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authorLagoLunatic <LagoLunatic@users.noreply.github.com>2025-03-17 15:39:52 -0400
committerLagoLunatic <LagoLunatic@users.noreply.github.com>2025-03-17 15:39:52 -0400
commit9fd3443e35f2d9223bd8123be0c33dbe94f341b0 (patch)
tree0f51a9bea4d27121a4558dbda96f0ee9934b458d /src/d/actor/d_a_npc_os.cpp
parent95ceb5c3ef8593b9685af94c0546ee150d43b7ac (diff)
Minor include cleanup in actor headers
Diffstat (limited to 'src/d/actor/d_a_npc_os.cpp')
-rw-r--r--src/d/actor/d_a_npc_os.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/d/actor/d_a_npc_os.cpp b/src/d/actor/d_a_npc_os.cpp
index 1971581b..480f9f1e 100644
--- a/src/d/actor/d_a_npc_os.cpp
+++ b/src/d/actor/d_a_npc_os.cpp
@@ -4,13 +4,14 @@
*/
#include "d/actor/d_a_npc_os.h"
-#include "d/res/res_os.h"
#include "d/d_com_inf_game.h"
#include "d/d_procname.h"
+#include "d/actor/d_a_player_main.h"
+#include "d/actor/d_a_pedestal.h"
+#include "d/res/res_os.h"
#include "f_op/f_op_actor_mng.h"
#include "f_op/f_op_camera.h"
#include "m_Do/m_Do_controller_pad.h"
-#include "d/actor/d_a_player_main.h"
#include "weak_bss_936_to_1036.h" // IWYU pragma: keep
#include "weak_data_1811.h" // IWYU pragma: keep