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authorLagoLunatic <LagoLunatic@users.noreply.github.com>2026-10-27 00:29:52 -0400
committerLagoLunatic <LagoLunatic@users.noreply.github.com>2026-10-27 00:29:52 -0400
commit81ebe0dfd449166e00de31ce9be2d7449e31536c (patch)
tree0f7b648f69950c3d5edd916041ac52697c94ca4d /src/d
parent02de6b772d06b2ed15bbe7b25d01901fdca84966 (diff)
Work on JAS inlines, fix limits/climits headers
Diffstat (limited to 'src/d')
-rw-r--r--src/d/actor/d_a_arrow.cpp2
-rw-r--r--src/d/actor/d_a_npc_nz.cpp2
-rw-r--r--src/d/actor/d_a_npc_nz_cut.inc2
-rw-r--r--src/d/actor/d_a_obj_YLzou.cpp1
-rw-r--r--src/d/actor/d_a_obj_barrel2.cpp8
-rw-r--r--src/d/actor/d_a_obj_movebox.cpp4
-rw-r--r--src/d/actor/d_a_ship.cpp2
-rw-r--r--src/d/actor/d_a_ykgr.cpp2
-rw-r--r--src/d/d_attention.cpp4
-rw-r--r--src/d/d_demo.cpp6
-rw-r--r--src/d/d_envse.cpp6
-rw-r--r--src/d/d_map.cpp2
-rw-r--r--src/d/d_vibration.cpp2
13 files changed, 21 insertions, 22 deletions
diff --git a/src/d/actor/d_a_arrow.cpp b/src/d/actor/d_a_arrow.cpp
index 53a4f570..fee0ccb9 100644
--- a/src/d/actor/d_a_arrow.cpp
+++ b/src/d/actor/d_a_arrow.cpp
@@ -300,7 +300,7 @@ void daArrow_c::arrowShooting() {
clrAtHitNormal();
setAtHitPosBuff(&end);
- mNearestHitDist = FLOAT_MAX;
+ mNearestHitDist = FLT_MAX;
}
/* 800D4D98-800D4DC0 .text arrowUseMp__9daArrow_cFv */
diff --git a/src/d/actor/d_a_npc_nz.cpp b/src/d/actor/d_a_npc_nz.cpp
index 30e4625c..fae82799 100644
--- a/src/d/actor/d_a_npc_nz.cpp
+++ b/src/d/actor/d_a_npc_nz.cpp
@@ -825,7 +825,7 @@ bool daNpc_Nz_c::_execute() {
TailControl();
mAcch.CrrPos(*dComIfG_Bgsp());
mpBait = NULL;
- field_0x910 = FLOAT_MAX;
+ field_0x910 = FLT_MAX;
setMtx();
return false;
diff --git a/src/d/actor/d_a_npc_nz_cut.inc b/src/d/actor/d_a_npc_nz_cut.inc
index 22acae4d..01809366 100644
--- a/src/d/actor/d_a_npc_nz_cut.inc
+++ b/src/d/actor/d_a_npc_nz_cut.inc
@@ -197,7 +197,7 @@ void daNpc_Nz_c::cutEatesaProc() {
if(pBait) {
fopAcM_delete(pBait);
mpBait = NULL;
- field_0x910 = FLOAT_MAX;
+ field_0x910 = FLT_MAX;
}
else {
if(mpMorf->checkFrame(mpMorf->getEndFrame() - 1.0f)) {
diff --git a/src/d/actor/d_a_obj_YLzou.cpp b/src/d/actor/d_a_obj_YLzou.cpp
index ca8eacb6..8b0c66d6 100644
--- a/src/d/actor/d_a_obj_YLzou.cpp
+++ b/src/d/actor/d_a_obj_YLzou.cpp
@@ -6,7 +6,6 @@
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_obj_YLzou.h"
#include "res/Object/YLzou.h"
-#include "limits.h"
enum YLzouAction {
/* 0x00 */ ACTION_MOVE_YLZOU_DEMO_START_WAIT = 0x00,
diff --git a/src/d/actor/d_a_obj_barrel2.cpp b/src/d/actor/d_a_obj_barrel2.cpp
index dfc40465..e483e9f2 100644
--- a/src/d/actor/d_a_obj_barrel2.cpp
+++ b/src/d/actor/d_a_obj_barrel2.cpp
