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authorLagoLunatic <LagoLunatic@users.noreply.github.com>2023-11-24 16:49:23 -0500
committerLagoLunatic <LagoLunatic@users.noreply.github.com>2023-11-24 16:49:23 -0500
commit8a2bc19a89c26f329b3c4369e29cadd39d26460d (patch)
treef8f7b1a1f4c6c23853645b51ab60fe754bc78096 /include/d/actor
parentd87b01b34a3f14d8c7741e8af54e5f4ca18d42bb (diff)
Better defaults for create/delete/execute/draw/isdelete
Diffstat (limited to 'include/d/actor')
-rw-r--r--include/d/actor/d_a_acorn_leaf.h8
-rw-r--r--include/d/actor/d_a_alldie.h4
-rw-r--r--include/d/actor/d_a_amiprop.h8
-rw-r--r--include/d/actor/d_a_arrow_iceeff.h8
-rw-r--r--include/d/actor/d_a_arrow_lighteff.h8
-rw-r--r--include/d/actor/d_a_atdoor.h6
-rw-r--r--include/d/actor/d_a_auction.h8
-rw-r--r--include/d/actor/d_a_beam.h8
-rw-r--r--include/d/actor/d_a_bflower.h8
-rw-r--r--include/d/actor/d_a_bigelf.h8
-rw-r--r--include/d/actor/d_a_boko.h6
-rw-r--r--include/d/actor/d_a_boomerang.h2
-rw-r--r--include/d/actor/d_a_branch.h6
-rw-r--r--include/d/actor/d_a_canon.h8
-rw-r--r--include/d/actor/d_a_coming2.h8
-rw-r--r--include/d/actor/d_a_coming3.h8
-rw-r--r--include/d/actor/d_a_dai.h8
-rw-r--r--include/d/actor/d_a_dai_item.h8
-rw-r--r--include/d/actor/d_a_daiocta.h8
-rw-r--r--include/d/actor/d_a_daiocta_eye.h8
-rw-r--r--include/d/actor/d_a_deku_item.h8
-rw-r--r--include/d/actor/d_a_demo_item.h10
-rw-r--r--include/d/actor/d_a_demo_kmm.h6
-rw-r--r--include/d/actor/d_a_door10.h6
-rw-r--r--include/d/actor/d_a_door12.h6
-rw-r--r--include/d/actor/d_a_dummy.h8
-rw-r--r--include/d/actor/d_a_fallrock.h6
-rw-r--r--include/d/actor/d_a_fallrock_tag.h6
-rw-r--r--include/d/actor/d_a_fan.h8
-rw-r--r--include/d/actor/d_a_fire.h8
-rw-r--r--include/d/actor/d_a_floor.h8
-rw-r--r--include/d/actor/d_a_fm.h8
-rw-r--r--include/d/actor/d_a_ghostship.h8
-rw-r--r--include/d/actor/d_a_goal_flag.h8
-rw-r--r--include/d/actor/d_a_grid.h8
-rw-r--r--include/d/actor/d_a_gy.h8
-rw-r--r--include/d/actor/d_a_gy_ctrl.h8
-rw-r--r--include/d/actor/d_a_hmlif.h6
-rw-r--r--include/d/actor/d_a_hookshot.h2
-rw-r--r--include/d/actor/d_a_hys.h8
-rw-r--r--include/d/actor/d_a_icelift.h8
-rw-r--r--include/d/actor/d_a_ikari.h8
-rw-r--r--include/d/actor/d_a_kddoor.h6
-rw-r--r--include/d/actor/d_a_kmon.h8
-rw-r--r--include/d/actor/d_a_knob00.h6
-rw-r--r--include/d/actor/d_a_komore.h8
-rw-r--r--include/d/actor/d_a_lbridge.h8
-rw-r--r--include/d/actor/d_a_leaflift.h8
-rw-r--r--include/d/actor/d_a_lod_bg.h4
-rw-r--r--include/d/actor/d_a_lstair.h8
-rw-r--r--include/d/actor/d_a_lwood.h8
-rw-r--r--include/d/actor/d_a_machine.h8
-rw-r--r--include/d/actor/d_a_mbdoor.h4
-rw-r--r--include/d/actor/d_a_mdoor.h6
-rw-r--r--include/d/actor/d_a_mgameboard.h8
-rw-r--r--include/d/actor/d_a_mmusic.h8
-rw-r--r--include/d/actor/d_a_mtoge.h6
-rw-r--r--include/d/actor/d_a_npc_ac1.h8
-rw-r--r--include/d/actor/d_a_npc_ah.h8
-rw-r--r--include/d/actor/d_a_npc_aj1.h8
-rw-r--r--include/d/actor/d_a_npc_auction.h8
-rw-r--r--include/d/actor/d_a_npc_ba1.h8
-rw-r--r--include/d/actor/d_a_npc_bj1.h8
-rw-r--r--include/d/actor/d_a_npc_bm1.h8
-rw-r--r--include/d/actor/d_a_npc_bmcon1.h8
-rw-r--r--include/d/actor/d_a_npc_bms1.h8
-rw-r--r--include/d/actor/d_a_npc_bmsw.h8
-rw-r--r--include/d/actor/d_a_npc_bs1.h8
-rw-r--r--include/d/actor/d_a_npc_btsw.h8
-rw-r--r--include/d/actor/d_a_npc_btsw2.h8
-rw-r--r--include/d/actor/d_a_npc_cb1.h6
-rw-r--r--include/d/actor/d_a_npc_co1.h8
-rw-r--r--include/d/actor/d_a_npc_de1.h8
-rw-r--r--include/d/actor/d_a_npc_ds1.h8
-rw-r--r--include/d/actor/d_a_npc_fa1.h8
-rw-r--r--include/d/actor/d_a_npc_gk1.h8
-rw-r--r--include/d/actor/d_a_npc_gp1.h8
-rw-r--r--include/d/actor/d_a_npc_hi1.h8
-rw-r--r--include/d/actor/d_a_npc_ho.h8
-rw-r--r--include/d/actor/d_a_npc_jb1.h8
-rw-r--r--include/d/actor/d_a_npc_ji1.h8
-rw-r--r--include/d/actor/d_a_npc_kf1.h8
-rw-r--r--include/d/actor/d_a_npc_kg1.h8
-rw-r--r--include/d/actor/d_a_npc_kg2.h8
-rw-r--r--include/d/actor/d_a_npc_kk1.h8
-rw-r--r--include/d/actor/d_a_npc_km1.h8
-rw-r--r--include/d/actor/d_a_npc_ko1.h8
-rw-r--r--include/d/actor/d_a_npc_kp1.h8
-rw-r--r--include/d/actor/d_a_npc_mk.h8
-rw-r--r--include/d/actor/d_a_npc_mn.h8
-rw-r--r--include/d/actor/d_a_npc_mt.h8
-rw-r--r--include/d/actor/d_a_npc_nz.h8
-rw-r--r--include/d/actor/d_a_npc_ob1.h8
-rw-r--r--include/d/actor/d_a_npc_os.h6
-rw-r--r--include/d/actor/d_a_npc_p1.h8
-rw-r--r--include/d/actor/d_a_npc_p2.h8
-rw-r--r--include/d/actor/d_a_npc_people.h8
-rw-r--r--include/d/actor/d_a_npc_pf1.h8
-rw-r--r--include/d/actor/d_a_npc_photo.h8
-rw-r--r--include/d/actor/d_a_npc_pm1.h8
-rw-r--r--include/d/actor/d_a_npc_roten.h8
-rw-r--r--include/d/actor/d_a_npc_rsh1.h8
-rw-r--r--include/d/actor/d_a_npc_sarace.h8
-rw-r--r--include/d/actor/d_a_npc_so.h8
-rw-r--r--include/d/actor/d_a_npc_sv.h8
-rw-r--r--include/d/actor/d_a_npc_tc.h8
-rw-r--r--include/d/actor/d_a_npc_tt.h8
-rw-r--r--include/d/actor/d_a_npc_uk.h8
-rw-r--r--include/d/actor/d_a_npc_ym1.h8
-rw-r--r--include/d/actor/d_a_npc_yw1.h8
-rw-r--r--include/d/actor/d_a_npc_zk1.h8
-rw-r--r--include/d/actor/d_a_obj_Itnak.h8
-rw-r--r--include/d/actor/d_a_obj_Vds.h8
-rw-r--r--include/d/actor/d_a_obj_YLzou.h8
-rw-r--r--include/d/actor/d_a_obj_Yboil.h8
-rw-r--r--include/d/actor/d_a_obj_adnno.h8
-rw-r--r--include/d/actor/d_a_obj_apzl.h8
-rw-r--r--include/d/actor/d_a_obj_ashut.h6
-rw-r--r--include/d/actor/d_a_obj_auzu.h8
-rw-r--r--include/d/actor/d_a_obj_aygr.h6
-rw-r--r--include/d/actor/d_a_obj_balancelift.h8
-rw-r--r--include/d/actor/d_a_obj_barrel.h8
-rw-r--r--include/d/actor/d_a_obj_barrel2.h8
-rw-r--r--include/d/actor/d_a_obj_barrier.h6
-rw-r--r--include/d/actor/d_a_obj_bemos.h8
-rw-r--r--include/d/actor/d_a_obj_buoyflag.h8
-rw-r--r--include/d/actor/d_a_obj_buoyrace.h8
-rw-r--r--include/d/actor/d_a_obj_cafelmp.h8
-rw-r--r--include/d/actor/d_a_obj_canon.h8
-rw-r--r--include/d/actor/d_a_obj_coming.h8
-rw-r--r--include/d/actor/d_a_obj_correct.h6
-rw-r--r--include/d/actor/d_a_obj_demo_barrel.h8
-rw-r--r--include/d/actor/d_a_obj_dmgroom.h8
-rw-r--r--include/d/actor/d_a_obj_doguu.h8
-rw-r--r--include/d/actor/d_a_obj_doguu_demo.h8
-rw-r--r--include/d/actor/d_a_obj_dragonhead.h8
-rw-r--r--include/d/actor/d_a_obj_drift.h6
-rw-r--r--include/d/actor/d_a_obj_ebomzo.h6
-rw-r--r--include/d/actor/d_a_obj_eff.h6
-rw-r--r--include/d/actor/d_a_obj_ekskz.h6
-rw-r--r--include/d/actor/d_a_obj_eskban.h6
-rw-r--r--include/d/actor/d_a_obj_ferris.h8
-rw-r--r--include/d/actor/d_a_obj_figure.h8
-rw-r--r--include/d/actor/d_a_obj_firewall.h8
-rw-r--r--include/d/actor/d_a_obj_flame.h8
-rw-r--r--include/d/actor/d_a_obj_ftree.h8
-rw-r--r--include/d/actor/d_a_obj_gaship.h8
-rw-r--r--include/d/actor/d_a_obj_gaship2.h8
-rw-r--r--include/d/actor/d_a_obj_gnnbtltaki.h8
-rw-r--r--include/d/actor/d_a_obj_gnndemotakie.h8
-rw-r--r--include/d/actor/d_a_obj_gnndemotakis.h8
-rw-r--r--include/d/actor/d_a_obj_gryw00.h6
-rw-r--r--include/d/actor/d_a_obj_gtaki.h8
-rw-r--r--include/d/actor/d_a_obj_hami2.h6
-rw-r--r--include/d/actor/d_a_obj_hami3.h6
-rw-r--r--include/d/actor/d_a_obj_hami4.h8
-rw-r--r--include/d/actor/d_a_obj_hat.h8
-rw-r--r--include/d/actor/d_a_obj_hbrf1.h6
-rw-r--r--include/d/actor/d_a_obj_hcbh.h8
-rw-r--r--include/d/actor/d_a_obj_hha.h8
-rw-r--r--include/d/actor/d_a_obj_hlift.h6
-rw-r--r--include/d/actor/d_a_obj_homen.h8
-rw-r--r--include/d/actor/d_a_obj_hsehi1.h6
-rw-r--r--include/d/actor/d_a_obj_ice.h8
-rw-r--r--include/d/actor/d_a_obj_iceisland.h8
-rw-r--r--include/d/actor/d_a_obj_ikada.h8
-rw-r--r--include/d/actor/d_a_obj_jump.h6
-rw-r--r--include/d/actor/d_a_obj_kanat.h6
-rw-r--r--include/d/actor/d_a_obj_kanoke.h8
-rw-r--r--include/d/actor/d_a_obj_ladder.h6
-rw-r--r--include/d/actor/d_a_obj_leaves.h8
-rw-r--r--include/d/actor/d_a_obj_light.h8
-rw-r--r--include/d/actor/d_a_obj_lpalm.h8
-rw-r--r--include/d/actor/d_a_obj_magmarock.h8
-rw-r--r--include/d/actor/d_a_obj_majyuu_door.h8
-rw-r--r--include/d/actor/d_a_obj_mkie.h6
-rw-r--r--include/d/actor/d_a_obj_mkiek.h6
-rw-r--r--include/d/actor/d_a_obj_mmrr.h8
-rw-r--r--include/d/actor/d_a_obj_msdan_sub.h6
-rw-r--r--include/d/actor/d_a_obj_msdan_sub2.h6
-rw-r--r--include/d/actor/d_a_obj_mshokki.h8
-rw-r--r--include/d/actor/d_a_obj_mtest.h6
-rw-r--r--include/d/actor/d_a_obj_nest.h6
-rw-r--r--include/d/actor/d_a_obj_ohatch.h8
-rw-r--r--include/d/actor/d_a_obj_ojtree.h6
-rw-r--r--include/d/actor/d_a_obj_ospbox.h6
-rw-r--r--include/d/actor/d_a_obj_otble.h8
-rw-r--r--include/d/actor/d_a_obj_pbco.h8
-rw-r--r--include/d/actor/d_a_obj_pbka.h8
-rw-r--r--include/d/actor/d_a_obj_pfall.h8
-rw-r--r--include/d/actor/d_a_obj_pirateship.h14
-rw-r--r--include/d/actor/d_a_obj_plant.h8
-rw-r--r--include/d/actor/d_a_obj_quake.h6
-rw-r--r--include/d/actor/d_a_obj_rcloud.h8
-rw-r--r--include/d/actor/d_a_obj_rflw.h8
-rw-r--r--include/d/actor/d_a_obj_rforce.h8
-rw-r--r--include/d/actor/d_a_obj_roten.h8
-rw-r--r--include/d/actor/d_a_obj_search.h10
-rw-r--r--include/d/actor/d_a_obj_shelf.h6
-rw-r--r--include/d/actor/d_a_obj_shmrgrd.h8
-rw-r--r--include/d/actor/d_a_obj_smplbg.h6
-rw-r--r--include/d/actor/d_a_obj_stair.h14
-rw-r--r--include/d/actor/d_a_obj_swflat.h8
-rw-r--r--include/d/actor/d_a_obj_swhammer.h10
-rw-r--r--include/d/actor/d_a_obj_swheavy.h8
-rw-r--r--include/d/actor/d_a_obj_swlight.h8
-rw-r--r--include/d/actor/d_a_obj_table.h6
-rw-r--r--include/d/actor/d_a_obj_tenmado.h6
-rw-r--r--include/d/actor/d_a_obj_tide.h6
-rw-r--r--include/d/actor/d_a_obj_timer.h6
-rw-r--r--include/d/actor/d_a_obj_tntrap.h8
-rw-r--r--include/d/actor/d_a_obj_tousekiki.h8
-rw-r--r--include/d/actor/d_a_obj_tower.h8
-rw-r--r--include/d/actor/d_a_obj_trap.h8
-rw-r--r--include/d/actor/d_a_obj_tribox.h8
-rw-r--r--include/d/actor/d_a_obj_try.h8
-rw-r--r--include/d/actor/d_a_obj_usovmc.h6
-rw-r--r--include/d/actor/d_a_obj_vfan.h6
-rw-r--r--include/d/actor/d_a_obj_vgnfd.h8
-rw-r--r--include/d/actor/d_a_obj_vmc.h8
-rw-r--r--include/d/actor/d_a_obj_vmsdz.h8
-rw-r--r--include/d/actor/d_a_obj_vmsms.h8
-rw-r--r--include/d/actor/d_a_obj_volcano.h6
-rw-r--r--include/d/actor/d_a_obj_vtil.h8
-rw-r--r--include/d/actor/d_a_obj_vyasi.h8
-rw-r--r--include/d/actor/d_a_obj_warpt.h8
-rw-r--r--include/d/actor/d_a_obj_xfuta.h8
-rw-r--r--include/d/actor/d_a_obj_zouK.h8
-rw-r--r--include/d/actor/d_a_oship.h8
-rw-r--r--include/d/actor/d_a_pedestal.h8
-rw-r--r--include/d/actor/d_a_pz.h8
-rw-r--r--include/d/actor/d_a_race_item.h8
-rw-r--r--include/d/actor/d_a_salvage.h8
-rw-r--r--include/d/actor/d_a_salvage_tbox.h8
-rw-r--r--include/d/actor/d_a_sbox.h6
-rw-r--r--include/d/actor/d_a_sea.h2
-rw-r--r--include/d/actor/d_a_seatag.h6
-rw-r--r--include/d/actor/d_a_ship.h6
-rw-r--r--include/d/actor/d_a_shop_item.h2
-rw-r--r--include/d/actor/d_a_shutter.h10
-rw-r--r--include/d/actor/d_a_shutter2.h8
-rw-r--r--include/d/actor/d_a_sie_flag.h8
-rw-r--r--include/d/actor/d_a_spc_item01.h8
-rw-r--r--include/d/actor/d_a_steam_tag.h6
-rw-r--r--include/d/actor/d_a_stone2.h6
-rw-r--r--include/d/actor/d_a_swhit0.h2
-rw-r--r--include/d/actor/d_a_swpropeller.h8
-rw-r--r--include/d/actor/d_a_tag_attention.h4
-rw-r--r--include/d/actor/d_a_tag_ba1.h8
-rw-r--r--include/d/actor/d_a_tag_etc.h6
-rw-r--r--include/d/actor/d_a_tag_event.h6
-rw-r--r--include/d/actor/d_a_tag_evsw.h8
-rw-r--r--include/d/actor/d_a_tag_ghostship.h8
-rw-r--r--include/d/actor/d_a_tag_hint.h6
-rw-r--r--include/d/actor/d_a_tag_island.h6
-rw-r--r--include/d/actor/d_a_tag_kf1.h8
-rw-r--r--include/d/actor/d_a_tag_kk1.h8
-rw-r--r--include/d/actor/d_a_tag_light.h8
-rw-r--r--include/d/actor/d_a_tag_md_cb.h6
-rw-r--r--include/d/actor/d_a_tag_mk.h6
-rw-r--r--include/d/actor/d_a_tag_msg.h6
-rw-r--r--include/d/actor/d_a_tag_photo.h8
-rw-r--r--include/d/actor/d_a_tag_so.h8
-rw-r--r--include/d/actor/d_a_tag_volcano.h8
-rw-r--r--include/d/actor/d_a_tag_waterlevel.h8
-rw-r--r--include/d/actor/d_a_tama.h8
-rw-r--r--include/d/actor/d_a_tbox.h2
-rw-r--r--include/d/actor/d_a_title.h6
-rw-r--r--include/d/actor/d_a_toge.h10
-rw-r--r--include/d/actor/d_a_tori_flag.h8
-rw-r--r--include/d/actor/d_a_tornado.h6
-rw-r--r--include/d/actor/d_a_tpota.h8
-rw-r--r--include/d/actor/d_a_tsubo.h8
-rw-r--r--include/d/actor/d_a_wall.h8
-rw-r--r--include/d/actor/d_a_warpdm20.h8
-rw-r--r--include/d/actor/d_a_warpf.h8
-rw-r--r--include/d/actor/d_a_warpfout.h8
-rw-r--r--include/d/actor/d_a_warpgn.h8
-rw-r--r--include/d/actor/d_a_warphr.h8
-rw-r--r--include/d/actor/d_a_warpls.h8
-rw-r--r--include/d/actor/d_a_warpmj.h8
-rw-r--r--include/d/actor/d_a_waterfall.h8
-rw-r--r--include/d/actor/d_a_wbird.h6
-rw-r--r--include/d/actor/d_a_wind_tag.h8
-rw-r--r--include/d/actor/d_a_windmill.h8
-rw-r--r--include/d/actor/d_a_ygcwp.h8
-rw-r--r--include/d/actor/d_a_ykgr.h8
287 files changed, 1067 insertions, 1067 deletions
diff --git a/include/d/actor/d_a_acorn_leaf.h b/include/d/actor/d_a_acorn_leaf.h
index b023d9ee..c20ed5a5 100644
--- a/include/d/actor/d_a_acorn_leaf.h
+++ b/include/d/actor/d_a_acorn_leaf.h
@@ -5,16 +5,16 @@
class daAleaf_c : public fopAc_ac_c {
public:
- void _delete() {}
+ inline BOOL _delete();
void CreateHeap();
void CreateInit();
void create_acorn();
void create_acorn_sub(bool);
- void _create();
+ s32 _create();
void set_mtx();
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_alldie.h b/include/d/actor/d_a_alldie.h
index 78b19e4a..572ed9d7 100644
--- a/include/d/actor/d_a_alldie.h
+++ b/include/d/actor/d_a_alldie.h
@@ -5,8 +5,8 @@
class daAlldie_c : public fopAc_ac_c {
public:
- void create() {}
- void draw() {}
+ inline s32 create();
+ inline BOOL draw();
void setActio(unsigned char) {}
public:
diff --git a/include/d/actor/d_a_amiprop.h b/include/d/actor/d_a_amiprop.h
index 8be8a195..5da09084 100644
--- a/include/d/actor/d_a_amiprop.h
+++ b/include/d/actor/d_a_amiprop.h
@@ -5,14 +5,14 @@
class daAmiProp_c : public fopAc_ac_c {
public:
- void _delete();
+ BOOL _delete();
void CreateHeap();
void CreateInit();
- void _create();
+ s32 _create();
void set_mtx();
void setMoveBGMtx();
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_arrow_iceeff.h b/include/d/actor/d_a_arrow_iceeff.h
index 99e0d444..82760461 100644
--- a/include/d/actor/d_a_arrow_iceeff.h
+++ b/include/d/actor/d_a_arrow_iceeff.h
@@ -5,10 +5,10 @@
class daArrow_Iceeff_c : public fopAc_ac_c {
public:
- void _create() {}
- void _delete() {}
- void _draw() {}
- void _execute() {}
+ inline s32 _create();
+ inline BOOL _delete();
+ inline BOOL _draw();
+ inline BOOL _execute();
void CreateHeap();
void CreateInit();
diff --git a/include/d/actor/d_a_arrow_lighteff.h b/include/d/actor/d_a_arrow_lighteff.h
index 6d599f76..376a222c 100644
--- a/include/d/actor/d_a_arrow_lighteff.h
+++ b/include/d/actor/d_a_arrow_lighteff.h
@@ -5,10 +5,10 @@
class daArrow_Lighteff_c : public fopAc_ac_c {
public:
- void _create() {}
- void _delete() {}
- void _draw() {}
- void _execute() {}
+ inline s32 _create();
+ inline BOOL _delete();
+ inline BOOL _draw();
+ inline BOOL _execute();
void brk_play() {}
void setTopPos();
diff --git a/include/d/actor/d_a_atdoor.h b/include/d/actor/d_a_atdoor.h
index a3dc5140..16e5b017 100644
--- a/include/d/actor/d_a_atdoor.h
+++ b/include/d/actor/d_a_atdoor.h
@@ -5,15 +5,15 @@
class daAtdoor_c : public fopAc_ac_c {
public:
- void draw() {}
- void execute() {}
+ inline BOOL draw();
+ inline BOOL execute();
void setAction(unsigned char) {}
void getSwbit();
void CreateHeap();
void calcMtx();
void CreateInit();
- void create();
+ s32 create();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_auction.h b/include/d/actor/d_a_auction.h
index 93fd7f0d..3a216c7d 100644
--- a/include/d/actor/d_a_auction.h
+++ b/include/d/actor/d_a_auction.h
@@ -28,12 +28,12 @@ public:
void setNpcID(int, unsigned int) {}
void setStart(unsigned char) {}
- void _create();
+ s32 _create();
void createHeap();
void createInit();
- void _delete();
- void _draw();
- void _execute();
+ BOOL _delete();
+ BOOL _draw();
+ BOOL _execute();
void executeWait();
void executeNormal();
void executeStart();
diff --git a/include/d/actor/d_a_beam.h b/include/d/actor/d_a_beam.h
index 50465eb8..a3dd16fd 100644
--- a/include/d/actor/d_a_beam.h
+++ b/include/d/actor/d_a_beam.h
@@ -5,9 +5,9 @@
class daBeam_c : public fopAc_ac_c {
public:
- void _create() {}
- void _delete() {}
- void _draw() {}
+ inline s32 _create();
+ inline BOOL _delete();
+ inline BOOL _draw();
void beamCheck() {}
void beamOff() {}
void beamOn() {}
@@ -25,7 +25,7 @@ public:
void set_mtx();
void CreateHeap();
void CreateInit();
- void _execute();
+ BOOL _execute();
void checkRange(csXyz*);
void move_search();
void fix_search();
diff --git a/include/d/actor/d_a_bflower.h b/include/d/actor/d_a_bflower.h
index ddec3f65..bff1e9c1 100644
--- a/include/d/actor/d_a_bflower.h
+++ b/include/d/actor/d_a_bflower.h
@@ -5,19 +5,19 @@
class daBFlower_c : public fopAc_ac_c {
public:
- void _delete() {}
+ inline BOOL _delete();
void CreateHeap();
void CreateInit();
void init_bck_anm(short);
- void _create();
+ s32 _create();
void set_mtx();
- void _execute();
+ BOOL _execute();
void actLive();
void actDead();
void animPlay();
void setCollision();
- void _draw();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_bigelf.h b/include/d/actor/d_a_bigelf.h
index a3480c7f..0477e5ec 100644
--- a/include/d/actor/d_a_bigelf.h
+++ b/include/d/actor/d_a_bigelf.h
@@ -77,10 +77,10 @@ public:
void event0();
void dead();
void wait_action(void*);
- void _draw();
- void _execute();
- void _delete();
- void _create();
+ BOOL _draw();
+ BOOL _execute();
+ BOOL _delete();
+ s32 _create();
void CreateHeap();
public:
diff --git a/include/d/actor/d_a_boko.h b/include/d/actor/d_a_boko.h
index c59c67f9..4b664e5b 100644
--- a/include/d/actor/d_a_boko.h
+++ b/include/d/actor/d_a_boko.h
@@ -45,7 +45,7 @@ public:
void keDraw();
void keCalc1(ke_c_s*, int);
void keCalc();
- void draw();
+ BOOL draw();
void setTopRootPos(int);
void setBaseMatrix();
void checkNoDraw();
@@ -58,10 +58,10 @@ public:
void procMove();
void procThrow();
void procCarry();
- void execute();
+ BOOL execute();
void bokoDelete();
void createHeap();
- void create();
+ s32 create();
public:
/* 0x290 */ request_of_phase_process_class mPhs;
diff --git a/include/d/actor/d_a_boomerang.h b/include/d/actor/d_a_boomerang.h
index f2bf626c..33c0475b 100644
--- a/include/d/actor/d_a_boomerang.h
+++ b/include/d/actor/d_a_boomerang.h
@@ -7,7 +7,7 @@ class daBoomerang_blur_c : public fopAc_ac_c {
public:
void initBlur(float(*)[4], short);
void copyBlur(float(*)[4], short);
- void draw();
+ BOOL draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_branch.h b/include/d/actor/d_a_branch.h
index d4bb8a1c..7820cbc8 100644
--- a/include/d/actor/d_a_branch.h
+++ b/include/d/actor/d_a_branch.h
@@ -18,9 +18,9 @@ public:
dComIfG_resDelete(&mPhs, m_arcname);
}
- void create() {}
- void draw() {}
- void execute() {}
+ inline s32 create();
+ inline BOOL draw();
+ inline BOOL execute();
void set_mtx();
void set_anim(int, int, int);
diff --git a/include/d/actor/d_a_canon.h b/include/d/actor/d_a_canon.h
index 3d29306e..43f424fd 100644
--- a/include/d/actor/d_a_canon.h
+++ b/include/d/actor/d_a_canon.h
@@ -5,10 +5,10 @@
class daCanon_c : public fopAc_ac_c {
public:
- void _create() {}
- void _delete() {}
- void _draw() {}
- void _execute() {}
+ inline s32 _create();
+ inline BOOL _delete();
+ inline BOOL _draw();
+ inline BOOL _execute();
void checkProcess(void (daCanon_c::*)()) {}
void getCanonPtr() {}
void setProcess(void (daCanon_c::*)()) {}
diff --git a/include/d/actor/d_a_coming2.h b/include/d/actor/d_a_coming2.h
index c9ae4599..148a10eb 100644
--- a/include/d/actor/d_a_coming2.h
+++ b/include/d/actor/d_a_coming2.h
@@ -39,10 +39,10 @@ namespace daComing2 {
void coming_game_main();
void coming_process_init(short);
void coming_process_main();
- void _create();
- void _delete();
- void _execute();
- void _draw();
+ s32 _create();
