diff options
| author | LagoLunatic <LagoLunatic@users.noreply.github.com> | 2024-11-01 19:32:15 -0400 |
|---|---|---|
| committer | LagoLunatic <LagoLunatic@users.noreply.github.com> | 2024-11-01 19:32:15 -0400 |
| commit | e9f82ff359b9cffb9770ebab263770e207d6ee79 (patch) | |
| tree | 5a16c138f43b90035e307f9e08fdcbeab38eff7a /src/d/actor/d_a_hookshot.cpp | |
| parent | a16d8cee02c7cd1410215f389ae69ac86eeb5e58 (diff) | |
Add custom build rule for material display lists with image addresses in them
Diffstat (limited to 'src/d/actor/d_a_hookshot.cpp')
| -rw-r--r-- | src/d/actor/d_a_hookshot.cpp | 41 |
1 files changed, 4 insertions, 37 deletions
diff --git a/src/d/actor/d_a_hookshot.cpp b/src/d/actor/d_a_hookshot.cpp index 4f0c2219..2b67e7c9 100644 --- a/src/d/actor/d_a_hookshot.cpp +++ b/src/d/actor/d_a_hookshot.cpp @@ -9,18 +9,14 @@ #include "SSystem/SComponent/c_counter.h" #include "d/actor/d_a_player_main.h" #include "d/d_procname.h" -#include "global.h" #include "weak_data_2100_2080.h" // IWYU pragma: keep -#define CONST_U32(v) ((u8)((v) >> 16)), ((u8)((v) >> 8)), ((u8)((v) >> 0)) -#define IMAGE_ADDR(addr) CONST_U32((u32)(addr) >> 5) - #include "assets/l_chainS3TCTEX__d_hookshot.h" const u16 l_chainS3TCTEX__width = 32; const u16 l_chainS3TCTEX__height = 32; -static Vec l_pos[0xC] = { +static Vec l_pos[] = { {-2.0f, 1.522254f, -0.0f}, {-2.0f, 1.522254f, 7.0f}, {2.0f, 1.522254f, -0.0f}, @@ -35,7 +31,7 @@ static Vec l_pos[0xC] = { {2.0f, -1.522254f, 7.0f}, }; -static cXy l_texCoord[0xC] = { +static cXy l_texCoord[] = { {0.02736f, 0.041406f}, {0.97264f, 0.041406f}, {0.830848f, 0.40324f}, @@ -52,37 +48,8 @@ static cXy l_texCoord[0xC] = { #include "assets/l_chainDL__d_hookshot.h" -static u8 l_matDL[] ALIGN_DECL(32) = { - 0x61, 0x80, 0x00, 0x01, 0x3A, - 0x61, 0x84, 0x00, 0x00, 0x00, - 0x61, 0x88, 0xE0, 0x7C, 0x1F, - // TX_SETIMAGE3_I0 BP command. Statically insert the pointer to the chain texture into the display list array by extracting each byte. - 0x61, 0x94, IMAGE_ADDR(&l_chainS3TCTEX), - 0x61, 0x30, 0x00, (l_chainS3TCTEX__width >> 0x08), (l_chainS3TCTEX__width >> 0x00), - 0x61, 0x31, 0x00, (l_chainS3TCTEX__height >> 0x08), (l_chainS3TCTEX__height >> 0x00), - 0x10, 0x00, 0x00, 0x10, 0x40, 0xFF, 0xFF, 0x42, 0x80, - 0x08, 0x30, 0x3C, 0xF3, 0xCF, 0x00, - 0x10, 0x00, 0x00, 0x10, 0x18, 0x3C, 0xF3, 0xCF, 0x00, - 0x10, 0x00, 0x00, 0x10, 0x0E, 0x00, 0x00, 0x05, 0x43, - 0x61, 0x28, 0x3C, 0x00, 0x00, - 0x61, 0xC0, 0x08, 0x24, 0xAF, - 0x61, 0xC1, 0x08, 0xFF, 0xF0, - 0x61, 0x28, 0x3C, 0x00, 0x00, - 0x61, 0xC2, 0x08, 0xF0, 0x8F, - 0x61, 0xC3, 0x08, 0xFF, 0xC0, - 0x61, 0x43, 0x00, 0x00, 0x01, - 0x61, 0x40, 0x00, 0x00, 0x17, - 0x61, 0x41, 0x00, 0x01, 0x0C, - 0x61, 0xF3, 0x64, 0x00, 0x00, - 0x10, 0x00, 0x00, 0x10, 0x3F, 0x00, 0x00, 0x00, 0x01, - 0x10, 0x00, 0x00, 0x10, 0x09, 0x00, 0x00, 0x00, 0x01, - 0x61, 0x00, 0x00, 0x04, 0x11, - - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, -}; +#include "assets/l_matDL__d_hookshot.h" +l_matDL__d_hookshot(l_chainS3TCTEX); /* 800F104C-800F12C8 .text draw__16daHookshot_shapeFv */ void daHookshot_shape::draw() { |