@@ -279,7 +279,7 @@ cPhs_State daObjBarrel2::Act_c::_create() {
&sp24,
prm_get_coming() ? 1 : 0
);
- m45C = FLOAT_MAX;
+ m45C = FLT_MAX;
m468 = 0;
m470 = 0;
m460 = fpcM_ERROR_PROCESS_ID_e;
@@ -763,7 +763,7 @@ void daObjBarrel2::Act_c::set_item_position() {
raceItem->startOffsetPos();
m45C = fopAcM_searchPlayerDistance2(raceItem);
} else {
- m45C = FLOAT_MAX;
+ m45C = FLT_MAX;
}
}
@@ -777,7 +777,7 @@ void daObjBarrel2::Act_c::item_drop_init(float arg1) {
raceItem->endOffsetPos(-7.0f, &sp08, arg1, 0.0f, (csXyz*)&csXyz::Zero);
m45C = fopAcM_searchPlayerDistance2(raceItem);
} else {
- m45C = FLOAT_MAX;
+ m45C = FLT_MAX;
}
}
@@ -786,7 +786,7 @@ void daObjBarrel2::Act_c::item_drop() {
if (M_tmp_item_actor != NULL) {
m45C = fopAcM_searchPlayerDistance2(M_tmp_item_actor);
} else {
- m45C = FLOAT_MAX;
+ m45C = FLT_MAX;
}
}
diff --git a/src/d/actor/d_a_obj_movebox.cpp b/src/d/actor/d_a_obj_movebox.cpp
index 83fb6478..84bb6128 100644
--- a/src/d/actor/d_a_obj_movebox.cpp
+++ b/src/d/actor/d_a_obj_movebox.cpp
@@ -105,7 +105,7 @@ Bgc_c::Bgc_c() {
}
mMaxGroundIdx = -1;
mWallIdx = -1;
- mNearestWallDist = FLOAT_MAX;
+ mNearestWallDist = FLT_MAX;
mWaterY = 0.0f;
mStateFlags = (State_e)0;
}
@@ -163,7 +163,7 @@ void Bgc_c::wall_pos(const Act_c* movebox, const BgcSrc_c* bgcSrc, int bgcSrcCou
const s16 angle = movebox->home.angle.y + param_4;
mWallIdx = -1;
- mNearestWallDist = FLOAT_MAX;
+ mNearestWallDist = FLT_MAX;
mDoMtx_stack_c::YrotS(angle);
mDoMtx_stack_c::XrotM(0x4000);
mDoMtx_stack_c::multVec(&cXyz::BaseY, &temp_20);
diff --git a/src/d/actor/d_a_ship.cpp b/src/d/actor/d_a_ship.cpp
index f76e4ca0..351f8d28 100644
--- a/src/d/actor/d_a_ship.cpp
+++ b/src/d/actor/d_a_ship.cpp
@@ -999,7 +999,7 @@ BOOL daShip_c::checkOutRange() {
}
}
- f32 minDist = FLOAT_MAX;
+ f32 minDist = FLT_MAX;
for (int i = 0; i < path->m_num; pnt++, i++) {
f32 dx = current.pos.x - pnt->m_position.x;
diff --git a/src/d/actor/d_a_ykgr.cpp b/src/d/actor/d_a_ykgr.cpp
index 9c6db668..ee791104 100644
--- a/src/d/actor/d_a_ykgr.cpp
+++ b/src/d/actor/d_a_ykgr.cpp
@@ -92,7 +92,7 @@ f32 daYkgr_c::getPosRate() {
return 0.0f;
}
- f32 fVar4 = FLOAT_MAX;
+ f32 fVar4 = FLT_MAX;
fopAc_ac_c* player = dComIfGp_getPlayer(0);
cXyz sp30 = player->current.pos;
dPnt* pdVar7 = m_path->m_points;
diff --git a/src/d/d_attention.cpp b/src/d/d_attention.cpp
index aa96d1bc..8a53d0a2 100644
--- a/src/d/d_attention.cpp
+++ b/src/d/d_attention.cpp
@@ -437,14 +437,14 @@ void dAttention_c::initList(u32 flagMask) {
for (i = 0; i < (s32)ARRAY_SIZE(mLockOnList); i++) {
mLockOnList[i].setActor(NULL);
- mLockOnList[i].mWeight = FLOAT_MAX;
+ mLockOnList[i].mWeight = FLT_MAX;
}
mLockOnOffset = 0;
mLockonCount = 0;