+ BOOL _delete();
+ BOOL _execute();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_coming3.h b/include/d/actor/d_a_coming3.h
index 77534cbb..dbff9817 100644
--- a/include/d/actor/d_a_coming3.h
+++ b/include/d/actor/d_a_coming3.h
@@ -23,10 +23,10 @@ namespace daComing3 {
void collision_main();
void solidHeapCB(fopAc_ac_c*);
void create_heap();
- void _create();
- void _delete();
- void _execute();
- void _draw();
+ s32 _create();
+ BOOL _delete();
+ BOOL _execute();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_dai.h b/include/d/actor/d_a_dai.h
index d68645cd..3b92ace6 100644
--- a/include/d/actor/d_a_dai.h
+++ b/include/d/actor/d_a_dai.h
@@ -12,18 +12,18 @@ public:
void incNowItemNum() {}
void init() {}
- void _delete();
+ BOOL _delete();
void CreateHeap();
void CreateInit();
- void _create();
+ s32 _create();
void set_mtx();
void eventOrder();
void checkOrder();
void XyCheckCB(int);
void XyEventCB(int);
- void _execute();
+ BOOL _execute();
void proc();
- void _draw();
+ BOOL _draw();
void getMsg();
void next_msgStatus(unsigned long*);
diff --git a/include/d/actor/d_a_dai_item.h b/include/d/actor/d_a_dai_item.h
index 6da61754..a3e3246a 100644
--- a/include/d/actor/d_a_dai_item.h
+++ b/include/d/actor/d_a_dai_item.h
@@ -13,12 +13,12 @@ class daStandItem_c : public fopAc_ac_c {
public:
void getItemNo() const {}
- void _delete();
+ BOOL _delete();
void CreateHeap();
void CreateInit();
- void _create();
+ s32 _create();
void set_mtx();
- void _execute();
+ BOOL _execute();
void itemProc();
void actionFobj00();
void actionFobj01();
@@ -41,7 +41,7 @@ public:
void mode_wait();
void mode_drop_init();
void mode_drop();
- void _draw();
+ BOOL _draw();
public:
/* 0x290 */ request_of_phase_process_class mPhsDai;
diff --git a/include/d/actor/d_a_daiocta.h b/include/d/actor/d_a_daiocta.h
index 2b30981d..ed01ece5 100644
--- a/include/d/actor/d_a_daiocta.h
+++ b/include/d/actor/d_a_daiocta.h
@@ -54,15 +54,15 @@ public:
void modeProc(Proc_e, Mode_e);
void setAnm();
void setWater();
- void _execute();
+ BOOL _execute();
void drawAwa();
void drawSuikomi();
void drawDebug();
- void _draw();
+ BOOL _draw();
void getArg();
void createInit();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
public:
/* 0x290 */ u8 field_0x290[0x574 - 0x290];
diff --git a/include/d/actor/d_a_daiocta_eye.h b/include/d/actor/d_a_daiocta_eye.h
index 8fe2a14b..d65cb0a4 100644
--- a/include/d/actor/d_a_daiocta_eye.h
+++ b/include/d/actor/d_a_daiocta_eye.h
@@ -20,11 +20,11 @@ public:
void modeDeathInit();
void modeDeath();
void modeProcCall();
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
void createInit();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_deku_item.h b/include/d/actor/d_a_deku_item.h
index 2823378a..91645654 100644
--- a/include/d/actor/d_a_deku_item.h
+++ b/include/d/actor/d_a_deku_item.h
@@ -5,12 +5,12 @@
class daDekuItem_c : public fopAc_ac_c {
public:
- void _delete();
+ BOOL _delete();
void CreateHeap();
void CreateInit();
- void _create();
+ s32 _create();
void set_mtx();
- void _execute();
+ BOOL _execute();
void mode_proc_call();
void mode_wait();
void mode_getdemo_init();
@@ -18,7 +18,7 @@ public:
void mode_getdemo();
void eventOrder();
void checkOrder();
- void _draw();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_demo_item.h b/include/d/actor/d_a_demo_item.h
index 026b8bea..aa482ff3 100644
--- a/include/d/actor/d_a_demo_item.h
+++ b/include/d/actor/d_a_demo_item.h
@@ -5,13 +5,13 @@
class daDitem_c : public fopAc_ac_c {
public:
- void Delete() {}
+ inline BOOL Delete();
void chkArgFlag(unsigned char) {}
void clrFlag() {}
- void create() {}
- void draw() {}
- void execute() {}
- void isdelete() {}
+ inline s32 create();
+ inline BOOL draw();
+ inline BOOL execute();
+ inline BOOL isdelete();
void setOffsetPos(cXyz) {}
void setParticle();
diff --git a/include/d/actor/d_a_demo_kmm.h b/include/d/actor/d_a_demo_kmm.h
index 79838209..b6ca1eae 100644
--- a/include/d/actor/d_a_demo_kmm.h
+++ b/include/d/actor/d_a_demo_kmm.h
@@ -5,15 +5,15 @@
class daDemo_Kmm_c : public fopAc_ac_c {
public:
- void draw() {}
- void execute() {}
+ inline BOOL draw();
+ inline BOOL execute();
void setAction(unsigned char) {}
void CreateHeap();
void calcMtx();
void setAnime(int, int, float, float);
void CreateInit();
- void create();
+ s32 create();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_door10.h b/include/d/actor/d_a_door10.h
index bb7d4ba1..d6138a3b 100644
--- a/include/d/actor/d_a_door10.h
+++ b/include/d/actor/d_a_door10.h
@@ -7,7 +7,7 @@
class daDoor10_c : public fopAc_ac_c {
public:
void checkFlag(unsigned short) {}
- void execute() {}
+ inline BOOL execute();
void offFlag(unsigned short) {}
void onFlag(unsigned short) {}
void setAction(unsigned char) {}
@@ -34,9 +34,9 @@ public:
void closeEnd();
void calcMtx();
void CreateInit();
- void create();
+ s32 create();
void demoProc();
- void draw();
+ BOOL draw();
public:
/* 0x000 */ dDoor_info_c parent;
diff --git a/include/d/actor/d_a_door12.h b/include/d/actor/d_a_door12.h
index d6c608af..71010bf0 100644
--- a/include/d/actor/d_a_door12.h
+++ b/include/d/actor/d_a_door12.h
@@ -8,7 +8,7 @@
class daDoor12_c : public fopAc_ac_c {
public:
void checkFlag(unsigned short) {}
- void execute() {}
+ inline BOOL execute();
void offFlag(unsigned short) {}
void onFlag(unsigned short) {}
void setAction(unsigned char) {}
@@ -38,9 +38,9 @@ public:
void closeEnd();
void calcMtx();
void CreateInit();
- void create();
+ s32 create();
void demoProc();
- void draw();
+ BOOL draw();
public:
/* 0x000 */ dDoor_info_c parent;
diff --git a/include/d/actor/d_a_dummy.h b/include/d/actor/d_a_dummy.h
index 59a1cf93..f7602a4e 100644
--- a/include/d/actor/d_a_dummy.h
+++ b/include/d/actor/d_a_dummy.h
@@ -8,11 +8,11 @@ namespace daDummy {
public:
void solidHeapCB(fopAc_ac_c*);
void create_heap();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void set_mtx();
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_fallrock.h b/include/d/actor/d_a_fallrock.h
index 3f88516a..196aea4e 100644
--- a/include/d/actor/d_a_fallrock.h
+++ b/include/d/actor/d_a_fallrock.h
@@ -5,9 +5,9 @@
class daFallRock_c : public fopAc_ac_c {
public:
- void create() {}
- void draw() {}
- void execute() {}
+ inline s32 create();
+ inline BOOL draw();
+ inline BOOL execute();
void CreateHeap();
void set_mtx();
diff --git a/include/d/actor/d_a_fallrock_tag.h b/include/d/actor/d_a_fallrock_tag.h
index 0fe4efcb..5b9fbd8b 100644
--- a/include/d/actor/d_a_fallrock_tag.h
+++ b/include/d/actor/d_a_fallrock_tag.h
@@ -5,9 +5,9 @@
class daFallRockTag_c : public fopAc_ac_c {
public:
- void create() {}
- void draw() {}
- void execute() {}
+ inline s32 create();
+ inline BOOL draw();
+ inline BOOL execute();
void getData() {}
void createRock(cXyz*, cXyz*, csXyz*, int, unsigned long);
diff --git a/include/d/actor/d_a_fan.h b/include/d/actor/d_a_fan.h
index 4eb3dd65..7134f75d 100644
--- a/include/d/actor/d_a_fan.h
+++ b/include/d/actor/d_a_fan.h
@@ -5,15 +5,15 @@
class daFan_c : public fopAc_ac_c {
public:
- void Delete();
+ BOOL Delete();
void CreateHeap();
- void Create();
- void _create();
+ s32 Create();
+ s32 _create();
void set_mtx();
void set_wind_length(float);
void set_cps(float);
void Execute(float(**)[3][4]);
- void Draw();
+ BOOL Draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_fire.h b/include/d/actor/d_a_fire.h
index 0f19c453..9f36350e 100644
--- a/include/d/actor/d_a_fire.h
+++ b/include/d/actor/d_a_fire.h
@@ -5,10 +5,10 @@
class daFire_c : public fopAc_ac_c {
public:
- void _delete();
+ BOOL _delete();
void CreateInit();
- void _create();
- void _execute();
+ s32 _create();
+ BOOL _execute();
void search_wind();
void ctrlEffect();
void demo_proc();
@@ -20,7 +20,7 @@ public:
void execPlayFire();
void setDirParticle(cXyz*);
void checkCol();
- void _draw();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_floor.h b/include/d/actor/d_a_floor.h
index faa4740b..83fbc1ee 100644
--- a/include/d/actor/d_a_floor.h
+++ b/include/d/actor/d_a_floor.h
@@ -5,14 +5,14 @@
class daFloor_c : public fopAc_ac_c {
public:
- void Delete();
+ BOOL Delete();
void CreateHeap();
- void Create();
- void _create();
+ s32 Create();
+ s32 _create();
void set_mtx();
void Execute(float(**)[3][4]);
void set_effect();
- void Draw();
+ BOOL Draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_fm.h b/include/d/actor/d_a_fm.h
index 6c945cb2..8fc3f85e 100644
--- a/include/d/actor/d_a_fm.h
+++ b/include/d/actor/d_a_fm.h
@@ -103,16 +103,16 @@ public:
void setHoleEffect();
void holeExecute();
void setHoleScale(float, float, float);
- void _execute();
+ BOOL _execute();
void MtxToRot(float(*)[4], csXyz*);
void debugDraw();
void holeDraw();
void bodyDraw();
- void _draw();
+ BOOL _draw();
void getArg();
void createInit();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
public:
/* 0x2AC */ u8 m2AC[0x2C5 - 0x2AC];
diff --git a/include/d/actor/d_a_ghostship.h b/include/d/actor/d_a_ghostship.h
index 8e7bfd87..c2221d4d 100644
--- a/include/d/actor/d_a_ghostship.h
+++ b/include/d/actor/d_a_ghostship.h
@@ -5,10 +5,10 @@
class daGhostship_c : public fopAc_ac_c {
public:
- void _create() {}
- void _delete() {}
- void _draw() {}
- void _execute() {}
+ inline s32 _create();
+ inline BOOL _delete();
+ inline BOOL _draw();
+ inline BOOL _execute();
void checkInShip() {}
void getAlpha() {}
void setMtx() {}
diff --git a/include/d/actor/d_a_goal_flag.h b/include/d/actor/d_a_goal_flag.h
index 8dffe7a2..822dedbc 100644
--- a/include/d/actor/d_a_goal_flag.h
+++ b/include/d/actor/d_a_goal_flag.h
@@ -5,10 +5,10 @@
class daGoal_Flag_c : public fopAc_ac_c {
public:
- void _create() {}
- void _delete() {}
- void _draw() {}
- void _execute() {}
+ inline s32 _create();
+ inline BOOL _delete();
+ inline BOOL _draw();
+ inline BOOL _execute();
void getRopePos(int, int) {}
void setAction(int (daGoal_Flag_c::*)()) {}
diff --git a/include/d/actor/d_a_grid.h b/include/d/actor/d_a_grid.h
index 1f6578fc..e53a71c9 100644
--- a/include/d/actor/d_a_grid.h
+++ b/include/d/actor/d_a_grid.h
@@ -7,10 +7,10 @@ class daGrid_c : public fopAc_ac_c {
public:
void force_calc_wind_rel_angle(short) {}
- void _create();
- void _delete();
- void _execute();
- void _draw();
+ s32 _create();
+ BOOL _delete();
+ BOOL _execute();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_gy.h b/include/d/actor/d_a_gy.h
index a3d40a7d..e1c5fb2d 100644
--- a/include/d/actor/d_a_gy.h
+++ b/include/d/actor/d_a_gy.h
@@ -45,12 +45,12 @@ public:
void lineCheck(cXyz*, cXyz*);
void checkTgHit();
void getWaterY();
- void _execute();
+ BOOL _execute();
void drawDebug();
- void _draw();
+ BOOL _draw();
void createInit();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
public:
/* 0x2AC */ u8 m2AC[0x2D4 - 0x2AC];
diff --git a/include/d/actor/d_a_gy_ctrl.h b/include/d/actor/d_a_gy_ctrl.h
index 7e83fb19..dfee4a1b 100644
--- a/include/d/actor/d_a_gy_ctrl.h
+++ b/include/d/actor/d_a_gy_ctrl.h
@@ -26,15 +26,15 @@ public:
void modeHideInit();
void modeHide();
void deadCheckGy();
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
void createInitNoArer();
void createInit();
void getParam(unsigned long, unsigned char, unsigned char);
void getArg();
void checkGyCtrlExist();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_hmlif.h b/include/d/actor/d_a_hmlif.h
index 3e9b63ea..27a48449 100644
--- a/include/d/actor/d_a_hmlif.h
+++ b/include/d/actor/d_a_hmlif.h
@@ -5,10 +5,10 @@
class daHmlif_c : public fopAc_ac_c {
public:
- void Delete();
+ BOOL Delete();
void daHmlifDelete();
void CreateHeap();
- void Create();
+ s32 Create();
void daHmlifCreate();
void set_mtx();
void Execute(float(**)[3][4]);
@@ -21,7 +21,7 @@ public:
void set_next_pnt();
void setNextPath();
void chkSwitchPathType();
- void Draw();
+ BOOL Draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_hookshot.h b/include/d/actor/d_a_hookshot.h
index d4c8ace7..5803bfa9 100644
--- a/include/d/actor/d_a_hookshot.h
+++ b/include/d/actor/d_a_hookshot.h
@@ -9,7 +9,7 @@
class daHookshot_shape : public J3DPacket {
public:
- void draw();
+ BOOL draw();
daHookshot_shape() {}
~daHookshot_shape() {}
};
diff --git a/include/d/actor/d_a_hys.h b/include/d/actor/d_a_hys.h
index 69e3357a..948582d0 100644
--- a/include/d/actor/d_a_hys.h
+++ b/include/d/actor/d_a_hys.h
@@ -5,19 +5,19 @@
class daHys_c : public fopAc_ac_c {
public:
- void _create() {}
+ inline s32 _create();
void set_mtx() {}
- void Delete();
+ BOOL Delete();
void CreateHeap();
- void Create();
+ s32 Create();
void Execute(float(**)[3][4]);
void mode_proc_call();
void mode_wait();
void mode_sw_on_init();
void mode_sw_on();
void mode_wait_init();
- void Draw();
+ BOOL Draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_icelift.h b/include/d/actor/d_a_icelift.h
index 07413e1e..d1ff0c4a 100644
--- a/include/d/actor/d_a_icelift.h
+++ b/include/d/actor/d_a_icelift.h
@@ -5,17 +5,17 @@
class daIlift_c : public fopAc_ac_c {
public:
- void _delete();
+ BOOL _delete();
void CreateHeap();
void CreateInit();
- void _create();
+ s32 _create();
void set_mtx();
- void _execute();
+ BOOL _execute();
void lift_wave();
void path_move();
void lift_normal_move();
void set_next_pnt();
- void _draw();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_ikari.h b/include/d/actor/d_a_ikari.h
index 260f37a9..7b020c55 100644
--- a/include/d/actor/d_a_ikari.h
+++ b/include/d/actor/d_a_ikari.h
@@ -9,10 +9,10 @@ public:
void setMtx();
void _createHeap();
void getArg();
- void _execute();
- void _draw();
- void _create();
- void _delete();
+ BOOL _execute();
+ BOOL _draw();
+ s32 _create();
+ BOOL _delete();
public:
/* 0x290 */ request_of_phase_process_class mPhs;
diff --git a/include/d/actor/d_a_kddoor.h b/include/d/actor/d_a_kddoor.h
index 431560f8..4186c47f 100644
--- a/include/d/actor/d_a_kddoor.h
+++ b/include/d/actor/d_a_kddoor.h
@@ -6,7 +6,7 @@
class daKddoor_c : public fopAc_ac_c {
public:
void checkFlag(unsigned short) {}
- void execute() {}
+ inline BOOL execute();
void offFlag(unsigned short) {}
void onFlag(unsigned short) {}
void setAction(unsigned char) {}
@@ -35,9 +35,9 @@ public:
void closeEnd();
void calcMtx();
void CreateInit();
- void create();
+ s32 create();
void demoProc();
- void draw();
+ BOOL draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_kmon.h b/include/d/actor/d_a_kmon.h
index 3aeebd92..b49b28a2 100644
--- a/include/d/actor/d_a_kmon.h
+++ b/include/d/actor/d_a_kmon.h
@@ -5,10 +5,10 @@
class daKmon_c : public fopAc_ac_c {
public:
- void _create() {}
- void _delete() {}
- void _draw() {}
- void _execute() {}
+ inline s32 _create();
+ inline BOOL _delete();
+ inline BOOL _draw();
+ inline BOOL _execute();
void set_mtx();
void CreateHeap();
diff --git a/include/d/actor/d_a_knob00.h b/include/d/actor/d_a_knob00.h
index f43563b1..704e7752 100644
--- a/include/d/actor/d_a_knob00.h
+++ b/include/d/actor/d_a_knob00.h
@@ -8,7 +8,7 @@
class daKnob00_c : public fopAc_ac_c {
public:
void checkFlag(unsigned short) {}
- void execute() {}
+ inline BOOL execute();
void nextAction() {}
void offFlag(unsigned short) {}
void onFlag(unsigned short) {}
@@ -26,7 +26,7 @@ public:
void chkException();
void calcMtx();
void CreateInit();
- void create();
+ s32 create();
void setStart(float, float);
void setAngle();
void adjustmentProc();
@@ -42,7 +42,7 @@ public:
void actionInit();
void actionFigure();
void actionDead();
- void draw();
+ BOOL draw();
public:
/* 0x000 */ dDoor_info_c parent;
diff --git a/include/d/actor/d_a_komore.h b/include/d/actor/d_a_komore.h
index 3f48264f..d95cf542 100644
--- a/include/d/actor/d_a_komore.h
+++ b/include/d/actor/d_a_komore.h
@@ -8,11 +8,11 @@ namespace daKomore {
public:
void solidHeapCB(fopAc_ac_c*);
void create_heap();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void set_mtx();
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_lbridge.h b/include/d/actor/d_a_lbridge.h
index 0bf31cc7..d5818bc5 100644
--- a/include/d/actor/d_a_lbridge.h
+++ b/include/d/actor/d_a_lbridge.h
@@ -5,21 +5,21 @@
class daLbridge_c : public fopAc_ac_c {
public:
- void _delete() {}
+ inline BOOL _delete();
void CreateHeap();
void CreateInit();
- void _create();
+ s32 _create();
void set_mtx();
void setMoveBGMtx();
- void _execute();
+ BOOL _execute();
void sw_check();
void demo();
void appear_bridge();
void disappear_bridge();
void set_on_se();
void set_off_se();
- void _draw();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_leaflift.h b/include/d/actor/d_a_leaflift.h
index 571085d8..188175a8 100644
--- a/include/d/actor/d_a_leaflift.h
+++ b/include/d/actor/d_a_leaflift.h
@@ -5,16 +5,16 @@
class daLlift_c : public fopAc_ac_c {
public:
- void _delete();
+ BOOL _delete();
void CreateHeap();
void CreateInit();
- void _create();
+ s32 _create();
void set_mtx();
void setMoveBGMtx();
- void _execute();
+ BOOL _execute();
void emitterCtrl();
void MoveDownLift();
- void _draw();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_lod_bg.h b/include/d/actor/d_a_lod_bg.h
index f20aca3f..f646dcd5 100644
--- a/include/d/actor/d_a_lod_bg.h
+++ b/include/d/actor/d_a_lod_bg.h
@@ -9,8 +9,8 @@
class daLodbg_c : public fopAc_ac_c {
public:
void createHeap() {}
- void draw() {}
- void execute() {}
+ inline BOOL draw();
+ inline BOOL execute();
void setExecute(int (daLodbg_c::*)()) {}
void deleteModelData();
diff --git a/include/d/actor/d_a_lstair.h b/include/d/actor/d_a_lstair.h
index 5eae8c51..f4afa1dc 100644
--- a/include/d/actor/d_a_lstair.h
+++ b/include/d/actor/d_a_lstair.h
@@ -5,15 +5,15 @@
class daLStair_c : public fopAc_ac_c {
public:
- void _draw() {}
+ inline BOOL _draw();
- void _delete();
+ BOOL _delete();
void CreateHeap();
void CreateInit();
- void _create();
+ s32 _create();
void set_mtx();
void setMoveBGMtx();
- void _execute();
+ BOOL _execute();
void demoMove();
void checkAppear();
void moveBG();
diff --git a/include/d/actor/d_a_lwood.h b/include/d/actor/d_a_lwood.h
index e8f4313f..3290b36a 100644
--- a/include/d/actor/d_a_lwood.h
+++ b/include/d/actor/d_a_lwood.h
@@ -5,10 +5,10 @@
class daLwood_c : public fopAc_ac_c {
public:
- void _create() {}
- void _delete() {}
- void _draw() {}
- void _execute() {}
+ inline s32 _create();
+ inline BOOL _delete();
+ inline BOOL _draw();
+ inline BOOL _execute();
void getYureScale() const {}
void getYureTimer() const {}
void setMoveBGMtx() {}
diff --git a/include/d/actor/d_a_machine.h b/include/d/actor/d_a_machine.h
index d5c3e59c..1266a142 100644
--- a/include/d/actor/d_a_machine.h
+++ b/include/d/actor/d_a_machine.h
@@ -5,21 +5,21 @@
class daMachine_c : public fopAc_ac_c {
public:
- void _delete();
+ BOOL _delete();
void CreateHeap();
void CreateInit();
void path_move();
void set_next_pnt();
void search_wind_mill();
void set_speed();
- void _create();
+ s32 _create();
void set_mtx();
- void _execute();
+ BOOL _execute();
void attack();
void set_cube();
void set_body();
void set_at();
- void _draw();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_mbdoor.h b/include/d/actor/d_a_mbdoor.h
index beb32a47..eb9ea7f7 100644
--- a/include/d/actor/d_a_mbdoor.h
+++ b/include/d/actor/d_a_mbdoor.h
@@ -7,8 +7,8 @@
class daMbdoor_c : public fopAc_ac_c {
public:
- void draw() {}
- void execute() {}
+ inline BOOL draw();
+ inline BOOL execute();
void setAction(unsigned char) {}
void calcMtx();
diff --git a/include/d/actor/d_a_mdoor.h b/include/d/actor/d_a_mdoor.h
index 15ac3b5c..380670ca 100644
--- a/include/d/actor/d_a_mdoor.h
+++ b/include/d/actor/d_a_mdoor.h
@@ -7,8 +7,8 @@ class daMdoor_c : public fopAc_ac_c {
public:
void chkFlag(unsigned short) {}
void clrFlag(unsigned short) {}
- void draw() {}
- void execute() {}
+ inline BOOL draw();
+ inline BOOL execute();
void nextAction() {}
void setAction(unsigned char) {}
void setFlag(unsigned short) {}
@@ -22,7 +22,7 @@ public:
