| Age | Commit message (Expand) | Author |
|---|---|---|
| 2025-09-08 | bomb nearly matching on demo, one regswap left | LagoLunatic |
| 2025-08-20 | Fix most weak function ordering issues | LagoLunatic |
| 2025-03-18 | More return types, set up all dBgS_MoveBgActor subclasses | LagoLunatic |
| 2025-03-18 | Missed some spots where `cPhs_State` should be used | LagoLunatic |
| 2025-03-06 | C_BG_MIN_HEIGHT, C_BG_MAX_HEIGHT | LagoLunatic |
| 2024-05-18 | Random Work | SuperDude88 |
| 2024-02-26 | misc cleanup | LagoLunatic |
| 2024-02-07 | Documentation, field naming throughout d_a_bomb_static.cpp (#597) | Kit |
| 2024-02-01 | Clean up comments | LagoLunatic |
| 2023-12-28 | d_a_bomb 100%, not matching | LagoLunatic |
| 2023-12-20 | some bomb/bomb2 matches, TVec3::cubic match | LagoLunatic |
| 2023-11-25 | Define empty structs/enums to get actors closer to compiling | LagoLunatic |
| 2023-11-24 | Fix missing const inlines in actor headers | LagoLunatic |
| 2023-10-07 | More Matches | SuperDude88 |
| 2023-10-06 | Bomb Work | SuperDude88 |
| 2023-10-06 | d_a_am 100%, no match | LagoLunatic |
| 2023-10-06 | Add bomb headers | LagoLunatic |
