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authorLagoLunatic <LagoLunatic@users.noreply.github.com>2025-05-21 14:44:25 -0400
committerLagoLunatic <LagoLunatic@users.noreply.github.com>2025-05-21 14:44:25 -0400
commitc625992a77c017d31807c00529effbd9cff05f4a (patch)
tree9b0b2319128d486233b75bd4ac8ad351ab146ba9 /src/d/actor/d_a_npc_people.cpp
parent86c96002bc1afee55138ab058dda088d72d032af (diff)
Add enum for actor priority
Diffstat (limited to 'src/d/actor/d_a_npc_people.cpp')
-rw-r--r--src/d/actor/d_a_npc_people.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/d/actor/d_a_npc_people.cpp b/src/d/actor/d_a_npc_people.cpp
index faf922f8..e2cbeea5 100644
--- a/src/d/actor/d_a_npc_people.cpp
+++ b/src/d/actor/d_a_npc_people.cpp
@@ -9,6 +9,7 @@
#include "d/actor/d_a_ship.h"
#include "d/actor/d_a_dai.h"
#include "d/d_procname.h"
+#include "d/d_priority.h"
#include "d/d_com_lib_game.h"
#include "d/d_com_inf_game.h"
#include "d/d_camera.h"
@@ -8369,7 +8370,7 @@ actor_process_profile_definition g_profile_NPC_PEOPLE = {
/* SizeOther */ 0,
/* Parameters */ 0,
/* Leaf SubMtd */ &g_fopAc_Method.base,
- /* Priority */ 0x017B,
+ /* Priority */ PRIO_NPC_PEOPLE,
/* Actor SubMtd */ &daNpc_PeopleMethodTable,
/* Status */ fopAcStts_NOCULLEXEC_e | fopAcStts_CULL_e | fopAcStts_UNK40000_e,
/* Group */ fopAc_ACTOR_e,