summaryrefslogtreecommitdiff
path: root/src/m_Do/m_Do_main.cpp
AgeCommit message (Collapse)Author
2026-06-22m_Do_main mostly matching for Wii versions (#3165)Max Roncace
* m_Do_main mostly matching for Wii versions * Use machine-specific PCH for all m_Do TUs
2026-02-28Another round of GCC fixes (#3115)Luke Street
* Fix remaining <string> -> <cstring> for GCC compilation (#3114 follow-up) MWerks' <string> header transitively includes C string functions (memcpy, strlen, strcmp, etc.), but GCC/Clang's <string> is the C++ std::string header. These files all use C string functions and should include <cstring> instead. * Use std::isnan instead of isnan for GCC compilation GCC's <cmath> places isnan in the std namespace. Using the unqualified isnan fails to compile with GCC/Clang. * Fix cCcD_Src types: s32 -> u32 for bitmask fields cCcD_SrcObjCommonBase::mSPrm, cCcD_SrcObjTg::mType, and cCcD_SrcObjAt::mType are used as bitmasks (SetType/SetSPrm take u32, MskType/MskSPrm use u32, values like 0xFFFFFFFF are common in aggregate inits). Change from s32 to u32 to match usage. Also fix AT_TYPE_WOLF_ATTACK/AT_TYPE_UNK to use unsigned literals, and remove now-unnecessary (s32) casts on hex literals in collision source data. * Mark dummy() functions as static to avoid multiple definition errors These decomp artifact functions have the same name and signature across TUs, causing linker errors when building as a single binary.
2026-02-23Fix JASGlobalInstance instance definitions (#3108)Pieter-Jan Briers
There are a few places where JASGlobalInstance have their sInstance storage implemented via template specialization. The problem is that these have no initializer, which means that they are not proper definitions (only declarations) in standards-compliant C++. MSVC and (evidently) MWCC accept this, but modern Clang and GCC do not and won't emit symbols. I've added a macro that properly initializes these outside MWCC. Also, JASGlobalInstance<JAUSectionHeap> was only being declared in each actor file that used it, which sounds incorrect? Not sure about this but I added it to m_Do_main too, again behind MWERKS check.
2026-01-19Use default parameter values in JORMContext calls where appropriate (#3057)Max Roncace
2026-01-18m_Do debug (#3052)Jcw87
* m_Do debug * m_Do wii data
2026-01-05Add guards around std library headers (#3013)kipcode66
* Last fix for standard compiler error * adding define guards around headers * rename cmath.h and climits.h to cmath and climits respectively * renaming cstdarg.h to cstdarg * renaming cstdlib.h to cstdlib * renaming cstring.h to cstring * renaming cstdio.h to cstdio * renaming cmath locale ctype * renaming stdarg string and va_list * renaming cstddef * renaming stdio stddef stdlib * renaming algorithm, functional, iterator, memory, and utility * renaming bitset, cstdint, limits, and stdint * renaming new and type_traits * update quote includes for standard library headers to angle bracket includes
2026-01-05m_Do debug (#3017)Jcw87
* m_Do debug * d_particle fix
2026-01-04m_Do_ext retail linked + debug improvements (#3009)Max Roncace
2025-12-23Clean up code, remove fakematches, add UNUSED, enable warnings (#2992)LagoLunatic
* Remove NDEBUG_DEFINED fakematch, clean up getName temps * Fix ifdef * Fix bad JSystem pch ifdef breaking decomp.me * Remove Acch Chk fakematches * Private Acch fields * Fix some clangd errors in headers * Add UNUSED macro for matching debug parameters * Enable clangd unused-parameter warning * Remove extern from initializers Probably added by dol2asm? * Fix process profile definitions * Remove leftover dol2asm address comments * Remove some unnecessary double casts * Enable some more clangd warnings * Fix missing usages of fopAcM_ct * Fix wrong enum usage * Fix more fakematches
2025-12-23MSL_C header cleanup (#2988)TakaRikka
* msl_c header cleanup * math header cleanup * fix rest of shieldD configs * cleanup cflag configs a bit * fix shield build
2025-12-19m_Do_main debug (#2965)Jcw87
