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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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d_a_npc_os.cpp
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2026-05-29
Update all code to use the new enum formats
LagoLunatic
2026-05-26
Process profiles and enums cleanup (#1031)
LagoLunatic
2026-05-21
d_a_obj_jump initial documentation pass
LagoLunatic
2026-05-07
Rename fopAcM_SetupActor to fopAcM_ct
LagoLunatic
2026-05-04
Fix particle_set inlines (#971)
LagoLunatic
2026-04-01
ProcID cleanup
LagoLunatic
2026-03-20
Replace particle enums with official names
LagoLunatic
2025-11-14
d_msg - 99% matching (#899)
123456789758
2025-09-19
Added enums for all used event/tmp bits/regs (#893)
LagoLunatic
2025-09-18
bpw partial cleanup, fix inline usage across several actors
LagoLunatic
2025-09-15
Make m_Do_ext fields private, more bmd cleanup
LagoLunatic
2025-09-14
Rename subtype to argument
LagoLunatic
2025-09-02
Add empty placeholders to fix HIO funcs missing when linking debug version
LagoLunatic
2025-08-23
Add dolzel_rel.pch
LagoLunatic
2025-08-20
Fix most weak function ordering issues
LagoLunatic
2025-08-20
Use precompiled headers, fix weak data issues
LagoLunatic
2025-08-08
Add SQUARE macro to improve readibility for distances
LagoLunatic
2025-08-03
Add extra brackets to collision src structs
LagoLunatic
2025-07-29
daNpc_Cb1_c Almost OK (#822)
SuperDude88
2025-06-09
Some enum/define cleanup
LagoLunatic
2025-05-29
Document several more TU names (#770)
123456789758
2025-05-24
Demo matches (#767)
LagoLunatic
2025-05-21
G_CM3D_F_INF
LagoLunatic
2025-05-21
Add enum for actor priority
LagoLunatic
2025-04-20
Add an enum for action button icon status
LagoLunatic
2025-03-28
d_demo work
LagoLunatic
2025-03-17
Add `cPhs_State` typedef and use it everywhere
LagoLunatic
2025-03-17
Rename J3DFrameCtrl loop mode enum
LagoLunatic
2025-03-17
Minor include cleanup in actor headers
LagoLunatic
2025-03-08
Use cLib on/off bit inlines for attn flags
LagoLunatic
2025-03-06
C_BG_MIN_HEIGHT, C_BG_MAX_HEIGHT
LagoLunatic
2025-03-06
Populate particle IDs enum with placeholders and use them everywhere
LagoLunatic
2025-02-28
Document the second param to joint callback functions
LagoLunatic
2025-02-23
Various cleanup
LagoLunatic
2025-01-23
Mark funcs with weak func order issues as Equivalent, fix a few other issues
LagoLunatic
2025-01-08
Fix mDoHIO inlines
LagoLunatic
2024-11-05
start d_menu_option
LagoLunatic
2024-10-28
Clean up cc enums
Jasper St. Pierre
2024-10-19
Add fake headers for unsolved weak objects to reduce manual copy-pasting
LagoLunatic
2024-10-17
clangd: Started fixing warnings and errors, code cleanup
LagoLunatic
2024-08-08
Move sqrtf to std:: namespace
LagoLunatic
2024-07-12
Add fpc_ProcID type and use it for all process IDs
LagoLunatic
2024-06-22
Use NULL macro in asserts, fix NULL macro to match
LagoLunatic
2024-05-10
use loopmode enum in more places
LagoLunatic
2024-04-25
Use resource enums for all other old actors
LagoLunatic
2024-04-24
Started using resource enums for old actors
LagoLunatic
2024-04-23
Use NULL instead of 0
LagoLunatic
2024-04-22
Regenerate old actor profiles for consistency
LagoLunatic
2024-04-18
clean up some inline parameters
LagoLunatic
2024-04-17
Add enum for attention types
LagoLunatic
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