void smokeInit();
void smokeEnd();
void CreateInit();
- void create();
+ s32 create();
void demoProc();
public:
diff --git a/include/d/actor/d_a_mgameboard.h b/include/d/actor/d_a_mgameboard.h
index ccba0ade..28f22e8c 100644
--- a/include/d/actor/d_a_mgameboard.h
+++ b/include/d/actor/d_a_mgameboard.h
@@ -11,9 +11,9 @@ class dDlst_2DObject_c;
class daMgBoard_c : public fopAc_ac_c {
public:
- void _create() {}
- void _delete() {}
- void _draw() {}
+ inline s32 _create();
+ inline BOOL _delete();
+ inline BOOL _draw();
void reqClearGame() {}
void set_mtx() {}
@@ -27,7 +27,7 @@ public:
void set_2dposition();
void CreateInit();
void MiniGameInit();
- void _execute();
+ BOOL _execute();
void execGameMain();
void execEndGame();
void MinigameMain();
diff --git a/include/d/actor/d_a_mmusic.h b/include/d/actor/d_a_mmusic.h
index d96903f1..490054e2 100644
--- a/include/d/actor/d_a_mmusic.h
+++ b/include/d/actor/d_a_mmusic.h
@@ -10,13 +10,13 @@ namespace daMmusic {
void create_heap();
void Macore_is_playing();
void set_mtx();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void init_se();
void manage_se(int);
void delete_se();
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_mtoge.h b/include/d/actor/d_a_mtoge.h
index 4beca76a..4f1dfdb7 100644
--- a/include/d/actor/d_a_mtoge.h
+++ b/include/d/actor/d_a_mtoge.h
@@ -7,15 +7,15 @@
class daMtoge_c : public fopAc_ac_c {
public:
- void draw() {}
- void execute() {}
+ inline BOOL draw();
+ inline BOOL execute();
void setAction(unsigned char) {}
void getSwbit();
void CreateHeap();
void calcMtx();
void CreateInit();
- void create();
+ s32 create();
public:
/* 0x290 */ request_of_phase_process_class mPhaseProcReq;
diff --git a/include/d/actor/d_a_npc_ac1.h b/include/d/actor/d_a_npc_ac1.h
index 1e86a183..913023b8 100644
--- a/include/d/actor/d_a_npc_ac1.h
+++ b/include/d/actor/d_a_npc_ac1.h
@@ -56,10 +56,10 @@ public:
void wait_action1(void*);
void demo();
void shadowDraw();
- void _draw();
- void _execute();
- void _delete();
- void _create();
+ BOOL _draw();
+ BOOL _execute();
+ BOOL _delete();
+ s32 _create();
void create_Anm();
void create_wng_Anm();
void create_arm_Anm();
diff --git a/include/d/actor/d_a_npc_ah.h b/include/d/actor/d_a_npc_ah.h
index 5d819f8e..9298b6aa 100644
--- a/include/d/actor/d_a_npc_ah.h
+++ b/include/d/actor/d_a_npc_ah.h
@@ -9,12 +9,12 @@ public:
void getPhaseP() {}
void setResFlag(unsigned char) {}
- void _create();
+ s32 _create();
void createHeap();
void createInit();
- void _delete();
- void _draw();
- void _execute();
+ BOOL _delete();
+ BOOL _draw();
+ BOOL _execute();
void executeCommon();
void executeSetMode(unsigned char);
void executeWaitInit();
diff --git a/include/d/actor/d_a_npc_aj1.h b/include/d/actor/d_a_npc_aj1.h
index bbf380ef..ab315670 100644
--- a/include/d/actor/d_a_npc_aj1.h
+++ b/include/d/actor/d_a_npc_aj1.h
@@ -84,10 +84,10 @@ public:
void wait_action2(void*);
void demo();
void shadowDraw();
- void _draw();
- void _execute();
- void _delete();
- void _create();
+ BOOL _draw();
+ BOOL _execute();
+ BOOL _delete();
+ s32 _create();
void bodyCreateHeap();
void itemCreateHeap();
void CreateHeap();
diff --git a/include/d/actor/d_a_npc_auction.h b/include/d/actor/d_a_npc_auction.h
index 683eaf44..ac46ab07 100644
--- a/include/d/actor/d_a_npc_auction.h
+++ b/include/d/actor/d_a_npc_auction.h
@@ -5,10 +5,10 @@
class daNpcAuction_c : public fopAc_ac_c {
public:
- void _create() {}
- void _delete() {}
- void _draw() {}
- void _execute() {}
+ inline s32 _create();
+ inline BOOL _delete();
+ inline BOOL _draw();
+ inline BOOL _execute();
void getMdlNo() {}
void getPhaseP() {}
void getPiconOfsY() {}
diff --git a/include/d/actor/d_a_npc_ba1.h b/include/d/actor/d_a_npc_ba1.h
index a142511a..8d56bba1 100644
--- a/include/d/actor/d_a_npc_ba1.h
+++ b/include/d/actor/d_a_npc_ba1.h
@@ -81,10 +81,10 @@ public:
void wait_action4(void*);
void demo();
void shadowDraw();
- void _draw();
- void _execute();
- void _delete();
- void _create();
+ BOOL _draw();
+ BOOL _execute();
+ BOOL _delete();
+ s32 _create();
void create_Anm();
void create_itm_Mdl();
void CreateHeap();
diff --git a/include/d/actor/d_a_npc_bj1.h b/include/d/actor/d_a_npc_bj1.h
index d07b0c93..c2d000dd 100644
--- a/include/d/actor/d_a_npc_bj1.h
+++ b/include/d/actor/d_a_npc_bj1.h
@@ -96,10 +96,10 @@ public:
void wait_action4(void*);
void demo();
void shadowDraw();
- void _draw();
- void _execute();
- void _delete();
- void _create();
+ BOOL _draw();
+ BOOL _execute();
+ BOOL _delete();
+ s32 _create();
void create_Anm();
void create_prp_Anm();
void create_itm_Mdl();
diff --git a/include/d/actor/d_a_npc_bm1.h b/include/d/actor/d_a_npc_bm1.h
index 714093de..58391ff6 100644
--- a/include/d/actor/d_a_npc_bm1.h
+++ b/include/d/actor/d_a_npc_bm1.h
@@ -144,10 +144,10 @@ public:
void wait_actionA(void*);
void demo();
void shadowDraw();
- void _draw();
- void _execute();
- void _delete();
- void _create();
+ BOOL _draw();
+ BOOL _execute();
+ BOOL _delete();
+ s32 _create();
void create_Anm();
void create_hed_Anm();
void create_wng_Anm();
diff --git a/include/d/actor/d_a_npc_bmcon1.h b/include/d/actor/d_a_npc_bmcon1.h
index 3606d13e..ec690b9a 100644
--- a/include/d/actor/d_a_npc_bmcon1.h
+++ b/include/d/actor/d_a_npc_bmcon1.h
@@ -15,12 +15,12 @@ public:
void setResFlag(unsigned char) {}
void nodeArmControl(J3DNode*, J3DModel*);
- void _create();
+ s32 _create();
void createHeap();
void createInit();
- void _delete();
- void _draw();
- void _execute();
+ BOOL _delete();
+ BOOL _draw();
+ BOOL _execute();
void executeCommon();
void executeSetMode(unsigned char);
void executeWaitInit();
diff --git a/include/d/actor/d_a_npc_bms1.h b/include/d/actor/d_a_npc_bms1.h
index 29130eef..0248ee92 100644
--- a/include/d/actor/d_a_npc_bms1.h
+++ b/include/d/actor/d_a_npc_bms1.h
@@ -50,10 +50,10 @@ public:
void privateCut();
void demo_move();
void demo_end_init();
- void _draw();
- void _execute();
- void _delete();
- void _create();
+ BOOL _draw();
+ BOOL _execute();
+ BOOL _delete();
+ s32 _create();
void CreateHeap();
public:
diff --git a/include/d/actor/d_a_npc_bmsw.h b/include/d/actor/d_a_npc_bmsw.h
index 8d35bbe9..cac0e40f 100644
--- a/include/d/actor/d_a_npc_bmsw.h
+++ b/include/d/actor/d_a_npc_bmsw.h
@@ -30,10 +30,10 @@ public:
void setGameGetRupee(short);
void TimerCountDown();
void shiwake_game_action(void*);
- void _draw();
- void _execute();
- void _delete();
- void _create();
+ BOOL _draw();
+ BOOL _execute();
+ BOOL _delete();
+ s32 _create();
void CreateHeap();
public:
diff --git a/include/d/actor/d_a_npc_bs1.h b/include/d/actor/d_a_npc_bs1.h
index 27c3fbf6..3ee93ec6 100644
--- a/include/d/actor/d_a_npc_bs1.h
+++ b/include/d/actor/d_a_npc_bs1.h
@@ -62,10 +62,10 @@ public:
void evn_mantan_init();
void privateCut();
void event_action(void*);
- void _draw();
- void _execute();
- void _delete();
- void _create();
+ BOOL _draw();
+ BOOL _execute();
+ BOOL _delete();
+ s32 _create();
void CreateHeap();
public:
diff --git a/include/d/actor/d_a_npc_btsw.h b/include/d/actor/d_a_npc_btsw.h
index f2751fd6..83b5a68b 100644
--- a/include/d/actor/d_a_npc_btsw.h
+++ b/include/d/actor/d_a_npc_btsw.h
@@ -29,10 +29,10 @@ public:
void TimerCountDown();
void shiwake_game_action(void*);
void getdemo_action(void*);
- void _draw();
- void _execute();
- void _delete();
- void _create();
+ BOOL _draw();
+ BOOL _execute();
+ BOOL _delete();
+ s32 _create();
void CreateHeap();
public:
diff --git a/include/d/actor/d_a_npc_btsw2.h b/include/d/actor/d_a_npc_btsw2.h
index 339aa356..61b8fadd 100644
--- a/include/d/actor/d_a_npc_btsw2.h
+++ b/include/d/actor/d_a_npc_btsw2.h
@@ -25,10 +25,10 @@ public:
void talk01();
void pathMove();
void wait_action(void*);
- void _create();
- void _delete();
- void _execute();
- void _draw();
+ s32 _create();
+ BOOL _delete();
+ BOOL _execute();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_npc_cb1.h b/include/d/actor/d_a_npc_cb1.h
index 01647b0d..bc9d8cab 100644
--- a/include/d/actor/d_a_npc_cb1.h
+++ b/include/d/actor/d_a_npc_cb1.h
@@ -69,7 +69,7 @@ public:
void isTagCheckOK();
void setMessageAnimation(unsigned char);
- void create();
+ s32 create();
void createHeap();
void setAction(int (daNpc_Cb1_c::**)(void*), int (daNpc_Cb1_c::*)(void*), void*);
void setWaitAction(void*);
@@ -163,8 +163,8 @@ public:
void lookBack(int);
void setBaseMtx();
void init();
- void draw();
- void execute();
+ BOOL draw();
+ BOOL execute();
public:
/* 0x4EC */ request_of_phase_process_class m4EC;
diff --git a/include/d/actor/d_a_npc_co1.h b/include/d/actor/d_a_npc_co1.h
index f433f8d4..65e27407 100644
--- a/include/d/actor/d_a_npc_co1.h
+++ b/include/d/actor/d_a_npc_co1.h
@@ -57,10 +57,10 @@ public:
void wait_action1(void*);
void demo();
void shadowDraw();
- void _draw();
- void _execute();
- void _delete();
- void _create();
+ BOOL _draw();
+ BOOL _execute();
+ BOOL _delete();
+ s32 _create();
void create_Anm();
void create_prl_Anm();
void create_itm_Mdl();
diff --git a/include/d/actor/d_a_npc_de1.h b/include/d/actor/d_a_npc_de1.h
index 6e468ac3..035e551e 100644
--- a/include/d/actor/d_a_npc_de1.h
+++ b/include/d/actor/d_a_npc_de1.h
@@ -49,10 +49,10 @@ public:
void wait_action1(void*);
void wait_action2(void*);
void demo();
- void _draw();
- void _execute();
- void _delete();
- void _create();
+ BOOL _draw();
+ BOOL _execute();
+ BOOL _delete();
+ s32 _create();
void CreateHeap();
public:
diff --git a/include/d/actor/d_a_npc_ds1.h b/include/d/actor/d_a_npc_ds1.h
index fb324f7e..b8e8058a 100644
--- a/include/d/actor/d_a_npc_ds1.h
+++ b/include/d/actor/d_a_npc_ds1.h
@@ -57,10 +57,10 @@ public:
void dummy_action(void*);
void RoomEffectSet();
void RoomEffectDelete();
- void _draw();
- void _execute();
- void _delete();
- void _create();
+ BOOL _draw();
+ BOOL _execute();
+ BOOL _delete();
+ s32 _create();
void CreateHeap();
public:
diff --git a/include/d/actor/d_a_npc_fa1.h b/include/d/actor/d_a_npc_fa1.h
index f08292c4..fa537cac 100644
--- a/include/d/actor/d_a_npc_fa1.h
+++ b/include/d/actor/d_a_npc_fa1.h
@@ -39,8 +39,8 @@ public:
void setPointLightParam();
void createInit();
- void _draw();
- void _execute();
+ BOOL _draw();
+ BOOL _execute();
void checkBinCatch();
void position_move(float, float);
void BGCheck();
@@ -81,8 +81,8 @@ public:
void init_bigelf_change();
void bigelf_change();
void findPlayer();
- void _delete();
- void _create();
+ BOOL _delete();
+ s32 _create();
void CreateHeap();
void setMtx();
diff --git a/include/d/actor/d_a_npc_gk1.h b/include/d/actor/d_a_npc_gk1.h
index 63f5bb8a..b6fa685a 100644
--- a/include/d/actor/d_a_npc_gk1.h
+++ b/include/d/actor/d_a_npc_gk1.h
@@ -50,10 +50,10 @@ public:
void wait_action1(void*);
void demo();
void shadowDraw();
- void _draw();
- void _execute();
- void _delete();
- void _create();
+ BOOL _draw();
+ BOOL _execute();
+ BOOL _delete();
+ s32 _create();
void bodyCreateHeap();
void itemCreateHeap();
void hat_CreateHeap();
diff --git a/include/d/actor/d_a_npc_gp1.h b/include/d/actor/d_a_npc_gp1.h
index dfeac09d..bfb044f4 100644
--- a/include/d/actor/d_a_npc_gp1.h
+++ b/include/d/actor/d_a_npc_gp1.h
@@ -60,10 +60,10 @@ public:
void wait_2();
void wait_action1(void*);
void demo();
- void _draw();
- void _execute();
- void _delete();
- void _create();
+ BOOL _draw();
+ BOOL _execute();
+ BOOL _delete();
+ s32 _create();
void create_Anm();
void CreateHeap();
diff --git a/include/d/actor/d_a_npc_hi1.h b/include/d/actor/d_a_npc_hi1.h
index eb7b9512..360ab352 100644
--- a/include/d/actor/d_a_npc_hi1.h
+++ b/include/d/actor/d_a_npc_hi1.h
@@ -52,10 +52,10 @@ public:
void wait_action1(void*);
void demo();
void shadowDraw();
- void _draw();
- void _execute();
- void _delete();
- void _create();
+ BOOL _draw();
+ BOOL _execute();
+ BOOL _delete();
+ s32 _create();
void bodyCreateHeap();
void CreateHeap();
diff --git a/include/d/actor/d_a_npc_ho.h b/include/d/actor/d_a_npc_ho.h
index ef7f5fea..0c18ed36 100644
--- a/include/d/actor/d_a_npc_ho.h
+++ b/include/d/actor/d_a_npc_ho.h
@@ -55,10 +55,10 @@ public:
void give02();
void preach();
void wait_action(void*);
- void _draw();
- void _execute();
- void _delete();
- void _create();
+ BOOL _draw();
+ BOOL _execute();
+ BOOL _delete();
+ s32 _create();
void CreateHeap();
public:
diff --git a/include/d/actor/d_a_npc_jb1.h b/include/d/actor/d_a_npc_jb1.h
index 2f684e1d..5f91da8b 100644
--- a/include/d/actor/d_a_npc_jb1.h
+++ b/include/d/actor/d_a_npc_jb1.h
@@ -40,10 +40,10 @@ public:
void wait_1();
void wait_action1(void*);
void demo();
- void _draw();
- void _execute();
- void _delete();
- void _create();
+ BOOL _draw();
+ BOOL _execute();
+ BOOL _delete();
+ s32 _create();
void create_Anm();
void create_lgt();
void CreateHeap();
diff --git a/include/d/actor/d_a_npc_ji1.h b/include/d/actor/d_a_npc_ji1.h
index 8d94ad26..52c79a80 100644
--- a/include/d/actor/d_a_npc_ji1.h
+++ b/include/d/actor/d_a_npc_ji1.h
@@ -99,12 +99,12 @@ public:
void checkCutType(int, int);
void setAnimFromMsgNo(unsigned long);
void setAnm(int, float, int);
- void _create();
+ s32 _create();
void CreateHeap();
void CreateInit();
- void _delete();
- void _execute();
- void _draw();
+ BOOL _delete();
+ BOOL _execute();
+ BOOL _draw();
void chkAttention(cXyz, short);
void lookBack();
void setHitParticle(cXyz*, unsigned long);
diff --git a/include/d/actor/d_a_npc_kf1.h b/include/d/actor/d_a_npc_kf1.h
index 71f3cca6..8169be2e 100644
--- a/include/d/actor/d_a_npc_kf1.h
+++ b/include/d/actor/d_a_npc_kf1.h
@@ -84,10 +84,10 @@ public:
void wait_action1(void*);
void demo();
void shadowDraw();
- void _draw();
- void _execute();
- void _delete();
- void _create();
+ BOOL _draw();
+ BOOL _execute();
+ BOOL _delete();
+ s32 _create();
void bodyCreateHeap();
void itemCreateHeap();
void CreateHeap();
diff --git a/include/d/actor/d_a_npc_kg1.h b/include/d/actor/d_a_npc_kg1.h
index 8b26ef05..d84c4d9d 100644
--- a/include/d/actor/d_a_npc_kg1.h
+++ b/include/d/actor/d_a_npc_kg1.h
@@ -7,10 +7,10 @@
class daNpc_Kg1_c : public fopAc_ac_c {
public:
- void _create() {}
- void _delete() {}
- void _draw() {}
- void _execute() {}
+ inline s32 _create();
+ inline BOOL _delete();
+ inline BOOL _draw();
+ inline BOOL _execute();
void getAttentionBasePos() {}
void getEyePos() {}
void setAction(void (daNpc_Kg1_c::*)()) {}
diff --git a/include/d/actor/d_a_npc_kg2.h b/include/d/actor/d_a_npc_kg2.h
index 3ab8e295..72810778 100644
--- a/include/d/actor/d_a_npc_kg2.h
+++ b/include/d/actor/d_a_npc_kg2.h
@@ -39,10 +39,10 @@ public:
void processMove();
void wait_action(void*);
void event_wait_action(void*);
- void _create();
- void _delete();
- void _execute();
- void _draw();
+ s32 _create();
+ BOOL _delete();
+ BOOL _execute();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_npc_kk1.h b/include/d/actor/d_a_npc_kk1.h
index 6c363fd8..e09be501 100644
--- a/include/d/actor/d_a_npc_kk1.h
+++ b/include/d/actor/d_a_npc_kk1.h
@@ -108,10 +108,10 @@ public:
void wait_action1(void*);
void demo();
void shadowDraw();
- void _draw();
- void _execute();
- void _delete();
- void _create();
+ BOOL _draw();
+ BOOL _execute();
+ BOOL _delete();
+ s32 _create();
void bodyCreateHeap();
void effcCreateHeap();
void CreateHeap();
diff --git a/include/d/actor/d_a_npc_km1.h b/include/d/actor/d_a_npc_km1.h
index 9df3adfb..efc7b135 100644
--- a/include/d/actor/d_a_npc_km1.h
+++ b/include/d/actor/d_a_npc_km1.h
@@ -49,10 +49,10 @@ public:
void talk01();
void wait_action1(void*);
void demo();
- void _draw();
- void _execute();
- void _delete();
- void _create();
+ BOOL _draw();
+ BOOL _execute();
+ BOOL _delete();
+ s32 _create();
void CreateHeap();
public:
diff --git a/include/d/actor/d_a_npc_ko1.h b/include/d/actor/d_a_npc_ko1.h
index 5d2243f7..afa9ebab 100644
--- a/include/d/actor/d_a_npc_ko1.h
+++ b/include/d/actor/d_a_npc_ko1.h
@@ -122,10 +122,10 @@ public:
void wait_action4(void*);
void demo();
void shadowDraw();
- void _draw();
- void _execute();
- void _delete();
- void _create();
+ BOOL _draw();
+ BOOL _execute();
+ BOOL _delete();
+ s32 _create();
void create_Anm();
void create_hed_Anm();
void create_bln_Anm();
diff --git a/include/d/actor/d_a_npc_kp1.h b/include/d/actor/d_a_npc_kp1.h
index d73af0a2..99764260 100644
--- a/include/d/actor/d_a_npc_kp1.h
+++ b/include/d/actor/d_a_npc_kp1.h
@@ -52,10 +52,10 @@ public:
void wait_action1(void*);
void demo();
void shadowDraw();
- void _draw();
- void _execute();
- void _delete();
- void _create();
+ BOOL _draw();
+ BOOL _execute();
+ BOOL _delete();
+ s32 _create();
void CreateHeap();
public:
diff --git a/include/d/actor/d_a_npc_mk.h b/include/d/actor/d_a_npc_mk.h
index 712aaf7f..3a3b3472 100644
--- a/include/d/actor/d_a_npc_mk.h
+++ b/include/d/actor/d_a_npc_mk.h
@@ -76,10 +76,10 @@ public:
void seek_action(void*);
void hind_action(void*);
void visit_action(void*);
- void _draw();
- void _execute();
- void _delete();
- void _create();
+ BOOL _draw();
+ BOOL _execute();
+ BOOL _delete();
+ s32 _create();
void CreateHeap();
public:
diff --git a/include/d/actor/d_a_npc_mn.h b/include/d/actor/d_a_npc_mn.h
index bc652f02..3456e714 100644
--- a/include/d/actor/d_a_npc_mn.h
+++ b/include/d/actor/d_a_npc_mn.h
@@ -11,12 +11,12 @@ public:
void getPosFlag() {}
void setResFlag(unsigned char) {}
- void _create();
+ s32 _create();
void createHeap();
void createInit();
- void _delete();
- void _draw();
- void _execute();
+ BOOL _delete();
+ BOOL _draw();
+ BOOL _execute();
void executeCommon();
void executeSetMode(unsigned char);
void executeWaitInit();
diff --git a/include/d/actor/d_a_npc_mt.h b/include/d/actor/d_a_npc_mt.h
index 2ebbfa70..f5014b34 100644
--- a/include/d/actor/d_a_npc_mt.h
+++ b/include/d/actor/d_a_npc_mt.h
@@ -17,12 +17,12 @@ public:
void getPhaseP() {}
void setResFlag(unsigned char) {}
- void _create();
+ s32 _create();
void createHeap();
void createInit();
- void _delete();
- void _draw();
- void _execute();
+ BOOL _delete();
+ BOOL _draw();
+ BOOL _execute();
void executeCommon();
void executeSetMode(unsigned char);
void executeWaitInit();
diff --git a/include/d/actor/d_a_npc_nz.h b/include/d/actor/d_a_npc_nz.h
index 245aac07..4f2da73d 100644
--- a/include/d/actor/d_a_npc_nz.h
+++ b/include/d/actor/d_a_npc_nz.h
@@ -29,13 +29,13 @@ public:
void deleteShopItem();
void next_msgStatus(unsigned long*);
void anmAtr(unsigned short);
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
void createInit();
void setSmokeParticle();
void getArg();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void _searchEsa(fopAc_ac_c*);
void cutProc();
void cutEatesaStart();
diff --git a/include/d/actor/d_a_npc_ob1.h b/include/d/actor/d_a_npc_ob1.h
index 638b3355..35c452d8 100644
--- a/include/d/actor/d_a_npc_ob1.h
+++ b/include/d/actor/d_a_npc_ob1.h
@@ -68,10 +68,10 @@ public:
void wait_action2(void*);
void demo();
void shadowDraw();
- void _draw();
- void _execute();
- void _delete();
- void _create();
+ BOOL _draw();
+ BOOL _execute();
+ BOOL _delete();
+ s32 _create();
void create_Anm();
void create_hed_Mdl();
void CreateHeap();
diff --git a/include/d/actor/d_a_npc_os.h b/include/d/actor/d_a_npc_os.h
index 6aea183b..6cbf71e3 100644
--- a/include/d/actor/d_a_npc_os.h
+++ b/include/d/actor/d_a_npc_os.h
@@ -40,7 +40,7 @@ public:
void onWaterHit() {}
void setCattleRoomNo(signed char) {}
- void create();
+ s32 create();
void createHeap();
void jointCheck(signed char);
void wakeupCheck();
@@ -123,10 +123,10 @@ public:
void lookBack(int, int, int);
void setBaseMtx();
void init();
- void draw();
+ BOOL draw();
void animationPlay();
void smokeSet(unsigned short);
- void execute();
+ BOOL execute();
public:
/* 0x4EC */ request_of_phase_process_class mPhs;
diff --git a/include/d/actor/d_a_npc_p1.h b/include/d/actor/d_a_npc_p1.h
index 5329d5c5..9033e74f 100644
--- a/include/d/actor/d_a_npc_p1.h