for (i = 0; i < (s32)ARRAY_SIZE(mActionList); i++) {
mActionList[i].setActor(NULL);
- mActionList[i].mWeight = FLOAT_MAX;
+ mActionList[i].mWeight = FLT_MAX;
}
mActionOffset = 0;
mActionCount = 0;
diff --git a/src/d/d_demo.cpp b/src/d/d_demo.cpp
index 2d1a33a4..7898798e 100644
--- a/src/d/d_demo.cpp
+++ b/src/d/d_demo.cpp
@@ -17,8 +17,8 @@ dDemo_actor_c::dDemo_actor_c() {
mScale.setall(1.0f);
mRotate.setall(0);
mModel = NULL;
- mAnmFrameMax = FLOAT_MAX;
- mTexAnimationFrameMax = FLOAT_MAX;
+ mAnmFrameMax = FLT_MAX;
+ mTexAnimationFrameMax = FLT_MAX;
}
/* 80069330-800693C0 .text __dt__13dDemo_actor_cFv */
@@ -238,7 +238,7 @@ void dDemo_actor_c::JSGSetShape(u32 id) {
/* 80069CA4-80069CC0 .text JSGSetAnimation__13dDemo_actor_cFUl */
void dDemo_actor_c::JSGSetAnimation(u32 no) {
mAnmId = no;
- mAnmFrameMax = FLOAT_MAX;
+ mAnmFrameMax = FLT_MAX;
onEnable(ENABLE_ANM_e);
}
diff --git a/src/d/d_envse.cpp b/src/d/d_envse.cpp
index 843bf5fe..02507a3e 100644
--- a/src/d/d_envse.cpp
+++ b/src/d/d_envse.cpp
@@ -25,7 +25,7 @@ void dEnvSe_getNearPathPos(cXyz* r30, cXyz* r31, dPath* r26) {
BOOL spc[2] = {FALSE, FALSE};
cXyz sp30[2];
f32 sp8;
- f32 f31 = FLOAT_MAX;
+ f32 f31 = FLT_MAX;
dPnt* point = r26->m_points;
cM3dGLin lin;
@@ -94,7 +94,7 @@ BOOL dEnvSe_c::execute() {
}
mDoAud_seaEnvSePlay(sound_data->field_0x14);
} else if (sound_data->field_0x17 == 1) {
- f32 f31 = FLOAT_MAX;
+ f32 f31 = FLT_MAX;
int r27;
mPos = sp2c;
path = dPath_GetRoomPath(sound_data->field_0x18, roomNo);
@@ -131,7 +131,7 @@ BOOL dEnvSe_c::execute() {
}
mDoAud_riverSePlay(sound_data->field_0x14, dComIfGp_getReverb(roomNo));
} else if (sound_data->field_0x17 == 3) {
- f32 f31 = FLOAT_MAX;
+ f32 f31 = FLT_MAX;
mPos = sp2c;
path = dPath_GetRoomPath(sound_data->field_0x18, roomNo);
while (path != NULL) {
diff --git a/src/d/d_map.cpp b/src/d/d_map.cpp
index e5b6a46d..6a4c7f43 100644
--- a/src/d/d_map.cpp
+++ b/src/d/d_map.cpp
@@ -361,7 +361,7 @@ u8 dMap_GetFloorNoForDmap(dStage_dt_c* stag, int param_2, f32 param_3) {
}
if (!var3) {
- f32 var1 = FLOAT_MAX;
+ f32 var1 = FLT_MAX;
floorData = floor->m_entries;
for (int i = 0; i < floor->num; i++, floorData++) {
diff --git a/src/d/d_vibration.cpp b/src/d/d_vibration.cpp
index 1a743b6f..4ecdfdc0 100644
--- a/src/d/d_vibration.cpp
+++ b/src/d/d_vibration.cpp
@@ -151,7 +151,7 @@ int dVibration_c::Run() {
loopLen = mMotor.mQuake.mLength;
pattern = rollshift(mMotor.mQuake.mPattern, loopLen, mFrameIdx);
pattern |= randombit(mMotor.mQuake.mRounds, loopLen);
- mMotor.mQuake.mStopFrame = INT32_MAX;
+ mMotor.mQuake.mStopFrame = INT_MAX;
pBuf = makedata(data, pattern, loopLen);
g_mDoCPd_gamePad[0]->startMotorWave(pBuf, JUTGamePad::CRumble::LOOP_FOREVER, 60);
break;