| Age | Commit message (Expand) | Author |
| 10 days | Add enum for pearls/symbols | LagoLunatic |
| 10 days | Minor cleanup | LagoLunatic |
| 11 days | Clean up angle constants and conversions (#1135) | LagoLunatic |
| 2026-07-17 | Some npc/ship inline fixes from debug map | LagoLunatic |
| 2026-06-16 | Use joint enums in several different places (#981) | 123456789758 |
| 2026-05-29 | Update all code to use the new enum formats | LagoLunatic |
| 2026-05-26 | Process profiles and enums cleanup (#1031) | LagoLunatic |
| 2026-05-24 | Clean up conditions | LagoLunatic |
| 2026-05-13 | Misc matches (#1000) | LagoLunatic |
| 2026-05-12 | Add camera attention status and algorythmn enums | LagoLunatic |
| 2026-05-12 | Player inlines and item enums | LagoLunatic |
| 2026-05-07 | Rename fopAcM_SetupActor to fopAcM_ct | LagoLunatic |
| 2026-04-16 | Var name cleanup | LagoLunatic |
| 2026-04-02 | Cleanup | LagoLunatic |
| 2026-03-20 | Replace particle enums with official names | LagoLunatic |
| 2025-09-19 | Added enums for all used event/tmp bits/regs (#893) | LagoLunatic |
| 2025-09-18 | bpw partial cleanup, fix inline usage across several actors | LagoLunatic |
| 2025-09-15 | Make m_Do_ext fields private, more bmd cleanup | LagoLunatic |
| 2025-09-08 | bomb nearly matching on demo, one regswap left | LagoLunatic |
| 2025-08-26 | J3DModel inlines | LagoLunatic |
| 2025-08-23 | Add dolzel_rel.pch | LagoLunatic |
| 2025-08-22 | Fix bss regression in d_a_ship, and fix its weak func order correctly | LagoLunatic |
| 2025-08-22 | Fix ship static var name | LagoLunatic |
| 2025-08-20 | Use precompiled headers, fix weak data issues | LagoLunatic |
| 2025-08-12 | Fix some version differences (#852) | LagoLunatic |
| 2025-08-08 | Add SQUARE macro to improve readibility for distances | LagoLunatic |
| 2025-08-03 | Add extra brackets to collision src structs | LagoLunatic |
| 2025-07-25 | DEMO_SELECT | LagoLunatic |
| 2025-07-15 | Use named constants instead of literals in some places | LagoLunatic |
| 2025-07-15 | Assert defines | LagoLunatic |
| 2025-06-15 | Add all player demo mode names to enum | LagoLunatic |
| 2025-06-15 | daPy_lk_c::procShipCrane | LagoLunatic |
| 2025-06-04 | Demo work (#786) | LagoLunatic |
| 2025-05-29 | Cleanup, demo work, and match daNpcPeople_c::getMsg on retail | LagoLunatic |
| 2025-05-21 | G_CM3D_F_INF | LagoLunatic |
| 2025-05-21 | Add enum for actor priority | LagoLunatic |
| 2025-05-09 | Disappear drop type cleanup | LagoLunatic |
| 2025-04-27 | d_attention cleanup, add mDoCPd inlines | LagoLunatic |
| 2025-04-25 | d_a_obj_vgnfd OK, d_a_obj_doguu OK, clean up weak-but-not-inlined funcs in fi... | LagoLunatic |
| 2025-04-20 | Add an enum for action button icon status | LagoLunatic |
| 2025-04-19 | More inlines | LagoLunatic |
| 2025-04-17 | d_a_ship documentation and inlines, couple more matches for player_ship | LagoLunatic |
| 2025-04-17 | player_grab 100%, cleanup | LagoLunatic |
| 2025-04-16 | player misc cleanup and various match fixes | LagoLunatic |
| 2025-04-15 | Fix dCamera_c::BG struct | LagoLunatic |
| 2025-04-12 | JPN build fix, remove nonmatching comments | LagoLunatic |
| 2025-04-10 | J3DModel inlines cleanup, procBottleSwing_init match, etc | LagoLunatic |
| 2025-04-09 | Misc small cleanup | LagoLunatic |
| 2025-04-04 | d_a_player_sword cleanup and small match fixes | LagoLunatic |
| 2025-04-03 | Cleanup | LagoLunatic |