+++ b/include/d/actor/d_a_npc_p1.h
@@ -27,13 +27,13 @@ public:
void minigameExplainCut();
void privateCut();
void setAttentionPos(cXyz*);
- void _create();
+ s32 _create();
void CreateHeap();
- void _delete();
+ BOOL _delete();
void getKajiID();
void kaji_anm();
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
void lookBack();
public:
diff --git a/include/d/actor/d_a_npc_p2.h b/include/d/actor/d_a_npc_p2.h
index 47382105..bd683c1d 100644
--- a/include/d/actor/d_a_npc_p2.h
+++ b/include/d/actor/d_a_npc_p2.h
@@ -56,7 +56,7 @@ public:
void talk01();
void intro_action(void*);
void wait_action(void*);
- void _execute();
+ BOOL _execute();
void draw_item(J3DModel*, signed char);
void drawDagger();
void drawHead();
@@ -64,12 +64,12 @@ public:
void drawP2a();
void drawP2b();
void drawP2c();
- void _draw();
+ BOOL _draw();
void getArg();
void _createHeap();
void createInit();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void cutProc();
void cutTalkStart(int);
void cutTalkProc(int);
diff --git a/include/d/actor/d_a_npc_people.h b/include/d/actor/d_a_npc_people.h
index d734c243..3603f6c7 100644
--- a/include/d/actor/d_a_npc_people.h
+++ b/include/d/actor/d_a_npc_people.h
@@ -18,12 +18,12 @@ public:
void setResFlag(unsigned char) {}
void setTalk(unsigned char) {}
- void _create();
+ s32 _create();
void createHeap();
void createInit();
- void _delete();
- void _draw();
- void _execute();
+ BOOL _delete();
+ BOOL _draw();
+ BOOL _execute();
void executeCommon();
void executeSetMode(unsigned char);
void executeWaitInit();
diff --git a/include/d/actor/d_a_npc_pf1.h b/include/d/actor/d_a_npc_pf1.h
index e6dcbff8..8314a9db 100644
--- a/include/d/actor/d_a_npc_pf1.h
+++ b/include/d/actor/d_a_npc_pf1.h
@@ -62,10 +62,10 @@ public:
void wait_action1(void*);
void demo();
void shadowDraw();
- void _draw();
- void _execute();
- void _delete();
- void _create();
+ BOOL _draw();
+ BOOL _execute();
+ BOOL _delete();
+ s32 _create();
void bodyCreateHeap();
void CreateHeap();
diff --git a/include/d/actor/d_a_npc_photo.h b/include/d/actor/d_a_npc_photo.h
index ed684e62..ae8dc9f6 100644
--- a/include/d/actor/d_a_npc_photo.h
+++ b/include/d/actor/d_a_npc_photo.h
@@ -14,12 +14,12 @@ public:
void setPosFlag(unsigned char) {}
void setResFlag(unsigned char) {}
- void _create();
+ s32 _create();
void createHeap();
void createInit();
- void _delete();
- void _draw();
- void _execute();
+ BOOL _delete();
+ BOOL _draw();
+ BOOL _execute();
void executeCommon();
void executeSetMode(unsigned char);
void executeWait();
diff --git a/include/d/actor/d_a_npc_pm1.h b/include/d/actor/d_a_npc_pm1.h
index e3e78e19..b5e14247 100644
--- a/include/d/actor/d_a_npc_pm1.h
+++ b/include/d/actor/d_a_npc_pm1.h
@@ -49,10 +49,10 @@ public:
void talk01();
void wait_action1(void*);
void demo();
- void _draw();
- void _execute();
- void _delete();
- void _create();
+ BOOL _draw();
+ BOOL _execute();
+ BOOL _delete();
+ s32 _create();
void CreateHeap();
public:
diff --git a/include/d/actor/d_a_npc_roten.h b/include/d/actor/d_a_npc_roten.h
index 0b11154f..c6acb5b6 100644
--- a/include/d/actor/d_a_npc_roten.h
+++ b/include/d/actor/d_a_npc_roten.h
@@ -10,12 +10,12 @@ public:
void setNpcNo(unsigned char) {}
void setResFlag(unsigned char) {}
- void _create();
+ s32 _create();
void createHeap();
void createInit();
- void _delete();
- void _draw();
- void _execute();
+ BOOL _delete();
+ BOOL _draw();
+ BOOL _execute();
void executeCommon();
void executeSetMode(unsigned char);
void executeWaitInit();
diff --git a/include/d/actor/d_a_npc_rsh1.h b/include/d/actor/d_a_npc_rsh1.h
index 13f78c34..3f25f72e 100644
--- a/include/d/actor/d_a_npc_rsh1.h
+++ b/include/d/actor/d_a_npc_rsh1.h
@@ -56,10 +56,10 @@ public:
void privateCut();
void event_action(void*);
void dummy_action(void*);
- void _draw();
- void _execute();
- void _delete();
- void _create();
+ BOOL _draw();
+ BOOL _execute();
+ BOOL _delete();
+ s32 _create();
void CreateHeap();
void set_mtx();
diff --git a/include/d/actor/d_a_npc_sarace.h b/include/d/actor/d_a_npc_sarace.h
index 87d0c00b..c7847de3 100644
--- a/include/d/actor/d_a_npc_sarace.h
+++ b/include/d/actor/d_a_npc_sarace.h
@@ -30,10 +30,10 @@ public:
void wait_action(void*);
void event_endCheck_action(void*);
void set_mtx();
- void _draw();
- void _execute();
- void _delete();
- void _create();
+ BOOL _draw();
+ BOOL _execute();
+ BOOL _delete();
+ s32 _create();
void CreateHeap();
public:
diff --git a/include/d/actor/d_a_npc_so.h b/include/d/actor/d_a_npc_so.h
index 6c559572..b00d8cf4 100644
--- a/include/d/actor/d_a_npc_so.h
+++ b/include/d/actor/d_a_npc_so.h
@@ -111,14 +111,14 @@ public:
void eventOrder();
void checkOrder();
void setScale();
- void _execute();
+ BOOL _execute();
void debugDraw();
void hudeDraw();
- void _draw();
+ BOOL _draw();
void createInit();
void getArg();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_npc_sv.h b/include/d/actor/d_a_npc_sv.h
index 3093e0c0..fcd684cd 100644
--- a/include/d/actor/d_a_npc_sv.h
+++ b/include/d/actor/d_a_npc_sv.h
@@ -11,12 +11,12 @@ public:
void getPhaseP() {}
void setResFlag(unsigned char) {}
- void _create();
+ s32 _create();
void createHeap();
void createInit();
- void _delete();
- void _draw();
- void _execute();
+ BOOL _delete();
+ BOOL _draw();
+ BOOL _execute();
void executeCommon();
void executeSetMode(unsigned char);
void executeWaitInit();
diff --git a/include/d/actor/d_a_npc_tc.h b/include/d/actor/d_a_npc_tc.h
index 905c57aa..158e2e10 100644
--- a/include/d/actor/d_a_npc_tc.h
+++ b/include/d/actor/d_a_npc_tc.h
@@ -58,12 +58,12 @@ public:
void wait_action(void*);
void calc_sitpos();
void set_mtx();
- void _draw();
+ BOOL _draw();
void setTower();
- void _execute();
- void _delete();
+ BOOL _execute();
+ BOOL _delete();
void isCreate();
- void _create();
+ s32 _create();
void _createHeap();
void next_msgStatusNormal2(unsigned long*);
void getMsgNormal2();
diff --git a/include/d/actor/d_a_npc_tt.h b/include/d/actor/d_a_npc_tt.h
index 7b3235d1..50f29634 100644
--- a/include/d/actor/d_a_npc_tt.h
+++ b/include/d/actor/d_a_npc_tt.h
@@ -64,10 +64,10 @@ public:
void wait_action(void*);
void set_ke_root(int, int, int);
void ke_execute();
- void _draw();
- void _execute();
- void _delete();
- void _create();
+ BOOL _draw();
+ BOOL _execute();
+ BOOL _delete();
+ s32 _create();
void CreateHeap();
public:
diff --git a/include/d/actor/d_a_npc_uk.h b/include/d/actor/d_a_npc_uk.h
index cbe229c9..aa69d230 100644
--- a/include/d/actor/d_a_npc_uk.h
+++ b/include/d/actor/d_a_npc_uk.h
@@ -80,10 +80,10 @@ public:
void seek_action(void*);
void hind_action(void*);
void visit_action(void*);
- void _draw();
- void _execute();
- void _delete();
- void _create();
+ BOOL _draw();
+ BOOL _execute();
+ BOOL _delete();
+ s32 _create();
void CreateHeap();
public:
diff --git a/include/d/actor/d_a_npc_ym1.h b/include/d/actor/d_a_npc_ym1.h
index 4298d3a0..d535a50a 100644
--- a/include/d/actor/d_a_npc_ym1.h
+++ b/include/d/actor/d_a_npc_ym1.h
@@ -76,10 +76,10 @@ public:
void demo_action1(void*);
void demo();
void shadowDraw();
- void _draw();
- void _execute();
- void _delete();
- void _create();
+ BOOL _draw();
+ BOOL _execute();
+ BOOL _delete();
+ s32 _create();
void bodyCreateHeap();
void headCreateHeap();
void itemCreateHeap();
diff --git a/include/d/actor/d_a_npc_yw1.h b/include/d/actor/d_a_npc_yw1.h
index c75ad11b..80989bb4 100644
--- a/include/d/actor/d_a_npc_yw1.h
+++ b/include/d/actor/d_a_npc_yw1.h
@@ -69,10 +69,10 @@ public:
void wait_action2(void*);
void demo();
void shadowDraw();
- void _draw();
- void _execute();
- void _delete();
- void _create();
+ BOOL _draw();
+ BOOL _execute();
+ BOOL _delete();
+ s32 _create();
void bodyCreateHeap();
void headCreateHeap();
void CreateHeap();
diff --git a/include/d/actor/d_a_npc_zk1.h b/include/d/actor/d_a_npc_zk1.h
index ec0370ba..14e62749 100644
--- a/include/d/actor/d_a_npc_zk1.h
+++ b/include/d/actor/d_a_npc_zk1.h
@@ -48,10 +48,10 @@ public:
void wait_action1(void*);
void demo();
void shadowDraw();
- void _draw();
- void _execute();
- void _delete();
- void _create();
+ BOOL _draw();
+ BOOL _execute();
+ BOOL _delete();
+ s32 _create();
void bodyCreateHeap();
void CreateHeap();
diff --git a/include/d/actor/d_a_obj_Itnak.h b/include/d/actor/d_a_obj_Itnak.h
index 4b19df46..42b38b41 100644
--- a/include/d/actor/d_a_obj_Itnak.h
+++ b/include/d/actor/d_a_obj_Itnak.h
@@ -13,14 +13,14 @@ namespace daObjItnak {
void solidHeapCB(fopAc_ac_c*);
void create_heap();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void set_mtx();
void set_co_se(dCcD_Cyl*);
void manage_draw_flag();
void set_collision();
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_Vds.h b/include/d/actor/d_a_obj_Vds.h
index f0cbac0e..ccab07e9 100644
--- a/include/d/actor/d_a_obj_Vds.h
+++ b/include/d/actor/d_a_obj_Vds.h
@@ -27,11 +27,11 @@ namespace daObjVds {
void Event_exe();
void solidHeapCB(fopAc_ac_c*);
void create_heap();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void set_mtx();
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_YLzou.h b/include/d/actor/d_a_obj_YLzou.h
index 907f890b..1c96fa6c 100644
--- a/include/d/actor/d_a_obj_YLzou.h
+++ b/include/d/actor/d_a_obj_YLzou.h
@@ -18,8 +18,8 @@ public:
void eff_smoke_slip_remove();
void eff_smoke_proc();
void vib_proc();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void move_ylzou_demo_start_wait_act_proc();
void demo_regist_wait_act_proc();
void demo_vib_start_wait_act_proc();
@@ -39,8 +39,8 @@ public:
void go_up_stairs_demo_move_start_wait_act_init_proc();
void go_up_stairs_demo_move_act_init_proc();
void setup_action(int);
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_Yboil.h b/include/d/actor/d_a_obj_Yboil.h
index 13cc2800..0adb33a2 100644
--- a/include/d/actor/d_a_obj_Yboil.h
+++ b/include/d/actor/d_a_obj_Yboil.h
@@ -6,10 +6,10 @@
class daObjYboil_c : public fopAc_ac_c {
public:
- void _create() {}
- void _delete() {}
- void _draw() {}
- void _execute() {}
+ inline s32 _create();
+ inline BOOL _delete();
+ inline BOOL _draw();
+ inline BOOL _execute();
void prm_get_swSave() const {}
void set_sea_material(J3DMaterial*) {}
diff --git a/include/d/actor/d_a_obj_adnno.h b/include/d/actor/d_a_obj_adnno.h
index 70944a20..214dd78e 100644
--- a/include/d/actor/d_a_obj_adnno.h
+++ b/include/d/actor/d_a_obj_adnno.h
@@ -5,10 +5,10 @@
class daObjAdnno_c : public fopAc_ac_c {
public:
- void _create() {}
- void _delete() {}
- void _draw() {}
- void _execute() {}
+ inline s32 _create();
+ inline BOOL _delete();
+ inline BOOL _draw();
+ inline BOOL _execute();
void CreateInit();
void set_mtx();
diff --git a/include/d/actor/d_a_obj_apzl.h b/include/d/actor/d_a_obj_apzl.h
index fd72c4b0..6ce8bab5 100644
--- a/include/d/actor/d_a_obj_apzl.h
+++ b/include/d/actor/d_a_obj_apzl.h
@@ -5,10 +5,10 @@
class daObjApzl_c : public fopAc_ac_c {
public:
- void _create() {}
- void _delete() {}
- void _draw() {}
- void _execute() {}
+ inline s32 _create();
+ inline BOOL _delete();
+ inline BOOL _draw();
+ inline BOOL _execute();
void getblank() {}
void move_piece();
diff --git a/include/d/actor/d_a_obj_ashut.h b/include/d/actor/d_a_obj_ashut.h
index 3ca68195..39e5b708 100644
--- a/include/d/actor/d_a_obj_ashut.h
+++ b/include/d/actor/d_a_obj_ashut.h
@@ -11,9 +11,9 @@ namespace daObjAshut {
void prm_get_swSave() const {}
void CreateHeap();
- void Create();
+ s32 Create();
void Mthd_Create();
- void Delete();
+ BOOL Delete();
void Mthd_Delete();
void set_mtx();
void init_mtx();
@@ -29,7 +29,7 @@ namespace daObjAshut {
void mode_demoreq_init(daObjAshut::Act_c::Mode_e);
void mode_demoreq();
void Execute(float(**)[3][4]);
- void Draw();
+ BOOL Draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_auzu.h b/include/d/actor/d_a_obj_auzu.h
index 5e84ccc6..ebdb5ee6 100644
--- a/include/d/actor/d_a_obj_auzu.h
+++ b/include/d/actor/d_a_obj_auzu.h
@@ -19,17 +19,17 @@ namespace daObjAuzu {
void solidHeapCB(fopAc_ac_c*);
void create_heap();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void is_exist() const;
void set_mtx();
void init_mtx();
void set_state_map();
void ship_whirl();
void bgm_start();
- void _execute();
+ BOOL _execute();
void set_material(J3DMaterial*, unsigned char);
- void _draw();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_aygr.h b/include/d/actor/d_a_obj_aygr.h
index 3b13e5e5..1e0b522f 100644
--- a/include/d/actor/d_a_obj_aygr.h
+++ b/include/d/actor/d_a_obj_aygr.h
@@ -9,14 +9,14 @@ namespace daObjAygr {
void prm_get_mdl() const {}
void CreateHeap();
- void Create();
+ s32 Create();
void Mthd_Create();
- void Delete();
+ BOOL Delete();
void Mthd_Delete();
void set_mtx();
void init_mtx();
void Execute(float(**)[3][4]);
- void Draw();
+ BOOL Draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_balancelift.h b/include/d/actor/d_a_obj_balancelift.h
index ac12ce82..797479b4 100644
--- a/include/d/actor/d_a_obj_balancelift.h
+++ b/include/d/actor/d_a_obj_balancelift.h
@@ -5,10 +5,10 @@
class daBalancelift_c : public fopAc_ac_c {
public:
- void _create() {}
- void _delete() {}
- void _draw() {}
- void _execute() {}
+ inline s32 _create();
+ inline BOOL _delete();
+ inline BOOL _draw();
+ inline BOOL _execute();
void calc_quat();
void set_mtx();
diff --git a/include/d/actor/d_a_obj_barrel.h b/include/d/actor/d_a_obj_barrel.h
index b33ed81c..036b6a1e 100644
--- a/include/d/actor/d_a_obj_barrel.h
+++ b/include/d/actor/d_a_obj_barrel.h
@@ -14,8 +14,8 @@ namespace daObjBarrel {
void solidHeapCB(fopAc_ac_c*);
void create_heap();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void mode_wait_init();
void mode_wait();
void mode_carry_init();
@@ -49,8 +49,8 @@ namespace daObjBarrel {
void damage_cc_proc();
void damage_bg_proc();
void damage_bg_proc_directly();
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_barrel2.h b/include/d/actor/d_a_obj_barrel2.h
index 4534879c..ef3b9c8d 100644
--- a/include/d/actor/d_a_obj_barrel2.h
+++ b/include/d/actor/d_a_obj_barrel2.h
@@ -23,8 +23,8 @@ namespace daObjBarrel2 {
void solidHeapCB(fopAc_ac_c*);
void create_heap();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void tg_hitCB(fopAc_ac_c*, dCcD_GObjInf*, fopAc_ac_c*, dCcD_GObjInf*);
void co_hitCB(fopAc_ac_c*, dCcD_GObjInf*, fopAc_ac_c*, dCcD_GObjInf*);
void cull_set_draw();
@@ -67,8 +67,8 @@ namespace daObjBarrel2 {
void mine_chk_range_explode();
void mine_chk_range_damage();
void execute_sub();
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_barrier.h b/include/d/actor/d_a_obj_barrier.h
index b06aa474..79f8a1da 100644
--- a/include/d/actor/d_a_obj_barrier.h
+++ b/include/d/actor/d_a_obj_barrier.h
@@ -32,9 +32,9 @@ public:
bool checkHitActor(fopAc_ac_c*);
void birth(fopAc_ac_c*, f32, cXyz, cXyz, int);
bool init();
- void create();
- void execute();
- void draw();
+ s32 create();
+ BOOL execute();
+ BOOL draw();
f32 getBtkFrame(int i_idx) { return mBtk[i_idx].getFrame(); }
diff --git a/include/d/actor/d_a_obj_bemos.h b/include/d/actor/d_a_obj_bemos.h
index fb09a576..e97da350 100644
--- a/include/d/actor/d_a_obj_bemos.h
+++ b/include/d/actor/d_a_obj_bemos.h
@@ -5,10 +5,10 @@
class daBemos_c : public fopAc_ac_c {
public:
- void _create() {}
- void _delete() {}
- void _draw() {}
- void _execute() {}
+ inline s32 _create();
+ inline BOOL _delete();
+ inline BOOL _draw();
+ inline BOOL _execute();
void checkEyeProc(int (daBemos_c::*)()) {}
void setEyeProc(int (daBemos_c::*)()) {}
diff --git a/include/d/actor/d_a_obj_buoyflag.h b/include/d/actor/d_a_obj_buoyflag.h
index 28225d15..d749906f 100644
--- a/include/d/actor/d_a_obj_buoyflag.h
+++ b/include/d/actor/d_a_obj_buoyflag.h
@@ -30,10 +30,10 @@ namespace daObjBuoyflag {
}
void setup(MtxP mtx) { cMtx_copy(mtx, m1090); }
- void _create() {}
- void _delete() {}
- void _draw() {}
- void _execute() {}
+ inline s32 _create();
+ inline BOOL _delete();
+ inline BOOL _draw();
+ inline BOOL _execute();
void jump_to_sea(float, float, short) {}
void make_barrel2_mine(unsigned int, cXyz*, int, csXyz*, daObjBuoyflag::Texture_e, bool) {}
void make_barrel2_norm(unsigned int, cXyz*, int, csXyz*, daObjBuoyflag::Texture_e) {}
diff --git a/include/d/actor/d_a_obj_buoyrace.h b/include/d/actor/d_a_obj_buoyrace.h
index 5ae6069a..8133364d 100644
--- a/include/d/actor/d_a_obj_buoyrace.h
+++ b/include/d/actor/d_a_obj_buoyrace.h
@@ -6,10 +6,10 @@
namespace daObjBuoyrace {
class Act_c : public fopAc_ac_c {
public:
- void _create() {}
- void _delete() {}
- void _draw() {}
- void _execute() {}
+ inline s32 _create();
+ inline BOOL _delete();
+ inline BOOL _draw();
+ inline BOOL _execute();
void attr() const {}
void prm_get_id() const {}
void prm_get_line() const {}
diff --git a/include/d/actor/d_a_obj_cafelmp.h b/include/d/actor/d_a_obj_cafelmp.h
index ad561525..4269a8dd 100644
--- a/include/d/actor/d_a_obj_cafelmp.h
+++ b/include/d/actor/d_a_obj_cafelmp.h
@@ -5,10 +5,10 @@
class daObjCafelmp_c : public fopAc_ac_c {
public:
- void _create() {}
- void _delete() {}
- void _draw() {}
- void _execute() {}
+ inline s32 _create();
+ inline BOOL _delete();
+ inline BOOL _draw();
+ inline BOOL _execute();
void CreateInit();
void set_mtx();
diff --git a/include/d/actor/d_a_obj_canon.h b/include/d/actor/d_a_obj_canon.h
index c381551d..69c04c37 100644
--- a/include/d/actor/d_a_obj_canon.h
+++ b/include/d/actor/d_a_obj_canon.h
@@ -28,13 +28,13 @@ public:
void modeAppearInit();
void modeAppear();
void modeProc(daObj_Canon_c::Proc_e, int);
- void _execute();
+ BOOL _execute();
void debugDraw();
- void _draw();
+ BOOL _draw();
void createInit();
void getArg();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_coming.h b/include/d/actor/d_a_obj_coming.h
index 2dd0c9f0..a6c74082 100644
--- a/include/d/actor/d_a_obj_coming.h
+++ b/include/d/actor/d_a_obj_coming.h
@@ -15,8 +15,8 @@ namespace daObjComing {
void prm_get_waitTime() const {}
void chk_switch();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void get_aqua_y(const cXyz*);
void chk_ship_range(const fopAc_ac_c*) const;
void chk_ship_spd(const fopAc_ac_c*) const;
@@ -33,8 +33,8 @@ namespace daObjComing {
void mode_barrel2_wait(daObjComing::Ctrl_c*);
void mode_barrel2_appear(daObjComing::Ctrl_c*);
void mode_barrel2_leave(daObjComing::Ctrl_c*);
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_correct.h b/include/d/actor/d_a_obj_correct.h
index 69103ef5..fff43d56 100644
--- a/include/d/actor/d_a_obj_correct.h
+++ b/include/d/actor/d_a_obj_correct.h
@@ -11,8 +11,8 @@ namespace daObjCorrect {
void prm_get_swSave() const {}
void prm_get_type() const {}
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void chk_try_actor0(fopAc_ac_c*);
void chk_try_actor1(daObjTry::Act_c*, daObjTry::Type_e, float) const;
void chk_try_actor2(daObjTry::Act_c*, daObjTry::Type_e, bool, float, float) const;
@@ -34,7 +34,7 @@ namespace daObjCorrect {
void demo_req();
void demo_run_init();
void demo_run();
- void _execute();
+ BOOL _execute();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_demo_barrel.h b/include/d/actor/d_a_obj_demo_barrel.h
index 3a409790..27ec43f7 100644
--- a/include/d/actor/d_a_obj_demo_barrel.h
+++ b/include/d/actor/d_a_obj_demo_barrel.h
@@ -5,10 +5,10 @@
class daObj_Demo_Barrel_c : public fopAc_ac_c {
public:
- void _create() {}
- void _delete() {}
- void _draw() {}
- void _execute() {}
+ inline s32 _create();
+ inline BOOL _delete();
+ inline BOOL _draw();
+ inline BOOL _execute();
void demo_move() {}
void set_mtx() {}
diff --git a/include/d/actor/d_a_obj_dmgroom.h b/include/d/actor/d_a_obj_dmgroom.h
index d2296332..8f62ffe5 100644
--- a/include/d/actor/d_a_obj_dmgroom.h
+++ b/include/d/actor/d_a_obj_dmgroom.h
@@ -5,10 +5,10 @@
class daObjDmgroom_c : public fopAc_ac_c {
public:
- void _create() {}
- void _delete() {}
- void _draw() {}
- void _execute() {}
+ inline s32 _create();
+ inline BOOL _delete();
