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* struct JASWaveArc forward declare fix
* JASAramStream::THeader improvement
* sizeof/offsetof unhardcodings
* JAudio field name/comment pass
HUGE thanks to XAYRGA for their work documenting JAudio file formats
* Some more names
* More names
* More minor names
* Attempt to fix regressions
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* Reorganize files into libs/{dolphin,JSystem,PowerPC_EABI_Support,revolution,TRK_MINNOW_DOLPHIN}
* Update configure.py and project.py for new libs structure
* Refactor `#include <dolphin/x.h>` -> `<x.h>`
* Remove `__REVOLUTION_SDK__` forwards from dolphin
* Fix dolphin/ references in revolution
* Wrap `#include <dolphin.h>` in `!__REVOLUTION_SDK__`
* Always build TRK against dolphin headers
* Resolve revolution SDK header resolution issues
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* 4th round of standard compiler fixes
* use of fpcM_ERROR_PROCESS_ID_e in gWolfBustersID
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* JAUSectionHeap OK
* Slightly improve d_camera weak func order (12 -> 10)
* Minor d_a_alink fixes
* weak_order_diff.py: Change to take source file as cli argument instead of .o file
For cli autocompletion to work.
* Reorganize J3D structs (no change in weak order)
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* Fix readelf path
* Improve diffing of literal/in-function data order
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* Fix functionvalue weak func order
* Add script to help diffing weak function order
* Improve alink weak func order (44 -> 15)
* Improve m_Do_ext weak order (12 -> 7)
* Remove old hack
* Fix d_a_tbox weak func order
* Fix d_a_npc_ks weak func order
* Fix error when trying to diff weak func order for ShieldD due to hidden function alignment gap symbols
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* some wii OS fixes
* remove old dol2asm comments
* remove dol2asm.h
* remove function address comments
* normalize ATTRIBUTE_ALIGN usage
* DECL_WEAK macro
* fix gcc attribute weak macro
* wrap more mwcc specific things in ifdefs
* fixes
* fix revo sdk version flags
* fixes
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* add shield assets
* add shieldD assets
* add GCN US assets
* add GCN JP asset enums
* add GCN PAL asset enums
* add WII asset enums
* add WII Rev 2 asset enums
* add all other files
* change asset include directory to force "res/" prefix
* remove wrong duplicate marks
* Allow cpp files to reference arc enums
* rename all resource files to not begin with "res_"
* update res_arc tool to use argparse
* remove Stage enums
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* Misc matches
* Remove more old dol2asm stuff
* Remove dCcS::SetMass-related fakematches
No longer necessary with the PCH for some reason.
* Use attention types enum in more places
* Remove more dol2asm stuff
* Clean up matDL_dis.py
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* Update dtk-template & use wibo on macOS
* Update to wibo 1.0.0-beta.5
* Fix implicit dependencies for pch rules
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* NPC str cleanup and misc for 100% linkability
* d_msg_object equiv
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* arc extraction will auto-create resource files
* Update enum extraction to extract joint enums
* Update enum extraction to use pathlib
* Move enum extraction to converters folder
* Added check to extract bmd file if src file is modded
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* Add ShieldD to GitHub CI build
* Update dtk-template, add support for CI caching
* Fix PAL and JPN not building on Linux due to case sensitive file paths
* Add PAL and JPN to GitHub CI build
* Fix bad copy paste
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* Work on d_a_obj_toby
* d_a_obj_tatigi matching
* Deleted automatic ctor and dtor
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* beautify_anm_data v2.0
* d_a_npc_besu 50% done
* d_a_npc_besu 70% done
* d_a_npc_besu until wait + indent fix
* d_a_npc_besu equivalent!
* Mark d_a_npc_besu as equiv in configure py
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* Update dtk-template
* Fix debug build
* Fix d_event_debug includes
* Progress reports: Enable function relocation diffing (data_value)
* Fix some diffs
* Fix a few more diffs
* More fixes
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TUs (#2413)
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* d_menu_dmap_map equivalent
* update dtk-template
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* d_a_tag_allmato almost done
* d_a_swhit0 done
* some SSystem cleanup
* treesh done
* swball done, some other rel cleanup
* b_dr equivalent
* update dtk-template
* rename j3dframectrl mode enum
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* Fix false pointer relocations in data breaking shiftability
* Update matDL_dis.py from tww
* remove debug prints from matDL build script
* matDL build rule: Allow specifying global/local scope
* Use asset extraction for ShieldD
* Set mode `+x` on executable Python scripts
* set `+x` on matDL_dis
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* work on alink grab
* some grab work
* grab almost done
* finish alink grab
* alink_wolf mostly done
* fix cLib_minMaxLimit
* alink guard mostly done
* extract some embedded assets
* extract grass data. wip, alignment wrong
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* Add clangd support for VS Code
* Revert accidental change
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* switch to dtk setup
* some cleanup / fixes
* cleanup d_a_alink literals
* Restore doxygen, update CI & README.md (#1)
* Fix build image ref (#2)
---------
Co-authored-by: Luke Street <luke@street.dev>
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* obj_zramark done except weaks
* setup fixes
* obj_sWallShutter done
* firewood2 done
* remove asm
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* Start d_menu_fmap2d
* checkpoint
* checkpoint
* Add libbti and bti packaging, start libjaudio
* Add asset config, move libast, formatting
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* setup d_a_b actors
* misc actor checkpoint
* misc actor finish
* add d_a_b class comments
* add misc actor class comments wip
* add misc actor class comments
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* checkpoint
* checkpoint
* checkpoint
* checkpoint
* checkpoint
* checkpoint
* checkpoint
* finish
* add class comments
* checkpoint
* checkpoint
* checkpoint
* checkpoint
* checkpoint
* checkpoint
* checkpoint
* checkpoint
* checkpoint
* checkpoint
* checkpoint
* checkpoint
* finish
* add class comments
* rm duplicate comments
* fix build
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* checkpoint
* checkpoint
* checkpoint
* checkpoint
* checkpoint
* checkpoint
* checkpoint
* finish
* add class comments
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* initial freezard actor struct + setActionMode OK
* daE_FZ_Draw
* setReflectAngle
* mBoundSoundset
* daE_FZ_Execute & execute
* demoDelete
* daE_FZ_Delete & _delete
* CreateHeap
* useHeapInit
* cc_set
* mtx_set
* action WIP
* way_gake_check
* executeRollMove
* executeMove
* draw WIP
* executeDamage
* checkpoint
* create
* checkpoint
* daE_FZ_c::executeWait
* checkpoint
* daE_FZ_c::damage_check almost done
* rm asm
* rm headers
* setup_profile WIP + doxygen update
* fix merge issues
* docs fix?
* fix2
* doxygen updates
* setup g_profile_E_FZ, profile setup script WIP
* update github actions
* update progress.md
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* libstage.py
* Cleanup and VRB Extract
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* kgate OK, ice_l wip
* d_meter_button done
* remove asm
* d_meter_haihai done
* remove asm
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* Make decompctx work with MSL includes
* Match most of d_attention
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