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authorLagoLunatic <LagoLunatic@users.noreply.github.com>2026-07-23 17:48:51 -0400
committerLagoLunatic <LagoLunatic@users.noreply.github.com>2026-07-23 17:48:51 -0400
commit4efda6f35537a2d546841d1eb9579563bb581ab8 (patch)
treef349c9f5d0ccff91c2bb919d9d0ab908118567f4 /src/d/actor/d_a_player_main.cpp
parent2115d05965267975bde15c7d898c9fd7f3bbde68 (diff)
Minor cleanup
Inlines, wrong indentation, enums, private fields, etc
Diffstat (limited to 'src/d/actor/d_a_player_main.cpp')
-rw-r--r--src/d/actor/d_a_player_main.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/d/actor/d_a_player_main.cpp b/src/d/actor/d_a_player_main.cpp
index 83193b72..dc0a5d12 100644
--- a/src/d/actor/d_a_player_main.cpp
+++ b/src/d/actor/d_a_player_main.cpp
@@ -13111,7 +13111,7 @@ void daPy_lk_c::endDemoMode() {
return;
}
if (dComIfGp_checkPlayerStatus0(0, daPyStts0_SHIP_RIDE_e)) {
- daShip_c* ship = (daShip_c*)dComIfGp_getShipActor();
+ daShip_c* ship = (daShip_c*)dComIfGp_getShipActor();
if (ship == NULL) {
checkNextMode(0);
} else if (daPy_getPlayerActorClass() != this) {