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authorLagoLunatic <LagoLunatic@users.noreply.github.com>2025-07-08 22:40:41 -0400
committerLagoLunatic <LagoLunatic@users.noreply.github.com>2025-07-08 22:40:41 -0400
commitadac5936d2e16ee5d07d12baffb54ce60b1dfcea (patch)
treef231dc6052c330287ccc5e0c8ae3865653ccff40 /src/d/actor/d_a_player_main.cpp
parentb255434807c925d33ddca43392f5fc50c3c6474f (diff)
Minor cleanup
Diffstat (limited to 'src/d/actor/d_a_player_main.cpp')
-rw-r--r--src/d/actor/d_a_player_main.cpp26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/d/actor/d_a_player_main.cpp b/src/d/actor/d_a_player_main.cpp
index 1915f108..caccec11 100644
--- a/src/d/actor/d_a_player_main.cpp
+++ b/src/d/actor/d_a_player_main.cpp
@@ -1509,7 +1509,7 @@ void daPy_lk_c::updateDLSetLight(J3DModel* model, u32 param_2) {
/* 80106CB0-80106D8C .text hideHatAndBackle__9daPy_lk_cFP11J3DMaterial */
void daPy_lk_c::hideHatAndBackle(J3DMaterial* param_1) {
for (int i = 0; param_1 != NULL; i++) {
- if ((!checkNoResetFlg1(daPyFlg1_FREEZE_STATE) && (i == 2 || i == 5)) ||
+ if ((!checkFreezeState() && (i == 2 || i == 5)) ||
(i == 4 && (checkCaughtShapeHide() || checkNoResetFlg1(daPyFlg1_CASUAL_CLOTHES))))
{
param_1->getShape()->hide();
@@ -1810,7 +1810,7 @@ BOOL daPy_lk_c::draw() {
}
link_root_joint->entryIn();
if (checkMaskDraw()) {
- entryDLSetLight(mpYamuModel, checkNoResetFlg1(daPyFlg1_FREEZE_STATE));
+ entryDLSetLight(mpYamuModel, checkFreezeState());
}
j3dSys.setModel(mpCLModel);
j3dSys.setTexture(mpCLModelData->getTexture());
@@ -1858,31 +1858,31 @@ BOOL daPy_lk_c::draw() {
mpCLModelData->getJointNodePointer(0x14)->getMesh()->getShape()->show(); // cl_hana joint
mpCLModelData->getJointNodePointer(0x29)->getMesh()->getShape()->show(); // cl_back joint
if (!r24) {
- entryDLSetLight(mpHandsModel, checkNoResetFlg1(daPyFlg1_FREEZE_STATE));
+ entryDLSetLight(mpHandsModel, checkFreezeState());
if (checkNoResetFlg1(daPyFlg1_CASUAL_CLOTHES) && !checkCaughtShapeHide()
#if VERSION > VERSION_DEMO
&& !dComIfGp_checkCameraAttentionStatus(mCameraInfoIdx, 0x20)
#endif
) {
- entryDLSetLight(mpKatsuraModel, checkNoResetFlg1(daPyFlg1_FREEZE_STATE));
+ entryDLSetLight(mpKatsuraModel, checkFreezeState());
}
if (checkFreezeState() && checkMaskDraw()) {
- entryDLSetLight(mpYamuModel, checkNoResetFlg1(daPyFlg1_FREEZE_STATE));
+ entryDLSetLight(mpYamuModel, checkFreezeState());
}
if (dComIfGs_getSelectEquip(2) == dItem_POWER_BRACELETS_e) {
- entryDLSetLight(mpPringModel, checkNoResetFlg1(daPyFlg1_FREEZE_STATE));
+ entryDLSetLight(mpPringModel, checkFreezeState());
}
if (checkMasterSwordEquip() && !checkCaughtShapeHide()
#if VERSION > VERSION_DEMO
&& !checkDemoShieldNoDraw()
#endif
) {
- updateDLSetLight(mpPodmsModel, checkNoResetFlg1(daPyFlg1_FREEZE_STATE));
+ updateDLSetLight(mpPodmsModel, checkFreezeState());
}
}
if (checkEquipHeavyBoots()) {
- entryDLSetLight(mpHbootsModels[0], checkNoResetFlg1(daPyFlg1_FREEZE_STATE));
- entryDLSetLight(mpHbootsModels[1], checkNoResetFlg1(daPyFlg1_FREEZE_STATE));
+ entryDLSetLight(mpHbootsModels[0], checkFreezeState());
+ entryDLSetLight(mpHbootsModels[1], checkFreezeState());
}
tevStr.mFogColor.r = origFog.r;
@@ -1916,7 +1916,7 @@ BOOL daPy_lk_c::draw() {
&& !checkDemoSwordNoDraw(1)
#endif
) {
- entryDLSetLight(mpEquippedSwordModel, checkNoResetFlg1(daPyFlg1_FREEZE_STATE));
+ entryDLSetLight(mpEquippedSwordModel, checkFreezeState());
}
}
if (dComIfGs_getSelectEquip(1) != dItem_NONE_e && !checkCaughtShapeHide()
@@ -1926,7 +1926,7 @@ BOOL daPy_lk_c::draw() {
&& !checkDemoShieldNoDraw()
#endif
) {
- entryDLSetLight(mpEquippedShieldModel, checkNoResetFlg1(daPyFlg1_FREEZE_STATE));
+ entryDLSetLight(mpEquippedShieldModel, checkFreezeState());
}
dComIfGd_setList();
drawMirrorLightModel();
@@ -1949,7 +1949,7 @@ BOOL daPy_lk_c::draw() {
mpEquipItemModel->setAnmMtx(4, hookshot->getMtxTop());
}
}
- entryDLSetLight(mpEquipItemModel, checkNoResetFlg1(daPyFlg1_FREEZE_STATE));
+ entryDLSetLight(mpEquipItemModel, checkFreezeState());
if (mpSwordModel1 != NULL) {
if (checkChanceMode() || checkNoResetFlg1(daPyFlg1_UNK8000) || checkFinalMasterSwordEquip()) {
updateDLSetLight(mpSwordModel1, 0);
@@ -9246,7 +9246,7 @@ void daPy_lk_c::checkOriginalHatAnimation() {
/* 8011BEA4-8011CBA4 .text setHatAngle__9daPy_lk_cFv */
void daPy_lk_c::setHatAngle() {
- if (m_old_fdata->getOldFrameFlg() == false || checkNoResetFlg1(daPyFlg1_FREEZE_STATE)) {
+ if (m_old_fdata->getOldFrameFlg() == false || checkFreezeState()) {
return;
}