+ inline BOOL _draw();
+ inline BOOL _execute();
void CreateInit();
void set_mtx();
diff --git a/include/d/actor/d_a_obj_doguu.h b/include/d/actor/d_a_obj_doguu.h
index a6f4864a..8e91fa3f 100644
--- a/include/d/actor/d_a_obj_doguu.h
+++ b/include/d/actor/d_a_obj_doguu.h
@@ -5,10 +5,10 @@
class daObjDoguu_c : public fopAc_ac_c {
public:
- void _create() {}
- void _delete() {}
- void _draw() {}
- void _execute() {}
+ inline s32 _create();
+ inline BOOL _delete();
+ inline BOOL _draw();
+ inline BOOL _execute();
void setEffectMtx(const cXyz*, float) {}
void setPointLight();
diff --git a/include/d/actor/d_a_obj_doguu_demo.h b/include/d/actor/d_a_obj_doguu_demo.h
index 4a84b8d4..1212c4b1 100644
--- a/include/d/actor/d_a_obj_doguu_demo.h
+++ b/include/d/actor/d_a_obj_doguu_demo.h
@@ -5,10 +5,10 @@
class daObjDoguuD_c : public fopAc_ac_c {
public:
- void _create() {}
- void _delete() {}
- void _draw() {}
- void _execute() {}
+ inline s32 _create();
+ inline BOOL _delete();
+ inline BOOL _draw();
+ inline BOOL _execute();
void CreateHeap();
void CreateInit();
diff --git a/include/d/actor/d_a_obj_dragonhead.h b/include/d/actor/d_a_obj_dragonhead.h
index 88978a43..2c9c8cb5 100644
--- a/include/d/actor/d_a_obj_dragonhead.h
+++ b/include/d/actor/d_a_obj_dragonhead.h
@@ -5,10 +5,10 @@
class daObjDragonhead_c : public fopAc_ac_c {
public:
- void _create() {}
- void _delete() {}
- void _draw() {}
- void _execute() {}
+ inline s32 _create();
+ inline BOOL _delete();
+ inline BOOL _draw();
+ inline BOOL _execute();
void CreateInit();
void set_mtx();
diff --git a/include/d/actor/d_a_obj_drift.h b/include/d/actor/d_a_obj_drift.h
index b21b9c6f..24243a68 100644
--- a/include/d/actor/d_a_obj_drift.h
+++ b/include/d/actor/d_a_obj_drift.h
@@ -10,12 +10,12 @@ namespace daObjDrift {
void prm_get_type() const {}
void CreateHeap();
- void Create();
+ s32 Create();
void Mthd_Create();
void make_flower();
void calc_flower_param(cXyz*, csXyz*);
void set_flower_current();
- void Delete();
+ BOOL Delete();
void Mthd_Delete();
void mode_wait_init();
void mode_wait();
@@ -26,7 +26,7 @@ namespace daObjDrift {
void rideCB(dBgW*, fopAc_ac_c*, fopAc_ac_c*);
void set_current();
void Execute(float(**)[3][4]);
- void Draw();
+ BOOL Draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_ebomzo.h b/include/d/actor/d_a_obj_ebomzo.h
index f716e03c..80cf5bc9 100644
--- a/include/d/actor/d_a_obj_ebomzo.h
+++ b/include/d/actor/d_a_obj_ebomzo.h
@@ -9,9 +9,9 @@ namespace daObjEbomzo {
void prm_get_swSave() const {}
void CreateHeap();
- void Create();
+ s32 Create();
void Mthd_Create();
- void Delete();
+ BOOL Delete();
void Mthd_Delete();
void set_mtx();
void init_mtx();
@@ -19,7 +19,7 @@ namespace daObjEbomzo {
void demo();
void fall();
void Execute(float(**)[3][4]);
- void Draw();
+ BOOL Draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_eff.h b/include/d/actor/d_a_obj_eff.h
index ae3014a6..5d0bf3e2 100644
--- a/include/d/actor/d_a_obj_eff.h
+++ b/include/d/actor/d_a_obj_eff.h
@@ -29,7 +29,7 @@ namespace daObjEff {
void eff_set_pinecone_smoke();
void eff_set_woodBox_smoke();
void eff_set();
- void _create();
+ s32 _create();
void remove_barrel_smoke();
void remove_stool_smoke();
void remove_skull_smoke();
@@ -37,7 +37,7 @@ namespace daObjEff {
void remove_pinecone_smoke();
void remove_woodBox_smoke();
void remove();
- void _delete();
+ BOOL _delete();
void die_barrel_smoke();
void die_stool_smoke();
void die_skull_smoke();
@@ -45,7 +45,7 @@ namespace daObjEff {
void die_pinecone_smoke();
void die_woodBox_smoke();
void die();
- void _execute();
+ BOOL _execute();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_ekskz.h b/include/d/actor/d_a_obj_ekskz.h
index 56c22e86..6af704c0 100644
--- a/include/d/actor/d_a_obj_ekskz.h
+++ b/include/d/actor/d_a_obj_ekskz.h
@@ -14,14 +14,14 @@ namespace daObjEkskz {
void prm_get_swSave() const {}
void CreateHeap();
- void Create();
+ s32 Create();
void Mthd_Create();
- void Delete();
+ BOOL Delete();
void Mthd_Delete();
void set_mtx();
void init_mtx();
void Execute(float(**)[3][4]);
- void Draw();
+ BOOL Draw();
public:
/* 0x000 */ dBgS_MoveBgActor parent;
diff --git a/include/d/actor/d_a_obj_eskban.h b/include/d/actor/d_a_obj_eskban.h
index 749f1a95..4b6dcb93 100644
--- a/include/d/actor/d_a_obj_eskban.h
+++ b/include/d/actor/d_a_obj_eskban.h
@@ -9,9 +9,9 @@ namespace daObjEskban {
void prm_get_swSave() const {}
void CreateHeap();
- void Create();
+ s32 Create();
void Mthd_Create();
- void Delete();
+ BOOL Delete();
void Mthd_Delete();
void set_mtx();
void init_mtx();
@@ -19,7 +19,7 @@ namespace daObjEskban {
void eff_b_break(unsigned short);
void daObjEskban_effect_set();
void Execute(float(**)[3][4]);
- void Draw();
+ BOOL Draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_ferris.h b/include/d/actor/d_a_obj_ferris.h
index 3a0fae44..1e7588c9 100644
--- a/include/d/actor/d_a_obj_ferris.h
+++ b/include/d/actor/d_a_obj_ferris.h
@@ -14,8 +14,8 @@ namespace daObjFerris {
void solidHeapCB(fopAc_ac_c*);
void create_heap();
void ride_call_back(dBgW*, fopAc_ac_c*, fopAc_ac_c*);
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void set_mtx(int);
void init_mtx();
void now_event(short);
@@ -25,8 +25,8 @@ namespace daObjFerris {
void rot_mng();
void set_collision();
void make_lean();
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_figure.h b/include/d/actor/d_a_obj_figure.h
index aafea5d7..0097a875 100644
--- a/include/d/actor/d_a_obj_figure.h
+++ b/include/d/actor/d_a_obj_figure.h
@@ -16,12 +16,12 @@ public:
void isDispFigure() {}
void setResFlag(unsigned char) {}
- void _create();
+ s32 _create();
void createHeap();
void createInit();
- void _delete();
- void _draw();
- void _execute();
+ BOOL _delete();
+ BOOL _draw();
+ BOOL _execute();
void executeNormal();
void eventMove();
void privateCut();
diff --git a/include/d/actor/d_a_obj_firewall.h b/include/d/actor/d_a_obj_firewall.h
index 62dfb75b..41cb02d2 100644
--- a/include/d/actor/d_a_obj_firewall.h
+++ b/include/d/actor/d_a_obj_firewall.h
@@ -20,8 +20,8 @@ public:
void set_pl_se();
void setup_burn_up();
void setup_put_the_fire_out();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void wait_act_proc();
void wait2_act_proc();
void wait3_act_proc();
@@ -29,8 +29,8 @@ public:
void demo_end_wait_act_proc();
void burn_wait_act_proc();
void retire_act_proc();
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_flame.h b/include/d/actor/d_a_obj_flame.h
index 7c0bd2ca..75b1ab2b 100644
--- a/include/d/actor/d_a_obj_flame.h
+++ b/include/d/actor/d_a_obj_flame.h
@@ -10,10 +10,10 @@
namespace daObjFlame {
class Act_c : public fopAc_ac_c {
public:
- void _create() {}
- void _delete() {}
- void _draw() {}
- void _execute() {}
+ inline s32 _create();
+ inline BOOL _delete();
+ inline BOOL _draw();
+ inline BOOL _execute();
void _is_delete() {}
void attr_base() const {}
void attr_scl() const {}
diff --git a/include/d/actor/d_a_obj_ftree.h b/include/d/actor/d_a_obj_ftree.h
index dbdfc856..c135db88 100644
--- a/include/d/actor/d_a_obj_ftree.h
+++ b/include/d/actor/d_a_obj_ftree.h
@@ -77,11 +77,11 @@ namespace daObjFtree {
void solidHeapCB(fopAc_ac_c*);
void NodeCallBack_Effect(J3DNode*, int);
void create_heap();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void set_mtx();
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
public:
/* 0x290 */ void* m290;
diff --git a/include/d/actor/d_a_obj_gaship.h b/include/d/actor/d_a_obj_gaship.h
index 5b4b46ae..874c73e1 100644
--- a/include/d/actor/d_a_obj_gaship.h
+++ b/include/d/actor/d_a_obj_gaship.h
@@ -9,11 +9,11 @@ namespace daObjGaship {
void birth_flag();
void solidHeapCB(fopAc_ac_c*);
void create_heap();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void set_mtx();
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_gaship2.h b/include/d/actor/d_a_obj_gaship2.h
index 344f9a10..1e5d556b 100644
--- a/include/d/actor/d_a_obj_gaship2.h
+++ b/include/d/actor/d_a_obj_gaship2.h
@@ -8,11 +8,11 @@ namespace daObjGaship2 {
public:
void solidHeapCB(fopAc_ac_c*);
void create_heap();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void set_mtx();
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_gnnbtltaki.h b/include/d/actor/d_a_obj_gnnbtltaki.h
index 1bdeacbb..62d1dbc3 100644
--- a/include/d/actor/d_a_obj_gnnbtltaki.h
+++ b/include/d/actor/d_a_obj_gnnbtltaki.h
@@ -7,11 +7,11 @@ class daObjGnnbtaki_c : public fopAc_ac_c {
public:
void solidHeapCB(fopAc_ac_c*);
void create_heap();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void init_mtx();
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_gnndemotakie.h b/include/d/actor/d_a_obj_gnndemotakie.h
index c62af77b..ddc13101 100644
--- a/include/d/actor/d_a_obj_gnndemotakie.h
+++ b/include/d/actor/d_a_obj_gnndemotakie.h
@@ -7,11 +7,11 @@ class daObjGnntakie_c : public fopAc_ac_c {
public:
void solidHeapCB(fopAc_ac_c*);
void create_heap();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void init_mtx();
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_gnndemotakis.h b/include/d/actor/d_a_obj_gnndemotakis.h
index be874af0..e8de8610 100644
--- a/include/d/actor/d_a_obj_gnndemotakis.h
+++ b/include/d/actor/d_a_obj_gnndemotakis.h
@@ -7,11 +7,11 @@ class daObjGnntakis_c : public fopAc_ac_c {
public:
void solidHeapCB(fopAc_ac_c*);
void create_heap();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void init_mtx();
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_gryw00.h b/include/d/actor/d_a_obj_gryw00.h
index 476a4ab4..b8af598f 100644
--- a/include/d/actor/d_a_obj_gryw00.h
+++ b/include/d/actor/d_a_obj_gryw00.h
@@ -14,9 +14,9 @@ public:
void particle_delete();
void set_se();
void CreateHeap();
- void Create();
+ s32 Create();
void Mthd_Create();
- void Delete();
+ BOOL Delete();
void Mthd_Delete();
void switch_wait_act_proc();
void spread_water_face_act_proc();
@@ -24,7 +24,7 @@ public:
void anime_loop_start_wait_act_proc();
void high_water_level_act_proc();
void Execute(float(**)[3][4]);
- void Draw();
+ BOOL Draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_gtaki.h b/include/d/actor/d_a_obj_gtaki.h
index 0e049ef6..ff517609 100644
--- a/include/d/actor/d_a_obj_gtaki.h
+++ b/include/d/actor/d_a_obj_gtaki.h
@@ -5,10 +5,10 @@
class daObjGtaki_c : public fopAc_ac_c {
public:
- void _create() {}
- void _delete() {}
- void _draw() {}
- void _execute() {}
+ inline s32 _create();
+ inline BOOL _delete();
+ inline BOOL _draw();
+ inline BOOL _execute();
void set_effect() {}
void setDummyTexture();
diff --git a/include/d/actor/d_a_obj_hami2.h b/include/d/actor/d_a_obj_hami2.h
index 56f2062d..cd7a6b77 100644
--- a/include/d/actor/d_a_obj_hami2.h
+++ b/include/d/actor/d_a_obj_hami2.h
@@ -9,9 +9,9 @@ namespace daObjHami2 {
void prm_get_swSave() const {}
void CreateHeap();
- void Create();
+ s32 Create();
void Mthd_Create();
- void Delete();
+ BOOL Delete();
void Mthd_Delete();
void set_mtx();
void init_mtx();
@@ -22,7 +22,7 @@ namespace daObjHami2 {
void daObjHami2_close_demo_wait();
void daObjHami2_close_demo();
void Execute(float(**)[3][4]);
- void Draw();
+ BOOL Draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_hami3.h b/include/d/actor/d_a_obj_hami3.h
index 4e7e3bea..3a767750 100644
--- a/include/d/actor/d_a_obj_hami3.h
+++ b/include/d/actor/d_a_obj_hami3.h
@@ -11,9 +11,9 @@ namespace daObjHami3 {
void prm_get_swSave2() const {}
void CreateHeap();
- void Create();
+ s32 Create();
void Mthd_Create();
- void Delete();
+ BOOL Delete();
void Mthd_Delete();
void set_mtx();
void init_mtx();
@@ -24,7 +24,7 @@ namespace daObjHami3 {
void daObjHami3_close_demo_wait();
void daObjHami3_close_demo();
void Execute(float(**)[3][4]);
- void Draw();
+ BOOL Draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_hami4.h b/include/d/actor/d_a_obj_hami4.h
index da2416b1..a459cc41 100644
--- a/include/d/actor/d_a_obj_hami4.h
+++ b/include/d/actor/d_a_obj_hami4.h
@@ -5,10 +5,10 @@
class daObjHami4_c : public fopAc_ac_c {
public:
- void _create() {}
- void _delete() {}
- void _draw() {}
- void _execute() {}
+ inline s32 _create();
+ inline BOOL _delete();
+ inline BOOL _draw();
+ inline BOOL _execute();
void prm_get_swSave() const {}
void CreateHeap();
diff --git a/include/d/actor/d_a_obj_hat.h b/include/d/actor/d_a_obj_hat.h
index 7938e0cd..f19aa8e0 100644
--- a/include/d/actor/d_a_obj_hat.h
+++ b/include/d/actor/d_a_obj_hat.h
@@ -5,12 +5,12 @@
class daObjHat_c : public fopAc_ac_c {
public:
- void _create();
+ s32 _create();
void createHeap();
void createInit();
- void _delete();
- void _draw();
- void _execute();
+ BOOL _delete();
+ BOOL _draw();
+ BOOL _execute();
void executeNormal();
void getPrmHatNo();
void setMtx();
diff --git a/include/d/actor/d_a_obj_hbrf1.h b/include/d/actor/d_a_obj_hbrf1.h
index 722cd465..3fc08e1c 100644
--- a/include/d/actor/d_a_obj_hbrf1.h
+++ b/include/d/actor/d_a_obj_hbrf1.h
@@ -11,9 +11,9 @@ namespace daObjHbrf1 {
void prm_get_swSave() const {}
void CreateHeap();
- void Create();
+ s32 Create();
void Mthd_Create();
- void Delete();
+ BOOL Delete();
void Mthd_Delete();
void set_mtx();
void init_mtx();
@@ -26,7 +26,7 @@ namespace daObjHbrf1 {
void daObjHbrf1_down_demo_timer();
void daObjHbrf1_down_demo();
void Execute(float(**)[3][4]);
- void Draw();
+ BOOL Draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_hcbh.h b/include/d/actor/d_a_obj_hcbh.h
index 78661fa9..525b10ca 100644
--- a/include/d/actor/d_a_obj_hcbh.h
+++ b/include/d/actor/d_a_obj_hcbh.h
@@ -21,12 +21,12 @@ public:
void co_hitCallback(fopAc_ac_c*, dCcD_GObjInf*, fopAc_ac_c*, dCcD_GObjInf*);
void particle_set();
void make_item();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void wait_act_proc();
void fall_act_proc();
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_hha.h b/include/d/actor/d_a_obj_hha.h
index 24a25f9b..5ce63ce8 100644
--- a/include/d/actor/d_a_obj_hha.h
+++ b/include/d/actor/d_a_obj_hha.h
@@ -9,8 +9,8 @@ public:
void solidHeapCB(fopAc_ac_c*);
void create_heap();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void set_tex(float, float, int);
void init_mtx();
void init_co();
@@ -21,8 +21,8 @@ public:
void water_manager();
void part_manager();
void ygush_manager();
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_hlift.h b/include/d/actor/d_a_obj_hlift.h
index 02a8e59f..ebad7a15 100644
--- a/include/d/actor/d_a_obj_hlift.h
+++ b/include/d/actor/d_a_obj_hlift.h
@@ -12,9 +12,9 @@ namespace daObjHlift {
void prm_get_swSave() const {}
void CreateHeap();
- void Create();
+ s32 Create();
void Mthd_Create();
- void Delete();
+ BOOL Delete();
void Mthd_Delete();
void mode_lower_init();
void mode_lower();
@@ -34,7 +34,7 @@ namespace daObjHlift {
void chk_demo_end();
void se_whole();
void Execute(float(**)[3][4]);
- void Draw();
+ BOOL Draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_homen.h b/include/d/actor/d_a_obj_homen.h
index a8eb3a73..4a0c3a35 100644
--- a/include/d/actor/d_a_obj_homen.h
+++ b/include/d/actor/d_a_obj_homen.h
@@ -16,8 +16,8 @@ namespace daObjHomen {
void solidHeapCB(fopAc_ac_c*);
void create_heap();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void set_mtx();
void init_mtx();
void exe_event();
@@ -42,8 +42,8 @@ namespace daObjHomen {
void set_co_collision();
void set_at_collision();
void adjust_hookshot();
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_hsehi1.h b/include/d/actor/d_a_obj_hsehi1.h
index e0752aad..276d6b3b 100644
--- a/include/d/actor/d_a_obj_hsehi1.h
+++ b/include/d/actor/d_a_obj_hsehi1.h
@@ -29,7 +29,7 @@ public:
void drawStart();
void setBaseMtx();
void createHeap();
- void create();
+ s32 create();
void init();
void action(void*);
void setAction(int (daObj_hsh_c::*)(void*), void*);
@@ -59,8 +59,8 @@ public:
void talk(int);
void getMsg();
void next_msgStatus(unsigned long*);
- void execute();
- void draw();
+ BOOL execute();
+ BOOL draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_ice.h b/include/d/actor/d_a_obj_ice.h
index c083d3b7..fe4d1f35 100644
--- a/include/d/actor/d_a_obj_ice.h
+++ b/include/d/actor/d_a_obj_ice.h
@@ -16,12 +16,12 @@ public:
void solidHeapCB(fopAc_ac_c*);
void create_heap();
void tg_hitCallback(fopAc_ac_c*, dCcD_GObjInf*, fopAc_ac_c*, dCcD_GObjInf*);
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void wait_act_proc();
void fade_out_retire_act_proc();
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_iceisland.h b/include/d/actor/d_a_obj_iceisland.h
index 6ec323ce..19c7065f 100644
--- a/include/d/actor/d_a_obj_iceisland.h
+++ b/include/d/actor/d_a_obj_iceisland.h
@@ -5,10 +5,10 @@
class daObjIceisland_c : public fopAc_ac_c {
public:
- void _create() {}
- void _delete() {}
- void _draw() {}
- void _execute() {}
+ inline s32 _create();
+ inline BOOL _delete();
+ inline BOOL _draw();
+ inline BOOL _execute();
void CreateHeap();
void daObjIceisland_particle_set();
diff --git a/include/d/actor/d_a_obj_ikada.h b/include/d/actor/d_a_obj_ikada.h
index b627f24e..9a234e15 100644
--- a/include/d/actor/d_a_obj_ikada.h
+++ b/include/d/actor/d_a_obj_ikada.h
@@ -69,14 +69,14 @@ public:
void modeStopBombTerryInit();
void modeStopBombTerry();
void epProc();
- void _execute();
+ BOOL _execute();
void debugDraw();
- void _draw();
+ BOOL _draw();
void getArg();
void createInit();
void _createHeap();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
public:
/* 0x0290 */ u32 mType;
diff --git a/include/d/actor/d_a_obj_jump.h b/include/d/actor/d_a_obj_jump.h
index 19eaa891..a78475a0 100644
--- a/include/d/actor/d_a_obj_jump.h
+++ b/include/d/actor/d_a_obj_jump.h
@@ -20,9 +20,9 @@ namespace daObjJump {
void prm_get_type() const {}
void CreateHeap();
- void Create();
+ s32 Create();
void Mthd_Create();
- void Delete();
+ BOOL Delete();
void Mthd_Delete();
void set_mtx();
void init_mtx();
@@ -44,7 +44,7 @@ namespace daObjJump {
void mode_u_w_init();
void mode_u_w();
void Execute(float(**)[3][4]);
- void Draw();
+ BOOL Draw();
public:
/* 0x290 */ u8 m290[0x336 - 0x290];
diff --git a/include/d/actor/d_a_obj_kanat.h b/include/d/actor/d_a_obj_kanat.h
index 5c96b10d..39492ebd 100644
--- a/include/d/actor/d_a_obj_kanat.h
+++ b/include/d/actor/d_a_obj_kanat.h
@@ -9,14 +9,14 @@ namespace daObjKanat {
void prm_get_swSave() const {}
void CreateHeap();
- void Create();
+ s32 Create();
void Mthd_Create();
- void Delete();
+ BOOL Delete();
void Mthd_Delete();
void set_mtx();
void init_mtx();
void Execute(float(**)[3][4]);
- void Draw();
+ BOOL Draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_kanoke.h b/include/d/actor/d_a_obj_kanoke.h
index 5d781e0b..cd552d02 100644
--- a/include/d/actor/d_a_obj_kanoke.h
+++ b/include/d/actor/d_a_obj_kanoke.h
@@ -5,12 +5,12 @@
class daObjKanoke_c : public fopAc_ac_c {
public:
- void _create();
+ s32 _create();
void createHeap();
void createInit();
- void _delete();
- void _draw();
- void _execute();
+ BOOL _delete();
+ BOOL _draw();
+ BOOL _execute();
void executeNormal();
void executeYureYoko();
void executeOpenYoko();
diff --git a/include/d/actor/d_a_obj_ladder.h b/include/d/actor/d_a_obj_ladder.h
index 60492903..1be60b9d 100644
--- a/include/d/actor/d_a_obj_ladder.h
+++ b/include/d/actor/d_a_obj_ladder.h
@@ -11,9 +11,9 @@ namespace daObjLadder {
void prm_get_type() const {}
void CreateHeap();
- void Create();
+ s32 Create();
void Mthd_Create();
- void Delete();
+ BOOL Delete();
void Mthd_Delete();
void demo_end_reset();
void mode_wait_init();
@@ -29,7 +29,7 @@ namespace daObjLadder {
void set_mtx();
void init_mtx();
void Execute(float(**)[3][4]);
- void Draw();
+ BOOL Draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_leaves.h b/include/d/actor/d_a_obj_leaves.h
index 194942f5..83b23438 100644
--- a/include/d/actor/d_a_obj_leaves.h
+++ b/include/d/actor/d_a_obj_leaves.h
@@ -17,14 +17,14 @@ public:
void solidHeapCB(fopAc_ac_c*);
void create_heap();