2025-12-06Various debug conditional compilation cleanup (#2915)Max Roncace
* Global: Define DEBUG as 0 if not already defined * Clean up DEBUG-guarded code
2025-11-30project cleanup (#2895)TakaRikka
* some wii OS fixes * remove old dol2asm comments * remove dol2asm.h * remove function address comments * normalize ATTRIBUTE_ALIGN usage * DECL_WEAK macro * fix gcc attribute weak macro * wrap more mwcc specific things in ifdefs * fixes * fix revo sdk version flags * fixes
2025-11-21Misc matches (#2845)LagoLunatic
* Misc debug matches * Fix d_map weak function order * Remove old nonmatching comments * d_menu_dmap and JASAudioThread OK, fix weak func order and rodata alignment * More misc matches
2025-11-09Debug work + some retail regalloc fixes (#2787)LagoLunatic
* Debug work + some retail regalloc fixes * Use AUDIO_INSTANCES in places it's missing, link d_a_e_bee * Link m_Do_machine * Fix clang putting other includes before the pchs * Link some more debug TUs that already match
2025-10-19m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)TakaRikka
* m_Do_main / f_ap_game debug stuff * revolution sdk compatibility * f_op_actor debug work * rename fopAcM_SetupActor to fopAcM_ct * fix build * fix jp/pal splits
2025-09-25d_debug_camera mostly done (#2695)TakaRikka
* d_debug_camera mostly done * update some alink demo stuff * some misc debug stuff
2025-04-13Various alignments to debug + matching TUs (#2391)hatal175
2025-02-10copy dolsdk2004 to tp / b_bh + e_mb done (#2299)TakaRikka
* move dolsdk2004 over * cleanup some temp work * finish and cleanup gf * b_bh done * d_a_e_mb done
2024-12-02d_vibration / JUTGamePad matched + linked (#2256)TakaRikka
* d_vibration done * JUTGamePad done * cleanup JUTGamePad * d_menu_window cleanup
2024-10-10switch to dtk setup (#2203)TakaRikka
* switch to dtk setup * some cleanup / fixes * cleanup d_a_alink literals * Restore doxygen, update CI & README.md (#1) * Fix build image ref (#2) --------- Co-authored-by: Luke Street <luke@street.dev>
2024-04-12d_a_e_fz work, doxygen revamp (#2127)Pheenoh
* initial freezard actor struct + setActionMode OK * daE_FZ_Draw * setReflectAngle * mBoundSoundset * daE_FZ_Execute & execute * demoDelete * daE_FZ_Delete & _delete * CreateHeap * useHeapInit * cc_set * mtx_set * action WIP * way_gake_check * executeRollMove * executeMove * draw WIP * executeDamage * checkpoint * create * checkpoint * daE_FZ_c::executeWait * checkpoint * daE_FZ_c::damage_check almost done * rm asm * rm headers * setup_profile WIP + doxygen update * fix merge issues * docs fix? * fix2 * doxygen updates * setup g_profile_E_FZ, profile setup script WIP * update github actions * update progress.md
2024-03-19remove "duplicated" inlines (#2099)TakaRikka
* fix f_op_actor_mng inlines * fix f_pc inlines * fix d_a_alink weak func signatures * fix d_com_inf_game inlines * fix some more inlines * fix rest of player inlines * m_Do / JSystem inlines fixed * fix upstream changes
2024-01-20almost all of dolphin matched (#2036)TakaRikka
* TRK full match * remove trk asm * ar done * cleanup some dolphin headers * more dolphin cleanup * cleanup / GD fully matched * almost all of GX fully matched * GX / Mtx full matched * most of OS done * pad done * most of VI * remove asm * forgot couple vec funcs * couple JUtility matches
2023-09-28k_wmark / k_wpillar OK, fop actor enums / debug building (#1946)TakaRikka
* d_k_wmark / d_k_wpillar OK * make debug buildable / add assert functionality * add more fop actor enums * remove asm
2023-08-16d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)Pheenoh
* d_a_obj_carry work, SETUP_ACTOR macro * rm headers, add script * progress * macro rename, consistent spacing
2023-08-10d_file_select work + misc changes (#1873)Pheenoh
