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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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d_a_bk.h
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2025-09-02
Add empty placeholders to fix HIO funcs missing when linking debug version
LagoLunatic
2025-04-29
Improve compiler compatibility (#743)
Jcw87
2025-03-24
d_a_bk OK
LagoLunatic
2025-02-23
Various cleanup
LagoLunatic
2025-01-31
Rename HostIO mChildID to mNo
LagoLunatic
2025-01-11
Some initial work on HIO classes definitions for debug build
LagoLunatic
2024-10-15
d_a_bk work
LagoLunatic
2024-10-10
d_a_bk work, FILI inline cleanup
LagoLunatic
2024-07-20
minor bk, damagereaction, mozo work
LagoLunatic
2024-07-15
d_a_bk work
LagoLunatic
2024-06-30
bk_class typo fix
LagoLunatic
2024-06-27
d_a_bk stand2 matches
LagoLunatic
2024-05-06
d_a_bk work
LagoLunatic
2024-03-24
d_a_bk
LagoLunatic
2024-03-12
d_a_bk work, fix some fakematches
LagoLunatic
2024-02-29
d_a_bk work
LagoLunatic
2024-02-26
misc cleanup
LagoLunatic
2024-02-09
d_a_bk work
LagoLunatic
2024-01-30
d_a_bk work
LagoLunatic
2023-12-27
bk, real shadow work
LagoLunatic
2023-12-24
d_a_bk work
LagoLunatic
2023-12-13
d_a_bk work
LagoLunatic
2023-12-02
start d_a_bk
LagoLunatic
2023-11-26
Remove some unnecessary includes from headers
LagoLunatic
2023-11-24
Move more actor class defs to headers
LagoLunatic
2023-11-24
Automatically generate headers for all actors
LagoLunatic