diff options
| author | LagoLunatic <LagoLunatic@users.noreply.github.com> | 2024-01-18 00:26:06 -0500 |
|---|---|---|
| committer | LagoLunatic <LagoLunatic@users.noreply.github.com> | 2024-01-18 00:26:06 -0500 |
| commit | 17cf09cc0937c5ce1453250867d9999264b9698a (patch) | |
| tree | 2ee3eb16dfa18b56c206cab782832fcdfe4b5b76 /src/d | |
| parent | f9fe5f6e99c08e3a7a5fb84f991653aca29db472 (diff) | |
clean up some inlines
Diffstat (limited to 'src/d')
| -rw-r--r-- | src/d/actor/d_a_agb.cpp | 4 | ||||
| -rw-r--r-- | src/d/actor/d_a_am.cpp | 4 | ||||
| -rw-r--r-- | src/d/actor/d_a_am2.cpp | 4 | ||||
| -rw-r--r-- | src/d/actor/d_a_bk.cpp | 4 | ||||
| -rw-r--r-- | src/d/actor/d_a_ghostship.cpp | 2 | ||||
| -rw-r--r-- | src/d/actor/d_a_item.cpp | 4 | ||||
| -rw-r--r-- | src/d/actor/d_a_npc_btsw2.cpp | 22 | ||||
| -rw-r--r-- | src/d/actor/d_a_player_sword.inc | 4 | ||||
| -rw-r--r-- | src/d/actor/d_a_rd.cpp | 4 |
9 files changed, 26 insertions, 26 deletions
diff --git a/src/d/actor/d_a_agb.cpp b/src/d/actor/d_a_agb.cpp index a2896100..9bb53a1e 100644 --- a/src/d/actor/d_a_agb.cpp +++ b/src/d/actor/d_a_agb.cpp @@ -1568,11 +1568,11 @@ static int daAgb_Create(fopAc_ac_c* i_this) { return cPhs_ERROR_e; } - a_this->mCrrPos.Set(&fopAcM_GetPosition_p(a_this), &fopAcM_GetOldPosition_p(a_this), (void*)NULL, NULL); + a_this->mCrrPos.Set(fopAcM_GetPosition_p(a_this), fopAcM_GetOldPosition_p(a_this), (void*)NULL, NULL); a_this->mCrrPos.SetWall(171.0f, 50.0f); a_this->mCrrPos.SetGndUpY(170.0f); a_this->mCrrPos.ClrNoRoof(); - a_this->mAcch.Set(&fopAcM_GetPosition_p(a_this), &fopAcM_GetOldPosition_p(a_this), a_this, 1, &a_this->mAcchCir); + a_this->mAcch.Set(fopAcM_GetPosition_p(a_this), fopAcM_GetOldPosition_p(a_this), a_this, 1, &a_this->mAcchCir); a_this->mAcch.OnLineCheck(); a_this->mAcch.SetGrndNone(); a_this->mAcchCir.SetWall(171.0f, 40.0f); diff --git a/src/d/actor/d_a_am.cpp b/src/d/actor/d_a_am.cpp index 3a9cb977..95fda218 100644 --- a/src/d/actor/d_a_am.cpp +++ b/src/d/actor/d_a_am.cpp @@ -1241,8 +1241,8 @@ static s32 daAM_Create(fopAc_ac_c* i_actor) { i_this->mAttentionInfo.mFlags = 0; i_this->mAcch.Set( - &fopAcM_GetPosition_p(i_this), &fopAcM_GetOldPosition_p(i_this), - i_this, 1, &i_this->mAcchCir, &fopAcM_GetSpeed_p(i_this) + fopAcM_GetPosition_p(i_this), fopAcM_GetOldPosition_p(i_this), + i_this, 1, &i_this->mAcchCir, fopAcM_GetSpeed_p(i_this) ); i_this->mStts.Init(254, 1, i_this); diff --git a/src/d/actor/d_a_am2.cpp b/src/d/actor/d_a_am2.cpp index e244406c..20055d3f 