikka
2022-06-29
work on daalink, fop actor, mDo machine, msg_scrn, + various (#201)
TakaRikka
2021-09-27
format
TakaRikka
2021-09-27
m_Do_printf / JUTConsole
TakaRikka
2021-09-26
Fixed incorrect offset in RELs and JKRHeap redefined error.
Julgodis
2021-09-24
m_Do cleanup, d_resource, drawlist stuff (#145)
TakaRikka
2021-04-10
moved strings + decompile simple store functions
Julgodis
2021-04-08
demangle data-symbols
Julgodis
2021-04-06
building RELs
Julgodis
2021-04-01
__sinit and progress script update
Julgodis
2021-03-31
.dead section fix
Julgodis
2021-03-30
re-generate with bug fixes
Julgodis
2021-03-29
clang-format
Julgodis
2021-03-28
dol2asm OK
Julgodis
2021-03-15
Fix symbol names (#118)
lepelog
2021-02-20
delete variables.h
Pheenoh
2021-02-07
debugDisplay and Debug_console attemp
Pheenoh
2021-02-03
main attempt
Pheenoh
2021-01-31
split m_Do_machine_exception
Pheenoh
2020-08-29
ok
unknown