diff options
Diffstat (limited to 'src/d/actor/d_a_npc_ji1.cpp')
| -rw-r--r-- | src/d/actor/d_a_npc_ji1.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/d/actor/d_a_npc_ji1.cpp b/src/d/actor/d_a_npc_ji1.cpp index fb5a05f4..c51f6905 100644 --- a/src/d/actor/d_a_npc_ji1.cpp +++ b/src/d/actor/d_a_npc_ji1.cpp @@ -2182,7 +2182,7 @@ BOOL daNpc_Ji1_c::teachSPRollCutAction(void*) { temp.z -= field_0xC9C * cM_scos(current.angle.y); f32 temp2 = 45.0f; - if(field_0x434.ChkWallHit()) { + if(mAcch.ChkWallHit()) { temp2 = 10.0f; } @@ -3262,9 +3262,9 @@ BOOL daNpc_Ji1_c::CreateHeap() { field_0x330->getModel()->setUserArea((u32)this); - field_0x5F8.SetWall(60.0f, 50.0f); - field_0x434.Set(¤t.pos, &old.pos, this, 1, &field_0x5F8, &speed); - field_0x434.OnLineCheck(); + mAcchCir.SetWall(60.0f, 50.0f); + mAcch.Set(fopAcM_GetPosition_p(this), fopAcM_GetOldPosition_p(this), this, 1, &mAcchCir, fopAcM_GetSpeed_p(this)); + mAcch.OnLineCheck(); field_0xC54[0] = dComIfGp_evmng_getEventIdx("Ji1_StartSpeak"); field_0xC54[1] = dComIfGp_evmng_getEventIdx("Ji1_Speak"); @@ -3469,8 +3469,8 @@ BOOL daNpc_Ji1_c::_execute() { s8 roomNo = fopAcM_GetRoomNo(this); u32 sound; - if(field_0x434.ChkGroundHit()) { - sound = dComIfG_Bgsp()->GetMtrlSndId(field_0x434.m_gnd); + if(mAcch.ChkGroundHit()) { + sound = dComIfG_Bgsp()->GetMtrlSndId(mAcch.m_gnd); } else { sound = 0; @@ -3535,10 +3535,10 @@ BOOL daNpc_Ji1_c::_execute() { eyePos.set(current.pos.x, current.pos.y + 150.0f, current.pos.z); fopAcM_posMoveF(this, field_0x638.GetCCMoveP()); cXyz temp(current.pos); - field_0x434.CrrPos(*dComIfG_Bgsp()); + mAcch.CrrPos(*dComIfG_Bgsp()); field_0xC40 = current.pos - temp; - tevStr.mRoomNo = dComIfG_Bgsp()->GetRoomId(field_0x434.m_gnd); - tevStr.mEnvrIdxOverride = dComIfG_Bgsp()->GetPolyColor(field_0x434.m_gnd); + tevStr.mRoomNo = dComIfG_Bgsp()->GetRoomId(mAcch.m_gnd); + tevStr.mEnvrIdxOverride = dComIfG_Bgsp()->GetPolyColor(mAcch.m_gnd); set_mtx(); field_0x6B0.SetC(current.pos); dComIfG_Ccsp()->Set(&field_0x6B0); @@ -3579,7 +3579,7 @@ BOOL daNpc_Ji1_c::_draw() { cXyz temp(current.pos.x, current.pos.y + 150.0f, current.pos.z); field_0x3F0 = dComIfGd_setShadow( field_0x3F0, 1, field_0x330->getModel(), &temp, 800.0f, 20.0f, - current.pos.y, field_0x434.GetGroundH(), field_0x434.m_gnd, &tevStr + current.pos.y, mAcch.GetGroundH(), mAcch.m_gnd, &tevStr ); if(field_0x3F0 != 0 && field_0xD84 != 0) { dComIfGd_addRealShadow(field_0x3F0, mpMorf->getModel()); @@ -3730,7 +3730,7 @@ void daNpc_Ji1_c::BackSlide(f32 param_1, f32 param_2) { temp.x -= field_0xC9C * cM_ssin(current.angle.y); temp.z -= field_0xC9C * cM_scos(current.angle.y); - if(field_0x434.ChkWallHit()) { + if(mAcch.ChkWallHit()) { param_2 *= 0.35f; } |