void tg_hitCallback(fopAc_ac_c*, dCcD_GObjInf*, fopAc_ac_c*, dCcD_GObjInf*);
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void wait_proc();
void alpha_calc_start_wait_proc();
void item_set_wait_proc();
void retire_wait_proc();
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_light.h b/include/d/actor/d_a_obj_light.h
index 30355af6..5de5b30f 100644
--- a/include/d/actor/d_a_obj_light.h
+++ b/include/d/actor/d_a_obj_light.h
@@ -10,8 +10,8 @@ namespace daObjLight {
void create_heap();
void init_collision();
void set_collision();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void set_fire(int);
void draw_fire();
void exe_fire();
@@ -23,8 +23,8 @@ namespace daObjLight {
void renew_angle();
void control_light();
void control_treasure();
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_lpalm.h b/include/d/actor/d_a_obj_lpalm.h
index d9408010..4f8ef848 100644
--- a/include/d/actor/d_a_obj_lpalm.h
+++ b/include/d/actor/d_a_obj_lpalm.h
@@ -7,10 +7,10 @@
class daObjLpalm_c : public fopAc_ac_c {
public:
- void _create() {}
- void _delete() {}
- void _draw() {}
- void _execute() {}
+ inline s32 _create();
+ inline BOOL _delete();
+ inline BOOL _draw();
+ inline BOOL _execute();
void attr() const {}
void set_mtx() {}
diff --git a/include/d/actor/d_a_obj_magmarock.h b/include/d/actor/d_a_obj_magmarock.h
index d9d3880e..357a6ed0 100644
--- a/include/d/actor/d_a_obj_magmarock.h
+++ b/include/d/actor/d_a_obj_magmarock.h
@@ -7,10 +7,10 @@ namespace daObjMagmarock {
class Act_c : public fopAc_ac_c {
public:
void MeltDownRequest() {}
- void _create() {}
- void _delete() {}
- void _draw() {}
- void _execute() {}
+ inline s32 _create();
+ inline BOOL _delete();
+ inline BOOL _draw();
+ inline BOOL _execute();
void checkProcess(void (daObjMagmarock::Act_c::*)()) {}
void setProcess(void (daObjMagmarock::Act_c::*)()) {}
diff --git a/include/d/actor/d_a_obj_majyuu_door.h b/include/d/actor/d_a_obj_majyuu_door.h
index a39ee89b..a5e97ea5 100644
--- a/include/d/actor/d_a_obj_majyuu_door.h
+++ b/include/d/actor/d_a_obj_majyuu_door.h
@@ -11,16 +11,16 @@ public:
void _createHeap();
void getArg();
void CreateInit();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void setCollision();
void modeWaitInit();
void modeWait();
void smoke_set();
void modeDeleteInit();
void modeDelete();
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_mkie.h b/include/d/actor/d_a_obj_mkie.h
index bd8317fe..b3e36584 100644
--- a/include/d/actor/d_a_obj_mkie.h
+++ b/include/d/actor/d_a_obj_mkie.h
@@ -23,9 +23,9 @@ namespace daObjMkie {
void CreateHeap();
void init_cc();
void set_cc_pos();
- void Create();
+ s32 Create();
void Mthd_Create();
- void Delete();
+ BOOL Delete();
void Mthd_Delete();
void set_mtx();
void init_mtx();
@@ -41,7 +41,7 @@ namespace daObjMkie {
void mode_demo();
void mode_proc_call();
void Execute(float(**)[3][4]);
- void Draw();
+ BOOL Draw();
public:
/* 0x290 */ u8 m290[0xF58 - 0x290];
diff --git a/include/d/actor/d_a_obj_mkiek.h b/include/d/actor/d_a_obj_mkiek.h
index 8652ded6..4d89450b 100644
--- a/include/d/actor/d_a_obj_mkiek.h
+++ b/include/d/actor/d_a_obj_mkiek.h
@@ -10,9 +10,9 @@ namespace daObjMkiek {
void prm_get_swSave() const {}
void CreateHeap();
- void Create();
+ s32 Create();
void Mthd_Create();
- void Delete();
+ BOOL Delete();
void Mthd_Delete();
void set_mtx();
void init_mtx();
@@ -20,7 +20,7 @@ namespace daObjMkiek {
void demo_wait();
void demo();
void Execute(float(**)[3][4]);
- void Draw();
+ BOOL Draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_mmrr.h b/include/d/actor/d_a_obj_mmrr.h
index d0cf1357..2eda0eb9 100644
--- a/include/d/actor/d_a_obj_mmrr.h
+++ b/include/d/actor/d_a_obj_mmrr.h
@@ -17,16 +17,16 @@ namespace daObjMmrr {
void set_cc_rec_pos();
void set_cc_trans_pos();
void set_cull();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void set_mtx();
void init_mtx();
void chk_light();
void eff_start();
void eff_stop();
void eff_remove();
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
public:
/* 0x290 */ u8 m290[0xBF8 - 0x290];
diff --git a/include/d/actor/d_a_obj_msdan_sub.h b/include/d/actor/d_a_obj_msdan_sub.h
index a5f4d24e..8c595227 100644
--- a/include/d/actor/d_a_obj_msdan_sub.h
+++ b/include/d/actor/d_a_obj_msdan_sub.h
@@ -11,14 +11,14 @@ namespace daObjMsdanSub {
void prm_get_swSave() const {}
void CreateHeap();
- void Create();
+ s32 Create();
void Mthd_Create();
- void Delete();
+ BOOL Delete();
void Mthd_Delete();
void set_mtx();
void init_mtx();
void Execute(float(**)[3][4]);
- void Draw();
+ BOOL Draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_msdan_sub2.h b/include/d/actor/d_a_obj_msdan_sub2.h
index c124d94a..84565949 100644
--- a/include/d/actor/d_a_obj_msdan_sub2.h
+++ b/include/d/actor/d_a_obj_msdan_sub2.h
@@ -10,14 +10,14 @@ namespace daObjMsdanSub2 {
void prm_get_swSave() const {}
void CreateHeap();
- void Create();
+ s32 Create();
void Mthd_Create();
- void Delete();
+ BOOL Delete();
void Mthd_Delete();
void set_mtx();
void init_mtx();
void Execute(float(**)[3][4]);
- void Draw();
+ BOOL Draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_mshokki.h b/include/d/actor/d_a_obj_mshokki.h
index b16d5c62..5657503e 100644
--- a/include/d/actor/d_a_obj_mshokki.h
+++ b/include/d/actor/d_a_obj_mshokki.h
@@ -15,10 +15,10 @@ public:
void co_hitCallback(fopAc_ac_c*, dCcD_GObjInf*, fopAc_ac_c*, dCcD_GObjInf*);
void break_proc();
void set_se();
- void _create();
- void _delete();
- void _execute();
- void _draw();
+ s32 _create();
+ BOOL _delete();
+ BOOL _execute();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_mtest.h b/include/d/actor/d_a_obj_mtest.h
index 187b53ec..3e624092 100644
--- a/include/d/actor/d_a_obj_mtest.h
+++ b/include/d/actor/d_a_obj_mtest.h
@@ -13,14 +13,14 @@ namespace daObjMtest {
void chk_appear();
void CreateHeap();
- void Create();
+ s32 Create();
void Mthd_Create();
- void Delete();
+ BOOL Delete();
void Mthd_Delete();
void set_mtx();
void init_mtx();
void Execute(float(**)[3][4]);
- void Draw();
+ BOOL Draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_nest.h b/include/d/actor/d_a_obj_nest.h
index adbba0c2..ae03180d 100644
--- a/include/d/actor/d_a_obj_nest.h
+++ b/include/d/actor/d_a_obj_nest.h
@@ -8,9 +8,9 @@ namespace daObjNest {
class Act_c : public fopAc_ac_c {
public:
void CreateHeap();
- void Create();
+ s32 Create();
void Mthd_Create();
- void Delete();
+ BOOL Delete();
void Mthd_Delete();
void set_mtx();
void init_mtx();
@@ -18,7 +18,7 @@ namespace daObjNest {
void vib_set(float);
void vib_proc();
void Execute(float(**)[3][4]);
- void Draw();
+ BOOL Draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_ohatch.h b/include/d/actor/d_a_obj_ohatch.h
index 9456175f..f05a3984 100644
--- a/include/d/actor/d_a_obj_ohatch.h
+++ b/include/d/actor/d_a_obj_ohatch.h
@@ -11,15 +11,15 @@ public:
void init_mtx();
void solidHeapCB(fopAc_ac_c*);
void create_heap();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void close_wait_act_proc();
void tremor_act_proc();
void open_act_proc();
void vibrate_act_proc();
void open_wait_act_proc();
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_ojtree.h b/include/d/actor/d_a_obj_ojtree.h
index df0adb28..d65ba030 100644
--- a/include/d/actor/d_a_obj_ojtree.h
+++ b/include/d/actor/d_a_obj_ojtree.h
@@ -7,14 +7,14 @@ namespace daObjOjtree {
class Act_c : public fopAc_ac_c {
public:
void CreateHeap();
- void Create();
+ s32 Create();
void Mthd_Create();
- void Delete();
+ BOOL Delete();
void Mthd_Delete();
void set_mtx();
void init_mtx();
void Execute(float(**)[3][4]);
- void Draw();
+ BOOL Draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_ospbox.h b/include/d/actor/d_a_obj_ospbox.h
index 55866118..8c815b28 100644
--- a/include/d/actor/d_a_obj_ospbox.h
+++ b/include/d/actor/d_a_obj_ospbox.h
@@ -10,9 +10,9 @@ namespace daObjOspbox {
void prm_get_spec() const {}
void CreateHeap();
- void Create();
+ s32 Create();
void Mthd_Create();
- void Delete();
+ BOOL Delete();
void Mthd_Delete();
void set_mtx();
void init_mtx();
@@ -22,7 +22,7 @@ namespace daObjOspbox {
void set_ground();
void init_ground();
void Execute(float(**)[3][4]);
- void Draw();
+ BOOL Draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_otble.h b/include/d/actor/d_a_obj_otble.h
index c99118f6..7e766cfc 100644
--- a/include/d/actor/d_a_obj_otble.h
+++ b/include/d/actor/d_a_obj_otble.h
@@ -6,13 +6,13 @@
namespace daObj_Otble {
class Act_c : public fopAc_ac_c {
public:
- void _create() {}
- void _delete() {}
+ inline s32 _create();
+ inline BOOL _delete();
void attr() const {}
void set_mtx();
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
void _createHeap();
void CreateInit();
diff --git a/include/d/actor/d_a_obj_pbco.h b/include/d/actor/d_a_obj_pbco.h
index 80faff1c..465da043 100644
--- a/include/d/actor/d_a_obj_pbco.h
+++ b/include/d/actor/d_a_obj_pbco.h
@@ -5,10 +5,10 @@
class daObj_Pbco_c : public fopAc_ac_c {
public:
- void _create() {}
- void _delete() {}
- void _draw() {}
- void _execute() {}
+ inline s32 _create();
+ inline BOOL _delete();
+ inline BOOL _draw();
+ inline BOOL _execute();
void set_mtx();
void CreateHeap();
diff --git a/include/d/actor/d_a_obj_pbka.h b/include/d/actor/d_a_obj_pbka.h
index 8ede2711..1a8912b4 100644
--- a/include/d/actor/d_a_obj_pbka.h
+++ b/include/d/actor/d_a_obj_pbka.h
@@ -5,10 +5,10 @@
class daObjPbka_c : public fopAc_ac_c {
public:
- void _create() {}
- void _delete() {}
- void _draw() {}
- void _execute() {}
+ inline s32 _create();
+ inline BOOL _delete();
+ inline BOOL _draw();
+ inline BOOL _execute();
void CreateInit();
void set_mtx();
diff --git a/include/d/actor/d_a_obj_pfall.h b/include/d/actor/d_a_obj_pfall.h
index cf154b9e..60fd7fe6 100644
--- a/include/d/actor/d_a_obj_pfall.h
+++ b/include/d/actor/d_a_obj_pfall.h
@@ -12,8 +12,8 @@ public:
void set_mtx();
void CreateHeap();
void CreateInit();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void cutProc();
void cutWaitStart(int);
void cutWaitProc(int);
@@ -26,9 +26,9 @@ public:
void mode_event_init();
void mode_event();
void mode_proc_call();
- void _execute();
+ BOOL _execute();
void nz_draw();
- void _draw();
+ BOOL _draw();
public:
/* 0x290 */ void* m290;
diff --git a/include/d/actor/d_a_obj_pirateship.h b/include/d/actor/d_a_obj_pirateship.h
index a8252658..806fa402 100644
--- a/include/d/actor/d_a_obj_pirateship.h
+++ b/include/d/actor/d_a_obj_pirateship.h
@@ -6,10 +6,10 @@
namespace daObjPirateship {
class Act_c : public fopAc_ac_c {
public:
- void _create() {}
- void _delete() {}
- void _draw() {}
- void _execute() {}
+ inline s32 _create();
+ inline BOOL _delete();
+ inline BOOL _draw();
+ inline BOOL _execute();
void getKajiID() {}
void set_mtx();
@@ -20,10 +20,10 @@ namespace daObjPirateship {
void CreateWave();
void SetWave();
void DeleteWave();
- void Create();
+ s32 Create();
void Execute(float(**)[3][4]);
- void Draw();
- void Delete();
+ BOOL Draw();
+ BOOL Delete();
void demo_move();
public:
diff --git a/include/d/actor/d_a_obj_plant.h b/include/d/actor/d_a_obj_plant.h
index 4f4df638..18c1311f 100644
--- a/include/d/actor/d_a_obj_plant.h
+++ b/include/d/actor/d_a_obj_plant.h
@@ -5,10 +5,10 @@
class daObjPlant_c : public fopAc_ac_c {
public:
- void _create() {}
- void _delete() {}
- void _draw() {}
- void _execute() {}
+ inline s32 _create();
+ inline BOOL _delete();
+ inline BOOL _draw();
+ inline BOOL _execute();
void CreateHeap();
void CreateInit();
diff --git a/include/d/actor/d_a_obj_quake.h b/include/d/actor/d_a_obj_quake.h
index 1577561f..4d313ae5 100644
--- a/include/d/actor/d_a_obj_quake.h
+++ b/include/d/actor/d_a_obj_quake.h
@@ -5,10 +5,10 @@
class daObjQuake_c : public fopAc_ac_c {
public:
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void _is_delete();
- void _execute();
+ BOOL _execute();
void getPrmType();
void getPrmSch();
void getPrmPower();
diff --git a/include/d/actor/d_a_obj_rcloud.h b/include/d/actor/d_a_obj_rcloud.h
index 87f8bafc..e44d5e47 100644
--- a/include/d/actor/d_a_obj_rcloud.h
+++ b/include/d/actor/d_a_obj_rcloud.h
@@ -12,15 +12,15 @@ public:
void init_mtx();
void solidHeapCB(fopAc_ac_c*);
void create_heap();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void wait_act_proc();
void clouds_lift_start_wait_act_proc();
void clouds_lift_act_proc();
void setup_action(int);
- void _execute();
+ BOOL _execute();
void setTexMtx();
- void _draw();
+ BOOL _draw();
public:
/* 0x290 */ request_of_phase_process_class mPhsBVkumo;
diff --git a/include/d/actor/d_a_obj_rflw.h b/include/d/actor/d_a_obj_rflw.h
index 54d3d990..3932eace 100644
--- a/include/d/actor/d_a_obj_rflw.h
+++ b/include/d/actor/d_a_obj_rflw.h
@@ -5,10 +5,10 @@
class daObjRflw_c : public fopAc_ac_c {
public:
- void _create() {}
- void _delete() {}
- void _draw() {}
- void _execute() {}
+ inline s32 _create();
+ inline BOOL _delete();
+ inline BOOL _draw();
+ inline BOOL _execute();
void CreateHeap();
void CreateInit();
diff --git a/include/d/actor/d_a_obj_rforce.h b/include/d/actor/d_a_obj_rforce.h
index 85665c74..2722b55f 100644
--- a/include/d/actor/d_a_obj_rforce.h
+++ b/include/d/actor/d_a_obj_rforce.h
@@ -8,11 +8,11 @@ namespace daObjRforce {
public:
void solidHeapCB(fopAc_ac_c*);
void create_heap();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void set_mtx();
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_roten.h b/include/d/actor/d_a_obj_roten.h
index ce8add7c..e1ce58b7 100644
--- a/include/d/actor/d_a_obj_roten.h
+++ b/include/d/actor/d_a_obj_roten.h
@@ -5,10 +5,10 @@
class daObj_Roten_c : public fopAc_ac_c {
public:
- void _create() {}
- void _delete() {}
- void _draw() {}
- void _execute() {}
+ inline s32 _create();
+ inline BOOL _delete();
+ inline BOOL _draw();
+ inline BOOL _execute();
void set_mtx();
void CreateHeap();
diff --git a/include/d/actor/d_a_obj_search.h b/include/d/actor/d_a_obj_search.h
index 9e2eb34a..2d09dbc4 100644
--- a/include/d/actor/d_a_obj_search.h
+++ b/include/d/actor/d_a_obj_search.h
@@ -38,9 +38,9 @@ namespace daObj_Search {
void attr() const;
void SetArgData();
void CreateInit();
- void _create();
+ s32 _create();
void smoke_set(float, int);
- void _execute();
+ BOOL _execute();
void check_bk_control();
void set_mtx_base();
void set_mtx_light_A();
@@ -52,9 +52,9 @@ namespace daObj_Search {
void player_check();
void set_path_info();
void is_path_info();
- void _draw();
- void _delete();
- void _isdelete();
+ BOOL _draw();
+ BOOL _delete();
+ BOOL _isdelete();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_shelf.h b/include/d/actor/d_a_obj_shelf.h
index 6e788a41..98a47069 100644
--- a/include/d/actor/d_a_obj_shelf.h
+++ b/include/d/actor/d_a_obj_shelf.h
@@ -9,9 +9,9 @@ namespace daObjShelf {
void prm_get_groundma() const {}
void CreateHeap();
- void Create();
+ s32 Create();
void Mthd_Create();
- void Delete();
+ BOOL Delete();
void Mthd_Delete();
void hold_event() const;
void mode_wait_init();
@@ -27,7 +27,7 @@ namespace daObjShelf {
void set_mtx();
void init_mtx();
void Execute(float(**)[3][4]);
- void Draw();
+ BOOL Draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_shmrgrd.h b/include/d/actor/d_a_obj_shmrgrd.h
index 7cf58af8..17766588 100644
--- a/include/d/actor/d_a_obj_shmrgrd.h
+++ b/include/d/actor/d_a_obj_shmrgrd.h
@@ -13,8 +13,8 @@ public:
void solidHeapCB(fopAc_ac_c*);
void create_heap();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void search_target_next(daObjShmrgrd_c*);
void register_list();
void leave_list();
@@ -37,8 +37,8 @@ public:
void mode_u_l();
void mode_lower_init();
void mode_lower();
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_smplbg.h b/include/d/actor/d_a_obj_smplbg.h
index 5f2c54a5..960b0a78 100644
--- a/include/d/actor/d_a_obj_smplbg.h
+++ b/include/d/actor/d_a_obj_smplbg.h
@@ -13,15 +13,15 @@ namespace daObjSmplbg {
void prm_get_type() const {}
void CreateHeap();
- void Create();
+ s32 Create();
void Mthd_Create();
- void Delete();
+ BOOL Delete();
void Mthd_Delete();
void set_mtx();
void init_mtx();
void exec_qtkhd();
void Execute(float(**)[3][4]);
- void Draw();
+ BOOL Draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_stair.h b/include/d/actor/d_a_obj_stair.h
index 3db7e353..b183d018 100644
--- a/include/d/actor/d_a_obj_stair.h
+++ b/include/d/actor/d_a_obj_stair.h
@@ -5,17 +5,17 @@
class daObj_Stair_c : public fopAc_ac_c {
public:
- void _create() {}
- void _delete() {}
- void _draw() {}
- void _execute() {}
+ inline s32 _create();
+ inline BOOL _delete();
+ inline BOOL _draw();
+ inline BOOL _execute();
void set_mtx() {}
void CreateHeap();
- void Create();
+ s32 Create();
void Execute(float(**)[3][4]);
- void Draw();
- void Delete();
+ BOOL Draw();
+ BOOL Delete();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_swflat.h b/include/d/actor/d_a_obj_swflat.h
index b407a610..4360711e 100644
--- a/include/d/actor/d_a_obj_swflat.h
+++ b/include/d/actor/d_a_obj_swflat.h
@@ -11,15 +11,15 @@ namespace daObjSwflat {
void prmGetType() const {}
void CreateHeap();
- void Create();
+ s32 Create();
void Mthd_Create();
- void Delete();
+ BOOL Delete();
void Mthd_Delete();
void set_mtx();
void init_mtx();
void Execute(float(**)[3][4]);
- void Draw();
- void IsDelete();
+ BOOL Draw();
+ BOOL IsDelete();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_swhammer.h b/include/d/actor/d_a_obj_swhammer.h
index a1a4aead..8efb5f70 100644
--- a/include/d/actor/d_a_obj_swhammer.h
+++ b/include/d/actor/d_a_obj_swhammer.h
@@ -14,10 +14,10 @@ namespace daObjSwhammer {
void prm_get_swSave2() const {}
void CreateHeap();
- void Create();
- void _create();
- void Delete();
- void _delete();
+ s32 Create();
+ s32 _create();
+ BOOL Delete();
+ BOOL _delete();
void set_mtx();
void init_mtx();
void set_damage();
@@ -37,7 +37,7 @@ namespace daObjSwhammer {
void mode_l_u_init();
void mode_l_u();
void Execute(float(**)[3][4]);
- void Draw();
+ BOOL Draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_swheavy.h b/include/d/actor/d_a_obj_swheavy.h
index aba2f110..afaa4833 100644
--- a/include/d/actor/d_a_obj_swheavy.h
+++ b/include/d/actor/d_a_obj_swheavy.h
@@ -17,8 +17,8 @@ namespace daObjSwheavy {
void solidHeapCB(fopAc_ac_c*);
void create_heap();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void set_mtx();
void init_mtx();
void rideCB(dBgW*, fopAc_ac_c*, fopAc_ac_c*);
@@ -33,8 +33,8 @@ namespace daObjSwheavy {
void mode_lower();
void mode_l_u_init();
void mode_l_u();
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_swlight.h b/include/d/actor/d_a_obj_swlight.h
index e45e2ffa..2a18dd5d 100644
--- a/include/d/actor/d_a_obj_swlight.h
+++ b/include/d/actor/d_a_obj_swlight.h
@@ -18,8 +18,8 @@ namespace daObjSwlight {
void is_switch2() const;
void solidHeapCB(fopAc_ac_c*);
void create_heap();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void jnodeCB_moon(J3DNode*, int);
void set_mtx();
void init_mtx();
@@ -38,8 +38,8 @@ namespace daObjSwlight {
void mode_active_moon();
void mode_active_sun_init();
void mode_active_sun();
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_table.h b/include/d/actor/d_a_obj_table.h
index ed164734..95c5a12b 100644
--- a/include/d/actor/d_a_obj_table.h
+++ b/include/d/actor/d_a_obj_table.h
@@ -11,14 +11,14 @@ namespace daObjTable {
void prm_get_mdl() const {}
void CreateHeap();
- void Create();
+ s32 Create();
void Mthd_Create();
- void Delete();
+ BOOL Delete();
void Mthd_Delete();
void set_mtx();
void init_mtx();
void Execute(float(**)[3][4]);
- void Draw();
+ BOOL Draw();
public:
/* 0x000 */ dBgS_MoveBgActor parent;
diff --git a/include/d/actor/d_a_obj_tenmado.h b/include/d/actor/d_a_obj_tenmado.h
index f22cde8b..be60e20b 100644
--- a/include/d/actor/d_a_obj_tenmado.h
+++ b/include/d/actor/d_a_obj_tenmado.h
@@ -10,14 +10,14 @@ namespace daObjTenmado {
