diff options
| author | LagoLunatic <LagoLunatic@users.noreply.github.com> | 2025-07-15 16:25:02 -0400 |
|---|---|---|
| committer | LagoLunatic <LagoLunatic@users.noreply.github.com> | 2025-07-15 16:25:02 -0400 |
| commit | 2397afabaf1589b577e546496875a376cf78ed26 (patch) | |
| tree | d2e574442ad41416b3b4304a23d7254b8678717c /src/d/actor/d_a_ship.cpp | |
| parent | 5f65dbaee13eca571786cd425b8c796214bdf73a (diff) | |
Use named constants instead of literals in some places
Diffstat (limited to 'src/d/actor/d_a_ship.cpp')
| -rw-r--r-- | src/d/actor/d_a_ship.cpp | 85 |
1 files changed, 43 insertions, 42 deletions
diff --git a/src/d/actor/d_a_ship.cpp b/src/d/actor/d_a_ship.cpp index ab0badd8..93536ce6 100644 --- a/src/d/actor/d_a_ship.cpp +++ b/src/d/actor/d_a_ship.cpp @@ -32,17 +32,18 @@ static Vec l_cannon_top = {85.0f, 0.0f, 10.0f}; static Vec l_tiller_top_offset = {34.0f, 0.0f, 15.0f}; -const s16 daShip_HIO_c0::tiller_speed = 0x02BC; -const s16 daShip_HIO_c0::cannon_no_gravity_timer = 0x0008; -const s16 daShip_HIO_c0::throw_start_angle_speed = 0x1194; -const s16 daShip_HIO_c0::throw_return_angle_speed = 0x0E10; -const f32 daShip_HIO_c0::paddle_speed = 10.0f; -const f32 daShip_HIO_c0::min_speed = 0.0f; -const f32 daShip_HIO_c0::wind_inc_speed = 55.0f; -const f32 daShip_HIO_c0::r_inc_speed = 0.0f; -const f32 daShip_HIO_c0::r_wind_inc_speed = 0.0f; -const f32 daShip_HIO_c0::fly_rate = 0.6f; -const f32 daShip_HIO_c0::wind_rate = 0.5f; +// TODO: Use these named constants in the code instead of literals +const s16 daShip_HIO_c0::tiller_speed = 700; +const s16 daShip_HIO_c0::cannon_no_gravity_timer = 8; +const s16 daShip_HIO_c0::throw_start_angle_speed = 4500; +const s16 daShip_HIO_c0::throw_return_angle_speed = 3600; +const f32 daShip_HIO_c0::paddle_speed = 10.0f; // TODO +const f32 daShip_HIO_c0::min_speed = 0.0f; // TODO +const f32 daShip_HIO_c0::wind_inc_speed = 55.0f; // TODO +const f32 daShip_HIO_c0::r_inc_speed = 0.0f; // TODO +const f32 daShip_HIO_c0::r_wind_inc_speed = 0.0f; // TODO +const f32 daShip_HIO_c0::fly_rate = 0.6f; // TODO +const f32 daShip_HIO_c0::wind_rate = 0.5f; // TODO const f32 daShip_HIO_c0::ef_dis_speed = 2.0f; const f32 daShip_HIO_c0::ef_speed_rate = 0.7f; const f32 daShip_HIO_c0::ef_front_x = -80.0f; @@ -52,18 +53,18 @@ const f32 daShip_HIO_c0::ef_back_x = -40.0f; const f32 daShip_HIO_c0::ef_back_y = -100.0f; const f32 daShip_HIO_c0::ef_back_z = -350.0f; const f32 daShip_HIO_c0::ef_sp_max_speed = 30.0f; -const f32 daShip_HIO_c0::ef_pitch = 1.0f; +const f32 daShip_HIO_c0::ef_pitch = 1.0f; // TODO const f32 daShip_HIO_c0::ef_ind_scroll = -0.04f; const f32 daShip_HIO_c0::ef_ind_scale = 4.0f; const f32 daShip_HIO_c0::cannon_speed = 110.0f; const f32 daShip_HIO_c0::cannon_gravity = -2.5f; -const