* setup TU * JASResArcLoader OK * d_a_obj_stoneMark work * some funcs in d_a_obj_stoneMark * many changes * quat, d_a_obj_stone, d_a_alink, fix python script, tidy makefile * d_file_select functions + pr cleanup * match many dfile_select_c methods * m_Do_main OK * selFileWakuAnm & bookIconAnm * selCopyFileWakuAnm & copyBookIconAnm * dataDelEffAnm & dataCopyEffAnm * selectDataBaseMoveAnmInitSet & selectDataBaseMoveAnm * dataSelectIn * _move & dataSelectInit * match a few more * comment * J2DPicture::drawTexCoord * draw_function * dScnPly_Create + fix typing on request_of_phase_process_fn * checkpoint * checkpoint * checkpoint * checkpoint 2 (fixed) * dFile_select_c::dataSelectAnmSet * dFile_select_c::selectDataOpenMove * dFile_select_c::copySelMoveAnmInitSet * fix brightcheck issues * rm comments, fix status update * small mod to pr template
2023-05-12Remove #includes from headers (#334)Jcw87
* add "global.h" to files that use it * add MSL_C includes to files that use them * remove dolphin includes from headers that don't need them * remove JSupport includes from headers that don't need them * remove JKernel includes from headers that don't need them * remove JUtility includes from headers that don't need them * remove J3D includes from headers that don't need them * remove J2D includes from headers that don't need them * remove JAudio2 includes from headers that don't need them * remove Z2AudioLib includes from headers that don't need them * remove JMessage includes from headers that don't need them * remove JParticle includes from headers that don't need them * remove SComponent includes from headers that don't need them * remove dol includes from headers that don't need them * sort includes
2023-04-29improve const correctness (#325)Jcw87
2023-02-16d_a_alink_swim work / fix JASGlobalInstance (#288)TakaRikka
* daalink / z2linkmgr wip * first cleanup of JASGlobalInstance data * fix sInstance stuff part 2 * more d_a_alink_swim work * remove asm
2023-02-13m_Do cleanup and c_dylink process namesjdflyer
2023-02-10d_a_dmidna OK / f_op + misc cleanup (#276)TakaRikka
* some f_op / d_insect cleanup * rename some vars according to tww * d_a_dmidna OK * remove asm
2022-12-30JAudio2 Work (#228)jdflyer
2022-12-19big d_a_alink pass (#214)TakaRikka
* d_a_alink pass1 wip * more d_a_alink work * remove asm * more daalink work * 20% dol code decompiled * fixed some nonmatchings for building * a few daalink functions and labeling some HIO data
2022-07-04d_menu_save / pane_class / rename some data (#205)TakaRikka
* work on fop actor / actor mng, daalink, d_a_obj_item * d_a_title mostly decompiled * daalink / d_event / JMessage / dmsg_out_font work * msg_scrn_base / msg_scrn_boss * some work on mDo machine, d_menu_save, d_tresure, and various * remove asm * progress * finish d_menu_save / d_pane_class_alpha / d_pane_class / rename some data * rename more data * remove asm / progress * match all of d_pane_class * fixes / some dKankyo doc
2022-07-01move inlineslepelog
2022-06-01formatTakaRikka
2022-06-01m_Do / d_a_npc workTakaRikka
2022-04-10d_s_logo (#188)TakaRikka
* d_s_logo * match fpcM_Management * asm
2022-01-09JFramework mostly okTakaRikka
2021-10-24J2D structs + print / fix GX + MSL string headers (#157)TakaRikka
* J2D structs + print / fix GX + MSL string headers * remove msl_c/string.h
2021-09-27m_Do_printf / JUTConsoleTakaRikka
2021-09-24m_Do cleanup, d_resource, drawlist stuff (#145)TakaRikka
* d_resource / some d_stage * setup dDlst_list_c / d_select_icon OK * JUTXfb / some JUTVideo + various * some J2D classes / JUTVideo/Fader attempts * bunch of m_Do cleanup + matches / f_ap_game OK * mDoLib_clipper::setup OK * most of d_meter_HIO OK * pane_class / kantera_icon_meter
2021-06-12move / fix bunch of stuff (#133)TakaRikka
* fix some class structures / d_event wip * d_event wip * move gamepad stuff * move m_Do_main * move d_bomb / partial m_Do_reset * format * remove asm * add Z2SoundID enum * move some Z2 classes * fix * move more Z2 stuff * fix fopAc_ac_c more
2021-04-10moved strings + decompile simple store functionsJulgodis
2021-04-08demangle data-symbolsJulgodis
2021-04-07detect more floats/doubles, including from relocationsJulgodis
2021-04-06building RELsJulgodis
2021-04-01__sinit and progress script updateJulgodis
2021-03-31.dead section fixJulgodis