void prm_get_swSave2() const {}
void CreateHeap();
- void Create();
+ s32 Create();
void Mthd_Create();
- void Delete();
+ BOOL Delete();
void Mthd_Delete();
void set_mtx();
void init_mtx();
void Execute(float(**)[3][4]);
- void Draw();
+ BOOL Draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_tide.h b/include/d/actor/d_a_obj_tide.h
index 13e81412..f0639591 100644
--- a/include/d/actor/d_a_obj_tide.h
+++ b/include/d/actor/d_a_obj_tide.h
@@ -10,9 +10,9 @@ namespace daObjTide {
void prm_get_type() const {}
void CreateHeap();
- void Create();
+ s32 Create();
void Mthd_Create();
- void Delete();
+ BOOL Delete();
void Mthd_Delete();
void set_mtx();
void init_mtx();
@@ -37,7 +37,7 @@ namespace daObjTide {
void se_stop_up();
void se_pos_up();
void Execute(float(**)[3][4]);
- void Draw();
+ BOOL Draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_timer.h b/include/d/actor/d_a_obj_timer.h
index e7993e60..01a52c6b 100644
--- a/include/d/actor/d_a_obj_timer.h
+++ b/include/d/actor/d_a_obj_timer.h
@@ -10,13 +10,13 @@ namespace daObjTimer {
void prm_get_time() const {}
void stopTimer() {}
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void mode_wait_init();
void mode_wait();
void mode_count_init();
void mode_count();
- void _execute();
+ BOOL _execute();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_tntrap.h b/include/d/actor/d_a_obj_tntrap.h
index 8de5cbd7..dbe7b7eb 100644
--- a/include/d/actor/d_a_obj_tntrap.h
+++ b/include/d/actor/d_a_obj_tntrap.h
@@ -20,8 +20,8 @@ public:
void set_tri(int);
void chk_event_flg();
void set_em_set_offsetY();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void trap_off_wait_act_proc();
void trap_on_wait_act_proc();
void demo_regist_wait_act_proc();
@@ -36,8 +36,8 @@ public:
void demo_wait2_act_init_proc();
void demo_end_wait_act_init_proc();
void setup_action(int);
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_tousekiki.h b/include/d/actor/d_a_obj_tousekiki.h
index 81e2b750..f582a0f4 100644
--- a/include/d/actor/d_a_obj_tousekiki.h
+++ b/include/d/actor/d_a_obj_tousekiki.h
@@ -5,10 +5,10 @@
class daObj_Tousekiki_c : public fopAc_ac_c {
public:
- void _create() {}
- void _delete() {}
- void _draw() {}
- void _execute() {}
+ inline s32 _create();
+ inline BOOL _delete();
+ inline BOOL _draw();
+ inline BOOL _execute();
void demo_move() {}
void set_mtx() {}
diff --git a/include/d/actor/d_a_obj_tower.h b/include/d/actor/d_a_obj_tower.h
index fc342b88..c0bd9294 100644
--- a/include/d/actor/d_a_obj_tower.h
+++ b/include/d/actor/d_a_obj_tower.h
@@ -6,10 +6,10 @@
class daObjTower_c : public fopAc_ac_c {
public:
- void _create() {}
- void _delete() {}
- void _draw() {}
- void _execute() {}
+ inline s32 _create();
+ inline BOOL _delete();
+ inline BOOL _draw();
+ inline BOOL _execute();
void CreateHeap();
void CreateInit();
diff --git a/include/d/actor/d_a_obj_trap.h b/include/d/actor/d_a_obj_trap.h
index f5a603a5..8efac9c3 100644
--- a/include/d/actor/d_a_obj_trap.h
+++ b/include/d/actor/d_a_obj_trap.h
@@ -11,8 +11,8 @@ public:
void solidHeapCB(fopAc_ac_c*);
void create_heap();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void init_mtx();
void set_co_pos();
void get_ground();
@@ -27,8 +27,8 @@ public:
void bound();
void set_shine();
void shine_move();
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_tribox.h b/include/d/actor/d_a_obj_tribox.h
index 8d2674ba..28e5c8b4 100644
--- a/include/d/actor/d_a_obj_tribox.h
+++ b/include/d/actor/d_a_obj_tribox.h
@@ -25,8 +25,8 @@ namespace daObjTribox {
void create_block_after();
void create_correct_before();
void create_correct_after();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void set_mtx();
void init_mtx();
void push_pullCB(fopAc_ac_c*, fopAc_ac_c*, short, dBgW::PushPullLabel);
@@ -76,8 +76,8 @@ namespace daObjTribox {
void mode_proc_call();
void execute_block();
void execute_correct();
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_try.h b/include/d/actor/d_a_obj_try.h
index 9b57412a..3a659019 100644
--- a/include/d/actor/d_a_obj_try.h
+++ b/include/d/actor/d_a_obj_try.h
@@ -19,8 +19,8 @@ namespace daObjTry {
void init_cc();
void search_sameType(void*, void*);
void chk_appear() const;
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void mode_restart_init();
void mode_restart();
void mode_wait_init();
@@ -54,8 +54,8 @@ namespace daObjTry {
void make_vib();
void check_circle();
void get_water_h();
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_usovmc.h b/include/d/actor/d_a_obj_usovmc.h
index 59d33d83..0045f203 100644
--- a/include/d/actor/d_a_obj_usovmc.h
+++ b/include/d/actor/d_a_obj_usovmc.h
@@ -7,14 +7,14 @@ namespace daObjUsovmc {
class Act_c : public fopAc_ac_c {
public:
void CreateHeap();
- void Create();
+ s32 Create();
void Mthd_Create();
- void Delete();
+ BOOL Delete();
void Mthd_Delete();
void set_mtx();
void init_mtx();
void Execute(float(**)[3][4]);
- void Draw();
+ BOOL Draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_vfan.h b/include/d/actor/d_a_obj_vfan.h
index 41209e63..f28e1bec 100644
--- a/include/d/actor/d_a_obj_vfan.h
+++ b/include/d/actor/d_a_obj_vfan.h
@@ -12,15 +12,15 @@ namespace daObjVfan {
void prm_get_swSave() const {}
void CreateHeap();
- void Create();
+ s32 Create();
void Mthd_Create();
- void Delete();
+ BOOL Delete();
void Mthd_Delete();
void set_mtx();
void init_mtx();
void ParticleSet();
void Execute(float(**)[3][4]);
- void Draw();
+ BOOL Draw();
public:
/* 0x000 */ dBgS_MoveBgActor parent;
diff --git a/include/d/actor/d_a_obj_vgnfd.h b/include/d/actor/d_a_obj_vgnfd.h
index d0d9ce2f..fcbb2de5 100644
--- a/include/d/actor/d_a_obj_vgnfd.h
+++ b/include/d/actor/d_a_obj_vgnfd.h
@@ -12,15 +12,15 @@ public:
void solidHeapCB(fopAc_ac_c*);
void create_bdl_brk(int);
void create_heap();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void get_start_demo_idx();
void check_fin();
void on_fin();
void init_mtx();
void set_timer();
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_vmc.h b/include/d/actor/d_a_obj_vmc.h
index 47ce9d0d..74c3a741 100644
--- a/include/d/actor/d_a_obj_vmc.h
+++ b/include/d/actor/d_a_obj_vmc.h
@@ -12,16 +12,16 @@ namespace daObjVmc {
void solidHeapCB(fopAc_ac_c*);
void create_heap();
void CreateInit();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void set_mtx();
void init_mtx();
void daObjVmc_base_main();
void daObjVmc_tree_demo_wait();
void daObjVmc_tree_demo_main();
void daObjVmc_tree_main();
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_vmsdz.h b/include/d/actor/d_a_obj_vmsdz.h
index 48efe799..7c150143 100644
--- a/include/d/actor/d_a_obj_vmsdz.h
+++ b/include/d/actor/d_a_obj_vmsdz.h
@@ -7,11 +7,11 @@ class daObjVmsdz_c : public fopAc_ac_c {
public:
void solidHeapCB(fopAc_ac_c*);
void create_heap();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void init_mtx();
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_vmsms.h b/include/d/actor/d_a_obj_vmsms.h
index a4a0f76f..4f3c5063 100644
--- a/include/d/actor/d_a_obj_vmsms.h
+++ b/include/d/actor/d_a_obj_vmsms.h
@@ -9,11 +9,11 @@ public:
void solidHeapCB(fopAc_ac_c*);
void create_heap();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void init_mtx();
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_volcano.h b/include/d/actor/d_a_obj_volcano.h
index 8dfce454..5b9665bf 100644
--- a/include/d/actor/d_a_obj_volcano.h
+++ b/include/d/actor/d_a_obj_volcano.h
@@ -12,9 +12,9 @@ namespace daObjVolcano {
void StartFire();
void StopFire();
void CreateHeap();
- void Create();
+ s32 Create();
void Mthd_Create();
- void Delete();
+ BOOL Delete();
void Mthd_Delete();
void set_mtx();
void init_mtx();
@@ -28,7 +28,7 @@ namespace daObjVolcano {
void daObjVolcano_fail_demo_main();
void Execute(float(**)[3][4]);
void set_material(J3DMaterial*, unsigned char);
- void Draw();
+ BOOL Draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_vtil.h b/include/d/actor/d_a_obj_vtil.h
index c85b31c1..56e0b9d5 100644
--- a/include/d/actor/d_a_obj_vtil.h
+++ b/include/d/actor/d_a_obj_vtil.h
@@ -11,8 +11,8 @@ public:
void solidHeapCB(fopAc_ac_c*);
void create_heap();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void tell_agb_attack();
void tell_agb_sink();
void init_mtx();
@@ -39,8 +39,8 @@ public:
void hit_bg();
void make_vib();
void check_circle();
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_vyasi.h b/include/d/actor/d_a_obj_vyasi.h
index f243afe8..678e1f9c 100644
--- a/include/d/actor/d_a_obj_vyasi.h
+++ b/include/d/actor/d_a_obj_vyasi.h
@@ -30,14 +30,14 @@ namespace daObjVyasi {
void process_main();
void solidHeapCB(fopAc_ac_c*);
void create_heap();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void set_mtx();
void calc_dif_angle();
void quaternion_main();
void leaf_scale_main();
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
public:
/* 0x0290 */ u8 m0290[0x0294 - 0x0290];
diff --git a/include/d/actor/d_a_obj_warpt.h b/include/d/actor/d_a_obj_warpt.h
index c96a7063..ab34fde8 100644
--- a/include/d/actor/d_a_obj_warpt.h
+++ b/include/d/actor/d_a_obj_warpt.h
@@ -37,12 +37,12 @@ public:
void modeEventOpenInit();
void modeEventOpen();
void modeProc(daObj_Warpt_c::Proc_e, int);
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
void getArg();
void createInit();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_obj_xfuta.h b/include/d/actor/d_a_obj_xfuta.h
index 0ea06587..7a2bffb9 100644
--- a/include/d/actor/d_a_obj_xfuta.h
+++ b/include/d/actor/d_a_obj_xfuta.h
@@ -9,11 +9,11 @@ namespace daObjXfuta {
public:
void solidHeapCB(fopAc_ac_c*);
void create_heap();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void set_mtx();
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
public:
/* 0x290 */ void* vtbl;
diff --git a/include/d/actor/d_a_obj_zouK.h b/include/d/actor/d_a_obj_zouK.h
index f0a0ee63..4c162501 100644
--- a/include/d/actor/d_a_obj_zouK.h
+++ b/include/d/actor/d_a_obj_zouK.h
@@ -17,14 +17,14 @@ namespace daObjZouk {
void solidHeapCB(fopAc_ac_c*);
void create_heap();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void set_mtx();
void texture_scroll();
void play_stop_joint_anime();
void jokai_demo();
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
public:
/* 0x290 */ void* vtbl;
diff --git a/include/d/actor/d_a_oship.h b/include/d/actor/d_a_oship.h
index 1e1be8d8..faeeb331 100644
--- a/include/d/actor/d_a_oship.h
+++ b/include/d/actor/d_a_oship.h
@@ -48,13 +48,13 @@ public:
void modeDeleteInit();
void modeDelete();
void modeProc(daOship_c::Proc_e, int);
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
void createInit();
void _createHeap();
void getArg();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
public:
/* 0x290 */ u8 m290[0x2AC - 0x290];
diff --git a/include/d/actor/d_a_pedestal.h b/include/d/actor/d_a_pedestal.h
index b2d027f9..4842706a 100644
--- a/include/d/actor/d_a_pedestal.h
+++ b/include/d/actor/d_a_pedestal.h
@@ -8,10 +8,10 @@
namespace daPedestal {
class daPds_c : public fopAc_ac_c {
public:
- void _delete();
+ BOOL _delete();
void CreateHeap();
void CreateInit();
- void _create();
+ s32 _create();
void getMyStaffId();
void wakeupCheck();
void finishCheck();
@@ -28,8 +28,8 @@ namespace daPedestal {
void set_mtx();
void initBrkAnm(unsigned char, bool);
void playBrkAnm();
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
public:
/* 0x290 */ u8 m290[0x298 - 0x290];
diff --git a/include/d/actor/d_a_pz.h b/include/d/actor/d_a_pz.h
index 5d2e63dc..fb3ab1e2 100644
--- a/include/d/actor/d_a_pz.h
+++ b/include/d/actor/d_a_pz.h
@@ -74,15 +74,15 @@ public:
void modeFollowInit();
void modeFollow();
void modeProc(daPz_c::Proc_e, int);
- void _execute();
+ BOOL _execute();
void bowDraw();
void bodyDraw();
void drawShadow();
- void _draw();
+ BOOL _draw();
void bodyCreateInit();
void createInit();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
public:
/* 0x06C4 */ int mMode;
diff --git a/include/d/actor/d_a_race_item.h b/include/d/actor/d_a_race_item.h
index 63600467..6ca65a91 100644
--- a/include/d/actor/d_a_race_item.h
+++ b/include/d/actor/d_a_race_item.h
@@ -6,13 +6,13 @@
class daRaceItem_c : public fopAc_ac_c {
public:
- void draw() {}
- void execute() {}
+ inline BOOL draw();
+ inline BOOL execute();
void setListStart() {}
void set_mtx();
- void Delete();
- void create();
+ BOOL Delete();
+ s32 create();
void CreateInit();
void checkGet();
diff --git a/include/d/actor/d_a_salvage.h b/include/d/actor/d_a_salvage.h
index d8379b04..f79d767c 100644
--- a/include/d/actor/d_a_salvage.h
+++ b/include/d/actor/d_a_salvage.h
@@ -40,9 +40,9 @@ public:
void CreateHeap();
void CreateInit();
- void _create();
- void _delete();
- void _execute();
+ s32 _create();
+ BOOL _delete();
+ BOOL _execute();
void checkOrder();
void eventOrder();
void proc_wait_init();
@@ -59,7 +59,7 @@ public:
void getDistance(int, float*);
void send_agb();
void debug_print2();
- void _draw();
+ BOOL _draw();
void set_mtx(J3DModel*, int);
void isEffectKind(int);
void debugDraw();
diff --git a/include/d/actor/d_a_salvage_tbox.h b/include/d/actor/d_a_salvage_tbox.h
index 200baaad..75e6a097 100644
--- a/include/d/actor/d_a_salvage_tbox.h
+++ b/include/d/actor/d_a_salvage_tbox.h
@@ -5,14 +5,14 @@
class daSTBox_c : public fopAc_ac_c {
public:
- void _draw() {}
+ inline BOOL _draw();
- void _delete();
+ BOOL _delete();
void CreateHeap();
void CreateInit();
- void _create();
+ s32 _create();
void set_mtx();
- void _execute();
+ BOOL _execute();
void initWait(int);
void initWait02(int);
void initWaitGetItem(int);
diff --git a/include/d/actor/d_a_sbox.h b/include/d/actor/d_a_sbox.h
index 9f507df1..ebf803ce 100644
--- a/include/d/actor/d_a_sbox.h
+++ b/include/d/actor/d_a_sbox.h
@@ -7,8 +7,8 @@ class daSbox_c : public fopAc_ac_c {
public:
void chkFlag(unsigned short) {}
void clrFlag(unsigned short) {}
- void draw() {}
- void execute() {}
+ inline BOOL draw();
+ inline BOOL execute();
void setAction(unsigned char) {}
void setFlag(unsigned short) {}
@@ -20,7 +20,7 @@ public:
void lightProc();
void lightInit();
void CreateInit();
- void create();
+ s32 create();
void demoInitWait();
void demoProcWait();
void demoInitOpen();
diff --git a/include/d/actor/d_a_sea.h b/include/d/actor/d_a_sea.h
index 5ff48224..95f67d46 100644
--- a/include/d/actor/d_a_sea.h
+++ b/include/d/actor/d_a_sea.h
@@ -60,7 +60,7 @@ public:
void SetCullStopFlag();
void CheckRoomChange();
void execute(cXyz&);
- void draw();
+ BOOL draw();
~daSea_packet_c() {}
public:
diff --git a/include/d/actor/d_a_seatag.h b/include/d/actor/d_a_seatag.h
index 5e89edd9..1251bd25 100644
--- a/include/d/actor/d_a_seatag.h
+++ b/include/d/actor/d_a_seatag.h
@@ -5,9 +5,9 @@
class daSeatag_c : public fopAc_ac_c {
public:
- void create() {}
- void draw() {}
- void execute() {}
+ inline s32 create();
+ inline BOOL draw();
+ inline BOOL execute();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_ship.h b/include/d/actor/d_a_ship.h
index 211e66e6..cb265a36 100644
--- a/include/d/actor/d_a_ship.h
+++ b/include/d/actor/d_a_ship.h
@@ -92,7 +92,7 @@ public:
void craneJointCallBack();
void headJointCallBack0();
void headJointCallBack1(int);
- void draw();
+ BOOL draw();
void checkForceMessage();
void setInitMessage();
void setNextMessage(msg_class*);
@@ -163,10 +163,10 @@ public:
void setTornadoActor();
void setWhirlActor();
void setHeadAnm();
- void execute();
+ BOOL execute();
void shipDelete();
void createHeap();
- void create();
+ s32 create();
void checkForceMove() const;
void initStartPos(cXyz const*, s16);
diff --git a/include/d/actor/d_a_shop_item.h b/include/d/actor/d_a_shop_item.h
index 579373d9..d24691ef 100644
--- a/include/d/actor/d_a_shop_item.h
+++ b/include/d/actor/d_a_shop_item.h
@@ -11,7 +11,7 @@ struct daShopItem_c_m_data {
};
struct daShopItem_c : public daItemBase_c {
- void _delete() {}
+ inline BOOL _delete();
void setTevType(int) {}
char* getShopArcname();
diff --git a/include/d/actor/d_a_shutter.h b/include/d/actor/d_a_shutter.h
index db02b1e1..3e217a29 100644
--- a/include/d/actor/d_a_shutter.h
+++ b/include/d/actor/d_a_shutter.h
@@ -6,15 +6,15 @@
class daShutter_c : public fopAc_ac_c {
public:
- void _delete();
+ BOOL _delete();
void CreateHeap();
- void Create();
- void _create();
+ s32 Create();
+ s32 _create();
void set_mtx();
- void _execute();
+ BOOL _execute();
void shutter_move();
void demo();
- void _draw();
+ BOOL _draw();
public:
/* 0x290 */ request_of_phase_process_class mPhs;
diff --git a/include/d/actor/d_a_shutter2.h b/include/d/actor/d_a_shutter2.h
index ee57c886..eec0c37a 100644
--- a/include/d/actor/d_a_shutter2.h
+++ b/include/d/actor/d_a_shutter2.h
@@ -5,15 +5,15 @@
class daShutter2_c : public fopAc_ac_c {
public:
- void Delete();
+ BOOL Delete();
void CreateHeap();
- void Create();
- void _create();
+ s32 Create();
+ s32 _create();
void set_mtx();
void Execute(float(**)[3][4]);
void shutter_move();
void demo();
- void Draw();
+ BOOL Draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_sie_flag.h b/include/d/actor/d_a_sie_flag.h
index aed74aa6..150b34e2 100644
--- a/include/d/actor/d_a_sie_flag.h
+++ b/include/d/actor/d_a_sie_flag.h
@@ -11,10 +11,10 @@ public:
void set_mtx();
void CreateHeap();
void CreateInit();
- void _create();
- void _delete();
- void _execute();
- void _draw();
+ s32 _create();
+ BOOL _delete();
+ BOOL _execute();
+ BOOL _draw();
public:
/* 0x290 */ request_of_phase_process_class mPhsEshata;
diff --git a/include/d/actor/d_a_spc_item01.h b/include/d/actor/d_a_spc_item01.h
index 5db7a615..ff5e0631 100644
--- a/include/d/actor/d_a_spc_item01.h
+++ b/include/d/actor/d_a_spc_item01.h
@@ -6,17 +6,17 @@
class daSpcItem01_c : public fopAc_ac_c {
public:
void set_mtx();
- void _delete();
- void _create();
+ BOOL _delete();
+ s32 _create();
void CreateInit();
- void _execute();
+ BOOL _execute();
void set_effect();
void scale_anim();
void anim_play();
void move();
void rotate_item();
void setCol();
- void _draw();
+ BOOL _draw();
void setTevStr();
public:
diff --git a/include/d/actor/d_a_steam_tag.h b/include/d/actor/d_a_steam_tag.h
index 7adf2bd7..5a8a83eb 100644
--- a/include/d/actor/d_a_steam_tag.h
+++ b/include/d/actor/d_a_steam_tag.h
@@ -7,9 +7,9 @@
class daSteamTag_c : public fopAc_ac_c {
public:
- void create() {}
- void draw() {}
- void execute() {}
+ inline s32 create();
+ inline BOOL draw();
+ inline BOOL execute();
void getData();
void CreateInit();
diff --git a/include/d/actor/d_a_stone2.h b/include/d/actor/d_a_stone2.h
index 2954e60b..bf456ce2 100644
--- a/include/d/actor/d_a_stone2.h
+++ b/include/d/actor/d_a_stone2.h
@@ -19,10 +19,10 @@ namespace daStone2 {
void is_switch() const;
void on_switch() const;
void CreateHeap();
- void Create();
+ s32 Create();
void chk_appear();
void Mthd_Create();
- void Delete();
+ BOOL Delete();
void Mthd_Delete();
void set_mtx();
void init_mtx();
@@ -60,7 +60,7 @@ namespace daStone2 {
void demo_proc_call();
void Execute(float(**)[3][4]);
void draw_shadow();
- void Draw();
+ BOOL Draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_swhit0.h b/include/d/actor/d_a_swhit0.h
index c3930f6a..d8f48681 100644
--- a/include/d/actor/d_a_swhit0.h
+++ b/include/d/actor/d_a_swhit0.h
@@ -13,7 +13,7 @@ public:
}
inline s32 draw();
- void execute() {}
+ inline BOOL execute();
s32 getSwNo();
u8 getEvNo();
diff --git a/include/d/actor/d_a_swpropeller.h b/include/d/actor/d_a_swpropeller.h
index 1381f410..bc9ffbb9 100644
--- a/include/d/actor/d_a_swpropeller.h
+++ b/include/d/actor/d_a_swpropeller.h
@@ -8,13 +8,13 @@
class daSwProp_c : public fopAc_ac_c {
public:
- void _delete();
+ BOOL _delete();
void CreateHeap();
void CreateInit();
- void _create();
+ s32 _create();
void set_mtx();
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
public:
/* 0x290 */ u8 m290[0x294 - 0x290];
diff --git a/include/d/actor/d_a_tag_attention.h b/include/d/actor/d_a_tag_attention.h
