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authorLagoLunatic <LagoLunatic@users.noreply.github.com>2026-07-22 20:13:31 -0400
committerGitHub <noreply@github.com>2026-07-22 20:13:31 -0400
commit96347ab5028b6ef8ed8f5901f7d16ad51ab99cd4 (patch)
tree0eb673b76d240ac04a8805632c8fb4b4d47d71c5 /src/d/actor/d_a_lamp.cpp
parentbf372802ca81f2c2eb5ae18a5908a2d84e1d3139 (diff)
Clean up angle constants and conversions (#1135)
* Add angle conversion constants and macros * Replace angle literals with hex instead of decimal
Diffstat (limited to 'src/d/actor/d_a_lamp.cpp')
-rw-r--r--src/d/actor/d_a_lamp.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/d/actor/d_a_lamp.cpp b/src/d/actor/d_a_lamp.cpp
index 45a8b0b9..9c19c819 100644
--- a/src/d/actor/d_a_lamp.cpp
+++ b/src/d/actor/d_a_lamp.cpp
@@ -185,7 +185,7 @@ static cPhs_State daLamp_Create(fopAc_ac_c* i_ac) {
i_this->mSph.Set(sph_src);
i_this->mSph.SetStts(&i_this->mStts);
- i_this->mCycleCtr = cM_rndFX(32768.0f);
+ i_this->mCycleCtr = cM_rndFX(0x8000);
for (int i = 0; i < 2; i++) {
daLamp_Execute(i_this);