f32 daShip_HIO_c0::whirl_init_speed = 10.0f; -const f32 daShip_HIO_c0::whirl_inc_speed = 30.0f; +const f32 daShip_HIO_c0::whirl_init_speed = 10.0f; // TODO +const f32 daShip_HIO_c0::whirl_inc_speed = 30.0f; // TODO const f32 daShip_HIO_c0::whirl_distance = 4000.0f; -const f32 daShip_HIO_c0::tornado_init_speed = 30.0f; -const f32 daShip_HIO_c0::tornado_inc_speed = 40.0f; +const f32 daShip_HIO_c0::tornado_init_speed = 30.0f; // TODO +const f32 daShip_HIO_c0::tornado_inc_speed = 40.0f; // TODO const f32 daShip_HIO_c0::tornado_distance = 6000.0f; -const f32 daShip_HIO_c0::tornado_pull_speed = 5.0f; +const f32 daShip_HIO_c0::tornado_pull_speed = 5.0f; // TODO const f32 daShip_HIO_c0::throw_start_speedF = 150.0f; const f32 daShip_HIO_c0::throw_start_speed_y = 50.0f; @@ -1353,7 +1354,7 @@ void daShip_c::setSelfMove(int param_1) { else { sVar2 = 0; } - cLib_addCalcAngleS(&m0366, sVar2, 4, 700, 0x100); + cLib_addCalcAngleS(&m0366, sVar2, 4, l_HIO.tiller_speed, 0x100); setMoveAngle(m0366); if (!checkStateFlg(daSFLG_FLY_e)) { if (dComIfGp_checkPlayerStatus0(0, daPyStts0_UNK2000_e) || dComIfGp_event_runCheck() || daPy_getPlayerLinkActorClass()->checkNoControll()) { @@ -1579,7 +1580,7 @@ BOOL daShip_c::procSteerMove() { if (checkNextMode(MODE_STEER_MOVE_e)) { return TRUE; } - cLib_addCalcAngleS(&m0366, mStickMVal * 8192.0f * -cM_ssin(mStickMAng), 4, 700, 0x100); + cLib_addCalcAngleS(&m0366, mStickMVal * 8192.0f * -cM_ssin(mStickMAng), 4, l_HIO.tiller_speed, 0x100); if (!checkStateFlg(daSFLG_FLY_e)) { setMoveAngle(m0366); } @@ -2048,7 +2049,7 @@ BOOL daShip_c::procToolDemo() { else { angleDiff = 0; } - cLib_addCalcAngleS(&m0366, angleDiff, 4, 700, 0x100); + cLib_addCalcAngleS(&m0366, angleDiff, 4, l_HIO.tiller_speed, 0x100); setControllAngle(getAimControllAngle(prevShapeAngleY)); } } @@ -2250,7 +2251,7 @@ BOOL daShip_c::procZevDemo() { sVar5 = 0; } - cLib_addCalcAngleS(&m0366, sVar5, 4, 700, 0x100); + cLib_addCalcAngleS(&m0366, sVar5, 4, l_HIO.tiller_speed, 0x100); setControllAngle(getAimControllAngle(sVar15)); } else { @@ -2313,20 +2314,20 @@ BOOL daShip_c::procZevDemo() { } } else if (m0351 == DEMO_THROW_e) { - speedF = 150.0f; + speedF = l_HIO.throw_start_speedF; speedP = dComIfGp_evmng_getMyFloatP(mEvtStaffId, "gravity"); if (speedP) { gravity = *speedP; } - speed.y = 50.0f; + speed.y = l_HIO.throw_start_speed_y; onStateFlg(daSFLG_FLY_e); if (angleP) { current.angle.y = (s16)*angleP; } - shape_angle.y += 4500; + shape_angle.y += l_HIO.throw_start_angle_speed; dComIfGp_evmng_cutEnd(mEvtStaffId); } else if (m0351 == DEMO_HWARP_UP_e) { @@ -2866,7 +2867,7 @@ BOOL daShip_c::procStartModeThrow_init() { if (m0392 != SHIP_BCK_FN_MAST_OFF2) { setPartOffAnime(); } - m03A6 = 3600; + m03A6 = l_HIO.throw_return_angle_speed; camera_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0)); camera->mCamera.Stop(); cXyz local_38(current.pos.x + cM_scos(current.angle.y) * 300.0f, @@ -2992,19 +2993,19 @@ void daShip_c::setEffectData(float param_1, short param_2) { } } - mTrack.setIndirectTexData(-0.04f, 4.0f); + mTrack.setIndirectTexData(l_HIO.ef_ind_scroll, l_HIO.ef_ind_scale); mTrack.setSpeed(mFwdVel); if (mFwdVel >= 0.0f) { - mWaveR.setSpeed(0.7f); - mWaveL.setSpeed(0.7f); + mWaveR.setSpeed(l_HIO.ef_speed_rate); + mWaveL.setSpeed(l_HIO.ef_speed_rate); } else { - mWaveR.setSpeed(-0.7f); - mWaveL.setSpeed(-0.7f); + mWaveR.setSpeed(-l_HIO.ef_speed_rate); + mWaveL.setSpeed(-l_HIO.ef_speed_rate); } - fVar1 = (s16)(shape_angle.z - param_2) / 16384.0f; + fVar1 = (s16)(shape_angle.z - param_2) / (f32)0x4000; if (fVar1 > 0.3f) { fVar1 = 0.3f; @@ -3017,21 +3018,21 @@ void daShip_c::setEffectData(float param_1, short param_2) { mWaveL.setPitch(1.0f - fVar1); mSplash.setSpeed(mFwdVel); - mSplash.setMaxSpeed(30.0f); + mSplash.setMaxSpeed(l_HIO.ef_sp_max_speed); cXyz anchorPos1; cXyz anchorPos2; - anchorPos1.set(-80.0f, -50.0f, -150.0f); - anchorPos2.set(-40.0f, -100.0f, -350.0f); + anchorPos1.set(l_HIO.ef_front_x, l_HIO.ef_front_y, l_HIO.ef_front_z); + anchorPos2.set(l_HIO.ef_back_x, l_HIO.ef_back_y, l_HIO.ef_back_z); mWaveR.setAnchor(&anchorPos1, &anchorPos2); anchorPos1.x *= -1.0f; anchorPos2.x *= -1.0f; mWaveL.setAnchor(&anchorPos1, &anchorPos2); - mWaveL.setMaxDisSpeed(2.0f); - mWaveR.setMaxDisSpeed(2.0f); + mWaveL.setMaxDisSpeed(l_HIO.ef_dis_speed); + mWaveR.setMaxDisSpeed(l_HIO.ef_dis_speed); mWaveL.setMaxSpeed(40.0f); mWaveR.setMaxSpeed(40.0f); @@ -3387,7 +3388,7 @@ void daShip_c::setTornadoActor() { m040C = cM_atan2f(local_20.x, local_20.z); dCam_getBody()->SetTypeForce("Tornado", mTornadoActor); - m0404 = (6000.0f - m0400) * 0.0004f; + m0404 = (l_HIO.tornado_distance - m0400) * 0.0004f; if (m0404 < 0.0f) { m0404 = 0.0f; } @@ -3416,7 +3417,7 @@ void daShip_c::setWhirlActor() { m0400 = local_20.absXZ(); m040C = cM_atan2f(local_20.x, local_20.z); dCam_getBody()->SetTypeForce("Tornado", mWhirlActor); - m0404 = (4000.0f - m0400) * 0.00028571428f; + m0404 = (l_HIO.whirl_distance - m0400) * (1.0f / 3500.0f); if (m0404 < 0.0f) { m0404 = 0.0f; } @@ -4000,12 +4001,12 @@ BOOL daShip_c::execute() { if (bomb) { dCam_getBody()->ForceLockOn(fpcM_GetID(bomb)); - bomb->setNoGravityTime(8); + bomb->setNoGravityTime(l_HIO.cannon_no_gravity_timer); - bomb->speedF = cM_scos(sp1C.x) * 110.0f; - bomb->speed.y = -(cM_ssin(sp1C.x) * 110.0f); + bomb->speedF = cM_scos(sp1C.x) * l_HIO.cannon_speed; + bomb->speed.y = -(cM_ssin(sp1C.x) * l_HIO.cannon_speed); - bomb->gravity = -2.5f; + bomb->gravity = l_HIO.cannon_gravity; seStart(JA_SE_LK_SHIP_CANNON_FIRE, &m1038); |
