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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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d_a_hookshot.cpp
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Author
2026-07-13
Extract Embedded Model Data
SuperDude88
2026-05-26
Process profiles and enums cleanup (#1031)
LagoLunatic
2026-05-07
Rename fopAcM_SetupActor to fopAcM_ct
LagoLunatic
2026-03-20
Replace particle enums with official names
LagoLunatic
2026-03-14
GX Vertex Format Fixes (#938)
Briggs Baltzell
2025-11-24
Remove dCcS::SetMass-related fakematches
LagoLunatic
2025-08-22
Fix collision struct formatting
LagoLunatic
2025-08-22
hookshot matching for JPN, PAL, and demo
LagoLunatic
2025-08-20
Use precompiled headers, fix weak data issues
LagoLunatic
2025-05-29
dComIfG_Ccsp_SetMass
LagoLunatic
2025-05-29
Document several more TU names (#770)
123456789758
2025-05-21
Add enum for actor priority
LagoLunatic
2025-05-08
Match more player_main regalloc/stack/etc issues
LagoLunatic
2025-04-02
d_a_hookshot equivalent
LagoLunatic
2025-04-01
hookshot and player_hook cleanup, inlines
LagoLunatic
2025-03-17
Add `cPhs_State` typedef and use it everywhere
LagoLunatic
2024-11-20
Clean up the weak data fakematches to be slightly closer to the real code
LagoLunatic
2024-11-01
Add custom build rule for material display lists with image addresses in them
LagoLunatic
2024-11-01
Starting switching u8 arrays to use dtk asset extract feature
LagoLunatic
2024-10-28
Clean up cc enums
Jasper St. Pierre
2024-10-19
Add fake headers for unsolved weak objects to reduce manual copy-pasting
LagoLunatic
2024-04-22
Regenerate old actor profiles for consistency
LagoLunatic
2024-04-17
add static keyword in more places
LagoLunatic
2024-03-11
minor inline cleanup
LagoLunatic
2024-03-08
rename fopAc_ac_c member vars to match TP decomp
LagoLunatic
2024-02-01
Clean up comments
LagoLunatic
2024-01-20
d_cc_uty OK
LagoLunatic
2024-01-18
some actor documentation and cleanup
LagoLunatic
2024-01-15
d_a_player_main work
LagoLunatic
2024-01-13
Stts weight cleanup
LagoLunatic
2024-01-03
d_a_player_main
LagoLunatic
2023-12-30
use enums and inlines in more places
LagoLunatic
2023-12-22
d_a_hookshot work
LagoLunatic
2023-12-22
more collision enums and inlines
LagoLunatic
2023-12-22
c_cc_d inlines and enums progress
LagoLunatic
2023-12-20
add c_cc_d and d_cc_d SPrm enums
LagoLunatic
2023-12-20
fix SrcGObjTg SPrm name in comments
LagoLunatic
2023-12-19
move placement new to MSL_C
Jcw87
2023-12-10
ptmf syntax
Jcw87
2023-12-10
use macros for compiler alignment and section directives
Jcw87
2023-11-30
Add return type and static keyword to common actor static funcs
LagoLunatic
2023-11-26
fix wrong return types caused by bad regex
LagoLunatic
2023-11-24
Better defaults for create/delete/execute/draw/isdelete
LagoLunatic
2023-11-08
d_a_hookshot 33%
LagoLunatic
2023-09-10
Import project
Luke Street