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path: root/include/d/actor/d_a_hookshot.h
AgeCommit message (Expand)Author
2025-08-20Fix most weak function ordering issuesLagoLunatic
2025-04-02d_a_hookshot equivalentLagoLunatic
2025-04-01hookshot and player_hook cleanup, inlinesLagoLunatic
2025-03-17Add `cPhs_State` typedef and use it everywhereLagoLunatic
2024-11-01Starting switching u8 arrays to use dtk asset extract featureLagoLunatic
2024-07-12Add fpc_ProcID type and use it for all process IDsLagoLunatic
2024-03-11Standardize process ID type to be uintLagoLunatic
2024-01-03d_a_player_mainLagoLunatic
2023-12-22d_a_hookshot workLagoLunatic
2023-12-22c_cc_d inlines and enums progressLagoLunatic
2023-11-26fix wrong return types caused by bad regexLagoLunatic
2023-11-24Better defaults for create/delete/execute/draw/isdeleteLagoLunatic
2023-11-24Fix missing const inlines in actor headersLagoLunatic
2023-11-08misc minor stuffLagoLunatic
2023-11-08d_a_hookshot 33%LagoLunatic