index
:
tww
main
Decompilation of The Legend of Zelda: The Wind Waker (GCN)
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
include
/
d
/
actor
/
d_a_agb.h
Age
Commit message (
Expand
)
Author
10 days
Demo matches
LagoLunatic
2025-08-22
d_map (#771)
Jcw87
2025-08-20
Fix most weak function ordering issues
LagoLunatic
2025-05-19
Fix version defines
LagoLunatic
2025-03-17
Add `cPhs_State` typedef and use it everywhere
LagoLunatic
2025-01-11
Some initial work on HIO classes definitions for debug build
LagoLunatic
2025-01-11
Add more actor mode enums
LagoLunatic
2024-10-07
stag inlines and cleanup
LagoLunatic
2024-07-12
Add fpc_ProcID type and use it for all process IDs
LagoLunatic
2024-03-11
Standardize process ID type to be uint
LagoLunatic
2024-03-11
Add uint typedef
LagoLunatic
2024-02-26
misc cleanup
LagoLunatic
2024-02-12
Fix d_a_agb JPN version differences
LagoLunatic
2024-01-09
d_a_agb 99%
LagoLunatic
2024-01-08
Fakematch J3DZModeInfo to fix ninja diff error
LagoLunatic
2024-01-06
use more inlines and enums
LagoLunatic
2023-12-30
Add autogenerated HIO class defs to actor headers
LagoLunatic
2023-12-20
implement various inlined functions
Jcw87
2023-12-17
d_a_agb work
LagoLunatic
2023-12-10
use macros for compiler alignment and section directives
Jcw87
2023-12-01
agbsw0 OK, npc_cb1_static OK, com_static progress
LagoLunatic
2023-11-26
Use struct bitfields for pad buttons, matching several functions
LagoLunatic
2023-11-26
d_a_agb cleanup
LagoLunatic
2023-11-20
agbsw0 and agb cleanup and some matches
LagoLunatic
2023-10-29
Started d_com_static
LagoLunatic
2023-09-23
work on d_a_agb
TakaRikka