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authorLagoLunatic <LagoLunatic@users.noreply.github.com>2026-05-07 15:59:23 -0400
committerLagoLunatic <LagoLunatic@users.noreply.github.com>2026-05-07 15:59:23 -0400
commite1f5b7e23b2a37da369e8ce5800149632887eec4 (patch)
treeeb008ed65f7e1ac6536d3b1dd6e39d3a5aced798 /src/d/actor/d_a_player_main.cpp
parentea804826795b367d4a836fed570542f3ccf98136 (diff)
Rename fopAcM_SetupActor to fopAcM_ct
Diffstat (limited to 'src/d/actor/d_a_player_main.cpp')
-rw-r--r--src/d/actor/d_a_player_main.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/d/actor/d_a_player_main.cpp b/src/d/actor/d_a_player_main.cpp
index 46520fe5..dee92cae 100644
--- a/src/d/actor/d_a_player_main.cpp
+++ b/src/d/actor/d_a_player_main.cpp
@@ -12457,7 +12457,7 @@ cPhs_State phase_2(daPy_lk_c* i_this) {
if (dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0)) == NULL) {
result = cPhs_INIT_e;
} else {
- fopAcM_SetupActor(i_this, daPy_lk_c);
+ fopAcM_ct(i_this, daPy_lk_c);
i_this->playerInit();
result = cPhs_NEXT_e;