100644 --- a/src/d/actor/d_a_am2.cpp +++ b/src/d/actor/d_a_am2.cpp @@ -1347,8 +1347,8 @@ static s32 daAM2_Create(fopAc_ac_c* i_actor) { i_this->mAttentionInfo.mFlags = 0; i_this->mAcch.Set( - &fopAcM_GetPosition_p(i_this), &fopAcM_GetOldPosition_p(i_this), - i_this, 1, &i_this->mAcchCir, &fopAcM_GetSpeed_p(i_this) + fopAcM_GetPosition_p(i_this), fopAcM_GetOldPosition_p(i_this), + i_this, 1, &i_this->mAcchCir, fopAcM_GetSpeed_p(i_this) ); i_this->mStts.Init(254, 1, i_this); diff --git a/src/d/actor/d_a_bk.cpp b/src/d/actor/d_a_bk.cpp index ee9a648f..ab5c2a48 100644 --- a/src/d/actor/d_a_bk.cpp +++ b/src/d/actor/d_a_bk.cpp @@ -809,9 +809,9 @@ static s32 daBk_Create(fopAc_ac_c* i_actor) { } i_this->mDamageReaction.mAcch.Set( - &fopAcM_GetPosition_p(i_this), &fopAcM_GetOldPosition_p(i_this), + fopAcM_GetPosition_p(i_this), fopAcM_GetOldPosition_p(i_this), i_this, 1, &i_this->mDamageReaction.mAcchCir, - &fopAcM_GetSpeed_p(i_this) + fopAcM_GetSpeed_p(i_this) ); i_this->mDamageReaction.mAcchCir.SetWall(40.0f, 40.0f); i_this->mDamageReaction.mAcch.ClrRoofNone(); diff --git a/src/d/actor/d_a_ghostship.cpp b/src/d/actor/d_a_ghostship.cpp index 045b5543..cc35a9a5 100644 --- a/src/d/actor/d_a_ghostship.cpp +++ b/src/d/actor/d_a_ghostship.cpp @@ -217,7 +217,7 @@ void daGhostship_c::createInit() { } mCir.SetWall(30.0f, 30.0f); - mAcch.Set(&fopAcM_GetPosition_p(this), &fopAcM_GetOldPosition_p(this), this, 1, &mCir, &fopAcM_GetSpeed_p(this)); + mAcch.Set(fopAcM_GetPosition_p(this), fopAcM_GetOldPosition_p(this), this, 1, &mCir, fopAcM_GetSpeed_p(this)); mAcch.SetWallNone(); mAcch.SetRoofNone(); dLib_waveRot(¤t.pos, 0.0f, &mWave); diff --git a/src/d/actor/d_a_item.cpp b/src/d/actor/d_a_item.cpp index a912c4b7..a340aa9c 100644 --- a/src/d/actor/d_a_item.cpp +++ b/src/d/actor/d_a_item.cpp @@ -134,7 +134,7 @@ void itemGetCallBack(fopAc_ac_c* item_actor, dCcD_GObjInf*, fopAc_ac_c* collided /* 800F5044-800F53EC .text CreateInit__8daItem_cFv */ void daItem_c::CreateInit() { mAcchCir.SetWall(30.0f, 30.0f); - mAcch.Set(¤t.pos, &old.pos, this, 1, &mAcchCir, &fopAcM_GetSpeed_p(this)); + mAcch.Set(¤t.pos, &old.pos, this, 1, &mAcchCir, fopAcM_GetSpeed_p(this)); mAcch.m_flags &= ~0x400; mAcch.m_flags &= ~0x8; fopAcM_SetMtx(this, mpModel->getBaseTRMtx()); @@ -157,7 +157,7 @@ void daItem_c::CreateInit() { mDisappearTimer = getData()->mDuration; field_0x65a = getData()->field_0x18; - field_0x650 = fopAcM_GetSpeed_p(this).y; + field_0x650 = fopAcM_GetSpeed(this).y; mItemStatus = 0; mType = daItem_prm::getType(this); diff --git a/src/d/actor/d_a_npc_btsw2.cpp b/src/d/actor/d_a_npc_btsw2.cpp index c540d49e..3be5a8f0 100644 --- a/src/d/actor/d_a_npc_btsw2.cpp +++ b/src/d/actor/d_a_npc_btsw2.cpp @@ -145,17 +145,17 @@ daNpc_Btsw2_HIO_c::daNpc_Btsw2_HIO_c() { const char daNpc_Btsw2_c::m_arc_name[] = "Btsw"; static const int l_bck_ix_tbl[] = { - BTSW_INDEX_BCK_BN_WAIT01, - BTSW_INDEX_BCK_BN_WAIT02, - BTSW_INDEX_BCK_BN_TALK01, - BTSW_INDEX_BCK_BN_TALK02, - BTSW_INDEX_BCK_BN_ONEGAI, - BTSW_INDEX_BCK_BN_SUGOI, - BTSW_INDEX_BCK_BN_SUGOI, - BTSW_INDEX_BCK_BN_WALK, - BTSW_INDEX_BCK_BN_KASIGE, - BTSW_INDEX_BCK_BN_SIWAKE01, - BTSW_INDEX_BCK_BN_SIWAKE02, + BTSW_INDEX_BCK_BN_WAIT01, + BTSW_INDEX_BCK_BN_WAIT02, + BTSW_INDEX_BCK_BN_TALK01, + BTSW_INDEX_BCK_BN_TALK02, + BTSW_INDEX_BCK_BN_ONEGAI, + BTSW_INDEX_BCK_BN_SUGOI, + BTSW_INDEX_BCK_BN_SUGOI, + BTSW_INDEX_BCK_BN_WALK, + BTSW_INDEX_BCK_BN_KASIGE, + BTSW_INDEX_BCK_BN_SIWAKE01, + BTSW_INDEX_BCK_BN_SIWAKE02, }; static const int l_btp_ix_tbl[] = { diff --git a/src/d/actor/d_a_player_sword.inc b/src/d/actor/d_a_player_sword.inc index 4b61dd1f..df7f39d8 100644 --- a/src/d/actor/d_a_player_sword.inc +++ b/src/d/actor/d_a_player_sword.inc @@ -27,7 +27,7 @@ void daPy_lk_c::setSwordModel(BOOL r28) { /* 0x0E */ u16 tipStabBrk; }; static const sword_model_tbl_s sword_model_tbl[] = { - { + { LINK_BDL_SWA, LINK_BDL_YHSLS00, LKANM_BTK_YHSLS00, @@ -37,7 +37,7 @@ void daPy_lk_c::setSwordModel(BOOL r28) { LKANM_BTK_CUTFH, LKANM_BRK_CUTFH }, - { + { LINK_BDL_SWMS, LINK_BDL_YMSLI00, LKANM_BTK_YMSLI00, diff --git a/src/d/actor/d_a_rd.cpp b/src/d/actor/d_a_rd.cpp index 5ba205c2..a47a2d95 100644 --- a/src/d/actor/d_a_rd.cpp +++ b/src/d/actor/d_a_rd.cpp @@ -839,7 +839,7 @@ void daRd_c::modeDeath() { fopAcM_onActor(this); // Do not consider the ReDead to be a living enemy while its death animation is playing out. - mGroup = fopAc_ENV_e; + fopAcM_SetGroup(this, fopAc_ENV_e); if (cLib_calcTimer(&mTimer1) == 0) { fopAcM_createDisappear(this, ¤t.pos, 5); @@ -1773,7 +1773,7 @@ void daRd_c::createInit() { mCyl.Set(m_cyl_src); mCyl.SetStts(&mStts); mAcchCir.SetWall(30.0f, 30.0f); - mAcch.Set(&fopAcM_GetPosition_p(this), &fopAcM_GetOldPosition_p(this), this, 1, &mAcchCir, &fopAcM_GetSpeed_p(this)); + mAcch.Set(fopAcM_GetPosition_p(this), fopAcM_GetOldPosition_p(this), this, 1, &mAcchCir, fopAcM_GetSpeed_p(this)); mAcch.SetRoofNone(); J3DModelData* modelData = mpMorf->getModel()->getModelData(); mJntCtrl.setHeadJntNum(0x0A); // ree_kubi_1 |