index d8c9ee96..8c2e3651 100644
--- a/include/d/actor/d_a_tag_attention.h
+++ b/include/d/actor/d_a_tag_attention.h
@@ -10,8 +10,8 @@ namespace daTagAttention {
void prm_get_Type() const {}
void prm_get_swSave() const {}
- void _create();
- void _execute();
+ s32 _create();
+ BOOL _execute();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_tag_ba1.h b/include/d/actor/d_a_tag_ba1.h
index 49d19b17..e4bcbf6d 100644
--- a/include/d/actor/d_a_tag_ba1.h
+++ b/include/d/actor/d_a_tag_ba1.h
@@ -8,10 +8,10 @@ public:
void XyCheck_cB(int);
void XyEvent_cB(int);
void createInit();
- void _draw();
- void _execute();
- void _delete();
- void _create();
+ BOOL _draw();
+ BOOL _execute();
+ BOOL _delete();
+ s32 _create();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_tag_etc.h b/include/d/actor/d_a_tag_etc.h
index 472cac58..f5b3aaab 100644
--- a/include/d/actor/d_a_tag_etc.h
+++ b/include/d/actor/d_a_tag_etc.h
@@ -5,8 +5,8 @@
class daTag_Etc_c : public fopAc_ac_c {
public:
- void draw() {}
- void execute() {}
+ inline BOOL draw();
+ inline BOOL execute();
void setActio(unsigned char) {}
void getEventNo();
@@ -15,7 +15,7 @@ public:
void otherCheck(fopAc_ac_c*);
void demoProc();
void demoInitProc();
- void create();
+ s32 create();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_tag_event.h b/include/d/actor/d_a_tag_event.h
index 9150116d..1806b513 100644
--- a/include/d/actor/d_a_tag_event.h
+++ b/include/d/actor/d_a_tag_event.h
@@ -5,9 +5,9 @@
class daTag_Event_c : public fopAc_ac_c {
public:
- void create() {}
- void draw() {}
- void execute() {}
+ inline s32 create();
+ inline BOOL draw();
+ inline BOOL execute();
void setActio(unsigned char) {}
void getEventNo();
diff --git a/include/d/actor/d_a_tag_evsw.h b/include/d/actor/d_a_tag_evsw.h
index 1b6e9bb1..94bc8990 100644
--- a/include/d/actor/d_a_tag_evsw.h
+++ b/include/d/actor/d_a_tag_evsw.h
@@ -10,10 +10,10 @@ namespace daTagEvsw {
void prm_get_eventbitID() const {}
void prm_get_swSave() const {}
- void _create();
- void _delete();
- void _execute();
- void _draw();
+ s32 _create();
+ BOOL _delete();
+ BOOL _execute();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_tag_ghostship.h b/include/d/actor/d_a_tag_ghostship.h
index ab13f3b9..64b5f6b1 100644
--- a/include/d/actor/d_a_tag_ghostship.h
+++ b/include/d/actor/d_a_tag_ghostship.h
@@ -12,11 +12,11 @@ public:
void modeClearEventInit();
void modeClearEvent();
void modeProc(daTag_Gship_c::Proc_e, int);
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
void getArg();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
public:
/* 0x290 */ PTMF* m290;
diff --git a/include/d/actor/d_a_tag_hint.h b/include/d/actor/d_a_tag_hint.h
index 630494a5..df159d0d 100644
--- a/include/d/actor/d_a_tag_hint.h
+++ b/include/d/actor/d_a_tag_hint.h
@@ -6,9 +6,9 @@
class daTag_Hint_c : public fopAc_ac_c {
public:
void chkFlag(unsigned short) {}
- void create() {}
- void draw() {}
- void execute() {}
+ inline s32 create();
+ inline BOOL draw();
+ inline BOOL execute();
void setActio(unsigned char) {}
void setFlag(unsigned short) {}
diff --git a/include/d/actor/d_a_tag_island.h b/include/d/actor/d_a_tag_island.h
index 65f07416..1771004d 100644
--- a/include/d/actor/d_a_tag_island.h
+++ b/include/d/actor/d_a_tag_island.h
@@ -7,9 +7,9 @@ class daTag_Island_c : public fopAc_ac_c {
public:
void chkFlag(unsigned short) {}
void clrFlag(unsigned short) {}
- void create() {}
- void draw() {}
- void execute() {}
+ inline s32 create();
+ inline BOOL draw();
+ inline BOOL execute();
void setActio(unsigned char) {}
void setFlag(unsigned short) {}
diff --git a/include/d/actor/d_a_tag_kf1.h b/include/d/actor/d_a_tag_kf1.h
index 70b234b5..adf071ee 100644
--- a/include/d/actor/d_a_tag_kf1.h
+++ b/include/d/actor/d_a_tag_kf1.h
@@ -26,10 +26,10 @@ public:
void wait01();
void wait02();
void wait_action1(void*);
- void _draw();
- void _execute();
- void _delete();
- void _create();
+ BOOL _draw();
+ BOOL _execute();
+ BOOL _delete();
+ s32 _create();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_tag_kk1.h b/include/d/actor/d_a_tag_kk1.h
index 42daf203..7f248e29 100644
--- a/include/d/actor/d_a_tag_kk1.h
+++ b/include/d/actor/d_a_tag_kk1.h
@@ -6,10 +6,10 @@
class daTag_Kk1_c : public fopAc_ac_c {
public:
void createInit();
- void _draw();
- void _execute();
- void _delete();
- void _create();
+ BOOL _draw();
+ BOOL _execute();
+ BOOL _delete();
+ s32 _create();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_tag_light.h b/include/d/actor/d_a_tag_light.h
index 8ef28bc6..06867a80 100644
--- a/include/d/actor/d_a_tag_light.h
+++ b/include/d/actor/d_a_tag_light.h
@@ -19,8 +19,8 @@ namespace daTagLight {
void get_cc_r() const;
void solidHeapCB(fopAc_ac_c*);
void create_heap();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void chk_sw() const;
void chk_sch() const;
void chk_light() const;
@@ -30,9 +30,9 @@ namespace daTagLight {
void set_spot_mtx();
void set_spot();
void init_spot();
- void _execute();
+ BOOL _execute();
void set_material(J3DMaterial*, unsigned char);
- void _draw();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_tag_md_cb.h b/include/d/actor/d_a_tag_md_cb.h
index a2c02dc6..390a3c5a 100644
--- a/include/d/actor/d_a_tag_md_cb.h
+++ b/include/d/actor/d_a_tag_md_cb.h
@@ -9,7 +9,7 @@ public:
void onEventAccept() {}
void setTimer(short) {}
- void create();
+ s32 create();
void init();
void checkTimer();
void checkEventFinish();
@@ -35,8 +35,8 @@ public:
void checkCommandTalk();
void checkAreaIn(fopAc_ac_c*);
void checkCondition();
- void execute();
- void draw();
+ BOOL execute();
+ BOOL draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_tag_mk.h b/include/d/actor/d_a_tag_mk.h
index ef71ea99..af2b94de 100644
--- a/include/d/actor/d_a_tag_mk.h
+++ b/include/d/actor/d_a_tag_mk.h
@@ -5,8 +5,8 @@
class daTag_Mk_c : public fopAc_ac_c {
public:
- void create() {}
- void draw() {}
+ inline s32 create();
+ inline BOOL draw();
void setAction(unsigned char) {}
void getSwbit();
@@ -38,7 +38,7 @@ public:
void actionTagWp2();
void actionTagWp();
void actionDaichi();
- void execute();
+ BOOL execute();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_tag_msg.h b/include/d/actor/d_a_tag_msg.h
index b734365f..faf2d143 100644
--- a/include/d/actor/d_a_tag_msg.h
+++ b/include/d/actor/d_a_tag_msg.h
@@ -5,9 +5,9 @@
class daTag_Msg_c : public fopAc_ac_c {
public:
- void create() {}
- void draw() {}
- void execute() {}
+ inline s32 create();
+ inline BOOL draw();
+ inline BOOL execute();
void setActio(unsigned char) {}
public:
diff --git a/include/d/actor/d_a_tag_photo.h b/include/d/actor/d_a_tag_photo.h
index 5c18b9e3..92a19910 100644
--- a/include/d/actor/d_a_tag_photo.h
+++ b/include/d/actor/d_a_tag_photo.h
@@ -7,13 +7,13 @@ class daTagPhoto_c : public fopAc_ac_c {
public:
void getTagNo() {}
- void _create();
+ s32 _create();
void createHeap();
void createInit();
- void _delete();
- void _draw();
+ BOOL _delete();
+ BOOL _draw();
void setMode(unsigned char);
- void _execute();
+ BOOL _execute();
void executeWait();
void executeTalk();
void checkOrder();
diff --git a/include/d/actor/d_a_tag_so.h b/include/d/actor/d_a_tag_so.h
index b60b3e60..fb663417 100644
--- a/include/d/actor/d_a_tag_so.h
+++ b/include/d/actor/d_a_tag_so.h
@@ -10,12 +10,12 @@ public:
void isMinigame() {}
void isTag() {}
- void _execute();
+ BOOL _execute();
void debugDraw();
- void _draw();
+ BOOL _draw();
void getArg();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_tag_volcano.h b/include/d/actor/d_a_tag_volcano.h
index 57de44cc..60dbc983 100644
--- a/include/d/actor/d_a_tag_volcano.h
+++ b/include/d/actor/d_a_tag_volcano.h
@@ -11,11 +11,11 @@ namespace daTagvolcano {
void prm_get_timer() const {}
void prm_get_type() const {}
- void _create();
+ s32 _create();
void check_timer_clear();
- void _delete();
- void _execute();
- void _draw();
+ BOOL _delete();
+ BOOL _execute();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_tag_waterlevel.h b/include/d/actor/d_a_tag_waterlevel.h
index c260671a..ac22d230 100644
--- a/include/d/actor/d_a_tag_waterlevel.h
+++ b/include/d/actor/d_a_tag_waterlevel.h
@@ -10,11 +10,11 @@ namespace daTagWaterlevel {
void get_state() {}
void prm_get_sch() const {}
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void bgm_proc();
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_tama.h b/include/d/actor/d_a_tama.h
index e288df39..cbe10556 100644
--- a/include/d/actor/d_a_tama.h
+++ b/include/d/actor/d_a_tama.h
@@ -10,10 +10,10 @@ public:
void setSpd(float) {}
void createInit();
- void _draw();
- void _execute();
- void _delete();
- void _create();
+ BOOL _draw();
+ BOOL _execute();
+ BOOL _delete();
+ s32 _create();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_tbox.h b/include/d/actor/d_a_tbox.h
index a8e50da9..69834062 100644
--- a/include/d/actor/d_a_tbox.h
+++ b/include/d/actor/d_a_tbox.h
@@ -11,7 +11,7 @@ class daTbox_c : public fopAc_ac_c {
public:
void action() {}
void deleteProc() {}
- void draw() {}
+ inline BOOL draw();
void flagCheck(unsigned short) {}
void flagClr() {}
void flagOff(unsigned short) {}
diff --git a/include/d/actor/d_a_title.h b/include/d/actor/d_a_title.h
index 91cb2b84..beeb0c54 100644
--- a/include/d/actor/d_a_title.h
+++ b/include/d/actor/d_a_title.h
@@ -10,9 +10,9 @@ public:
class daTitle_c : public fopAc_ac_c {
public:
- void create() {}
- void draw() {}
- void execute() {}
+ inline s32 create();
+ inline BOOL draw();
+ inline BOOL execute();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_toge.h b/include/d/actor/d_a_toge.h
index d83a3f7d..79aa7c91 100644
--- a/include/d/actor/d_a_toge.h
+++ b/include/d/actor/d_a_toge.h
@@ -7,16 +7,16 @@ class daToge_c : public fopAc_ac_c {
public:
void set_mtx() {}
- void _delete();
+ BOOL _delete();
void CreateHeap();
- void Create();
- void _create();
- void _execute();
+ s32 Create();
+ s32 _create();
+ BOOL _execute();
void set_collision();
void search_wind();
void toge_move();
void toge_seStart(unsigned long);
- void _draw();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_tori_flag.h b/include/d/actor/d_a_tori_flag.h
index f1ac9488..3d10c9dc 100644
--- a/include/d/actor/d_a_tori_flag.h
+++ b/include/d/actor/d_a_tori_flag.h
@@ -8,10 +8,10 @@
class daTori_Flag_c : public fopAc_ac_c {
public:
- void _create() {}
- void _delete() {}
- void _draw() {}
- void _execute() {}
+ inline s32 _create();
+ inline BOOL _delete();
+ inline BOOL _draw();
+ inline BOOL _execute();
void set_mtx();
void CreateHeap();
diff --git a/include/d/actor/d_a_tornado.h b/include/d/actor/d_a_tornado.h
index 59a144e0..05cd3f73 100644
--- a/include/d/actor/d_a_tornado.h
+++ b/include/d/actor/d_a_tornado.h
@@ -13,11 +13,11 @@ public:
void setScaleOn() {}
void jointCallBack(int);
- void draw();
- void execute();
+ BOOL draw();
+ BOOL execute();
void tornado_delete();
void createHeap();
- void create();
+ s32 create();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_tpota.h b/include/d/actor/d_a_tpota.h
index 0ce0cfc7..24d64e13 100644
--- a/include/d/actor/d_a_tpota.h
+++ b/include/d/actor/d_a_tpota.h
@@ -6,14 +6,14 @@
class daTpota_c : public fopAc_ac_c {
public:
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void make_ripple(cXyz);
void check_water_h(JPABaseParticle*, float);
void clear_splash();
void renew_splash();
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_tsubo.h b/include/d/actor/d_a_tsubo.h
index 19bc8a86..c9244064 100644
--- a/include/d/actor/d_a_tsubo.h
+++ b/include/d/actor/d_a_tsubo.h
@@ -44,9 +44,9 @@ namespace daTsubo {
void create_init_cull();
void create_init_cc();
void create_init_bgc();
- void _create();
+ s32 _create();
void _is_delete();
- void _delete();
+ BOOL _delete();
void spec_make_boko(int);
void spec_init();
void spec_set_actor();
@@ -152,8 +152,8 @@ namespace daTsubo {
void se_pickup();
void set_senv(int, int) const;
void cam_lockoff() const;
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
public:
/* 0x290 */ request_of_phase_process_class mPhs;
diff --git a/include/d/actor/d_a_wall.h b/include/d/actor/d_a_wall.h
index c042ec1f..87aa2466 100644
--- a/include/d/actor/d_a_wall.h
+++ b/include/d/actor/d_a_wall.h
@@ -5,19 +5,19 @@
class daWall_c : public fopAc_ac_c {
public:
- void _delete();
+ BOOL _delete();
void CreateHeap();
void CreateInit();
- void _create();
+ s32 _create();
void set_mtx();
void setMoveBGMtx();
- void _execute();
+ BOOL _execute();
void mode_wait();
void mode_break();
void set_tri();
void set_effect();
void set_se();
- void _draw();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_warpdm20.h b/include/d/actor/d_a_warpdm20.h
index 337d5dae..d4ecd32d 100644
--- a/include/d/actor/d_a_warpdm20.h
+++ b/include/d/actor/d_a_warpdm20.h
@@ -7,11 +7,11 @@ class daWarpdm20_c : public fopAc_ac_c {
public:
void set_mtx() {}
- void _delete();
+ BOOL _delete();
void CreateHeap();
void CreateInit();
- void _create();
- void _execute();
+ s32 _create();
+ BOOL _execute();
void normal_execute();
void demo_execute();
void demo_proc();
@@ -36,7 +36,7 @@ public:
void set_wpsenko();
void init_bck_anm(int);
void check_warp();
- void _draw();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_warpf.h b/include/d/actor/d_a_warpf.h
index ccbd3d19..65b5e607 100644
--- a/include/d/actor/d_a_warpf.h
+++ b/include/d/actor/d_a_warpf.h
@@ -6,12 +6,12 @@
class daWarpf_c : public fopAc_ac_c {
public:
void CreateHeap();
- void _delete();
+ BOOL _delete();
void checkEndDemo();
void onEndDemo();
void CreateInit();
- void _create();
- void _execute();
+ s32 _create();
+ BOOL _execute();
void eventOrder();
void checkOrder();
void demo_proc();
@@ -37,7 +37,7 @@ public:
void setEndAnim();
void set_se();
void set_mtx();
- void _draw();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_warpfout.h b/include/d/actor/d_a_warpfout.h
index 03e169f6..26e03245 100644
--- a/include/d/actor/d_a_warpfout.h
+++ b/include/d/actor/d_a_warpfout.h
@@ -5,12 +5,12 @@
class daWarpfout_c : public fopAc_ac_c {
public:
- void _draw() {}
+ inline BOOL _draw();
- void _delete();
+ BOOL _delete();
void CreateInit();
- void _create();
- void _execute();
+ s32 _create();
+ BOOL _execute();
void checkOrder();
void eventOrder();
void demo_proc();
diff --git a/include/d/actor/d_a_warpgn.h b/include/d/actor/d_a_warpgn.h
index c53e48a2..ae75a289 100644
--- a/include/d/actor/d_a_warpgn.h
+++ b/include/d/actor/d_a_warpgn.h
@@ -7,11 +7,11 @@ class daWarpgn_c : public fopAc_ac_c {
public:
void set_mtx() {}
- void _delete();
+ BOOL _delete();
void CreateHeap();
void CreateInit();
- void _create();
- void _execute();
+ s32 _create();
+ BOOL _execute();
void normal_execute();
void demo_execute();
void demo_proc();
@@ -33,7 +33,7 @@ public:
void set_end_anim();
void check_warp();
void checkValidWarp();
- void _draw();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_warphr.h b/include/d/actor/d_a_warphr.h
index 441c3b8d..c3f5c9a2 100644
--- a/include/d/actor/d_a_warphr.h
+++ b/include/d/actor/d_a_warphr.h
@@ -7,11 +7,11 @@ class daWarphr_c : public fopAc_ac_c {
public:
void set_mtx() {}
- void _delete();
+ BOOL _delete();
void CreateHeap();
void CreateInit();
- void _create();
- void _execute();
+ s32 _create();
+ BOOL _execute();
void normal_execute();
void demo_execute();
void demo_proc();
@@ -31,7 +31,7 @@ public:
void set_end_anim();
void get_return_count();
void check_warp();
- void _draw();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_warpls.h b/include/d/actor/d_a_warpls.h
index 3057272e..a6ca7e7d 100644
--- a/include/d/actor/d_a_warpls.h
+++ b/include/d/actor/d_a_warpls.h
@@ -5,14 +5,14 @@
class daWarpls_c : public fopAc_ac_c {
public:
- void _draw() {}
+ inline BOOL _draw();
void set_mtx() {}
- void _delete();
+ BOOL _delete();
void CreateHeap();
void CreateInit();
- void _create();
- void _execute();
+ s32 _create();
+ BOOL _execute();
void checkOrder();
void eventOrder();
void setStatus();
diff --git a/include/d/actor/d_a_warpmj.h b/include/d/actor/d_a_warpmj.h
index 21c386ae..ac8d56e0 100644
--- a/include/d/actor/d_a_warpmj.h
+++ b/include/d/actor/d_a_warpmj.h
@@ -7,11 +7,11 @@ class daWarpmj_c : public fopAc_ac_c {
public:
void set_mtx() {}
- void _delete();
+ BOOL _delete();
void CreateHeap();
void CreateInit();
- void _create();
- void _execute();
+ s32 _create();
+ BOOL _execute();
void normal_execute();
void demo_execute();
void demo_proc();
@@ -27,7 +27,7 @@ public:
void setEndAnm();
void getSeaY(cXyz);
void check_warp();
- void _draw();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_waterfall.h b/include/d/actor/d_a_waterfall.h
index 4bf95462..1753de56 100644
--- a/include/d/actor/d_a_waterfall.h
+++ b/include/d/actor/d_a_waterfall.h
@@ -5,16 +5,16 @@
class daWfall_c : public fopAc_ac_c {
public:
- void _draw() {}
+ inline BOOL _draw();
- void _delete();
+ BOOL _delete();
void CreateHeap();
void CreateInit();
- void _create();
+ s32 _create();
void set_mtx();
void set_gate_mtx();
void set_minamo_mtx();
- void _execute();
+ BOOL _execute();
void mode_proc_call();
void mode_wtr_on_init();
void mode_wtr_on();
diff --git a/include/d/actor/d_a_wbird.h b/include/d/actor/d_a_wbird.h
index 4a259f5a..e5c2ab5c 100644
--- a/include/d/actor/d_a_wbird.h
+++ b/include/d/actor/d_a_wbird.h
@@ -5,14 +5,14 @@
class daWbird_c : public fopAc_ac_c {
public:
- void draw() {}
- void execute() {}
+ inline BOOL draw();
+ inline BOOL execute();
void setAction(unsigned char) {}
void calcMtx();
void setStartPos();
void CreateInit();
- void create();
+ s32 create();
void actionWait();
void actionEnd();
void actionMove();
diff --git a/include/d/actor/d_a_wind_tag.h b/include/d/actor/d_a_wind_tag.h
index 0540a47f..45071ac4 100644
--- a/include/d/actor/d_a_wind_tag.h
+++ b/include/d/actor/d_a_wind_tag.h
@@ -9,19 +9,19 @@ namespace daWindTag {
void getCurLength() const {}
void getMaxLength() const {}
- void _delete();
+ BOOL _delete();
void CreateHeap();
void CreateInit();
void set_wind_angle();
- void _create();
+ s32 _create();
void set_mtx();
void checkSizeSpecialBig();
void set_wind_se_sub(unsigned long, cXyz*);
void set_wind_se();
- void _execute();
+ BOOL _execute();
void path_move();
void set_next_pnt();
- void _draw();
+ BOOL _draw();
void MoveEmitter();
public:
diff --git a/include/d/actor/d_a_windmill.h b/include/d/actor/d_a_windmill.h
index 6af335b0..eaa9d275 100644
--- a/include/d/actor/d_a_windmill.h
+++ b/include/d/actor/d_a_windmill.h
@@ -9,17 +9,17 @@ public:
void getRotSpeed() const {}
void getType() const {}
- void _delete();
+ BOOL _delete();
void CreateHeap();
void CreateInit();
void search_wind();
- void _create();
+ s32 _create();
void set_mtx();
- void _execute();
+ BOOL _execute();
void hane_move();
void set_at();
void set_co();
- void _draw();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_ygcwp.h b/include/d/actor/d_a_ygcwp.h
index 01cfbeb9..a9d6aa2f 100644
--- a/include/d/actor/d_a_ygcwp.h
+++ b/include/d/actor/d_a_ygcwp.h
@@ -10,13 +10,13 @@ public:
void solidHeapCB(fopAc_ac_c*);
void create_heap();
- void _create();
- void _delete();
+ s32 _create();
+ BOOL _delete();
void init_mtx();
void make_shine();
void set_timer();
- void _execute();
- void _draw();
+ BOOL _execute();
+ BOOL _draw();
public:
/* Place member variables here */
diff --git a/include/d/actor/d_a_ykgr.h b/include/d/actor/d_a_ykgr.h
index b99baaaf..c47950e0 100644
--- a/include/d/actor/d_a_ykgr.h
+++ b/include/d/actor/d_a_ykgr.h
@@ -15,10 +15,10 @@ public:
static JPABaseEmitter* m_emitter;
static u8 m_alpha_flag;
- void _create() {}
- void _delete() {}
- void _draw() {}
- void _execute() {}
+ inline s32 _create();
+ inline BOOL _delete();
+ inline BOOL _draw();
+ inline BOOL _execute();
void hide() {}
void init() {}
void setAimRate(float) {}