summaryrefslogtreecommitdiff
path: root/src/d/actor
diff options
context:
space:
mode:
authorBenjamin ROELANDT <benjamin.roelandt@gmail.com>2026-08-02 17:45:21 +0200
committerGitHub <noreply@github.com>2026-08-02 11:45:21 -0400
commitdbc093a3cfefac7f38088aa14c07115390d14fe5 (patch)
treeedf45d983965649c16535eef7c2443c403643595 /src/d/actor
parent6b911411f071a174d794ced3a583fceff8073446 (diff)
d_scope 100% (#1112)HEADmain
* First version of d_scope, everything is matching on all version, probably missing a few inline on undocumented field that i did not manage to find * Readd stuff previously deleted but badly tested * Rename some fields and a few more inline doesn't improve matching but i think it looks more genuine * clean up syntax * move d_scptyp enum and add forgotten inline * build fix * replace seStart call with proper enum
Diffstat (limited to 'src/d/actor')
-rw-r--r--src/d/actor/d_a_npc_ls1.cpp4
-rw-r--r--src/d/actor/d_a_player_main.cpp2
2 files changed, 3 insertions, 3 deletions
diff --git a/src/d/actor/d_a_npc_ls1.cpp b/src/d/actor/d_a_npc_ls1.cpp
index d7da503d..4abc19a8 100644
--- a/src/d/actor/d_a_npc_ls1.cpp
+++ b/src/d/actor/d_a_npc_ls1.cpp
@@ -1800,7 +1800,7 @@ bool daNpc_Ls1_c::telescope_proc() {
u8 scope_mesg_status = dComIfGp_getScopeMesgStatus();
if (scope_mesg_status == fopMsgStts_MSG_UNK0_e) {
if (dComIfGp_checkPlayerStatus0(0, daPyStts0_TELESCOPE_LOOK_e) != 0) {
- if (g_dComIfG_gameInfo.play.field_0x4978) {
+ if (g_dComIfG_gameInfo.play.mScopeWipeFlag) {
daPy_getPlayerLinkActorClass()->setPlayerPosAndAngle(&m7CC[1], 0xCC70);
}
dComIfGp_setScopeType(1);
@@ -1836,7 +1836,7 @@ bool daNpc_Ls1_c::telescope_proc() {
}
// fallthrough
case fopMsgStts_CLOSE_WAIT_e:
- case fopMsgStts_UNKD_e:
+ case fopMsgStts_SCOPE_WAIT_e:
{
u32 temp_msg_no;
switch (m833) {
diff --git a/src/d/actor/d_a_player_main.cpp b/src/d/actor/d_a_player_main.cpp
index d155f5c7..36808991 100644
--- a/src/d/actor/d_a_player_main.cpp
+++ b/src/d/actor/d_a_player_main.cpp
@@ -5663,7 +5663,7 @@ BOOL daPy_lk_c::checkPhotoBoxItem(int itemNo) const {
/* 80112064-80112100 .text checkScopeEnd__9daPy_lk_cFv */
BOOL daPy_lk_c::checkScopeEnd() {
- if (dComIfGp_getScopeMesgStatus() == fopMsgStts_UNKB_e &&
+ if (dComIfGp_getScopeMesgStatus() == fopMsgStts_SCOPE_ACTIVE_e &&
(cancelTrigger() || checkNoResetFlg0(daPyFlg0_SCOPE_CANCEL)))
{
if (dComIfGp_checkPlayerStatus0(0, daPyStts0_TELESCOPE_LOOK_e) || cancelTrigger()) {