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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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d_a_item.h
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Author
2025-03-18
Missed some spots where `cPhs_State` should be used
LagoLunatic
2025-02-23
Various cleanup
LagoLunatic
2025-01-11
Add enums for items and disappears
LagoLunatic
2025-01-11
Add more actor mode enums
LagoLunatic
2024-07-12
Add fpc_ProcID type and use it for all process IDs
LagoLunatic
2024-05-07
some d_a_item doc from tp
TakaRikka
2024-03-11
Standardize process ID type to be uint
LagoLunatic
2024-01-18
some actor documentation and cleanup
LagoLunatic
2024-01-16
Rename actor orig->home and next->old
LagoLunatic
2023-11-28
d_a_item cleanup, and a couple small matches
LagoLunatic
2023-11-24
Move more actor class defs to headers
LagoLunatic
2023-11-19
misc cleanup
LagoLunatic
2023-10-31
d_a_ib OK, add J3DFrameCtrl state enum
LagoLunatic
2023-10-27
d_a_switem OK
LagoLunatic
2023-10-16
d_a_item_static 100%
LagoLunatic
2023-10-15
d_a_item 98%
LagoLunatic
2023-10-03
d_a_am 50%
LagoLunatic
2023-09-25
Namespace fix
LagoLunatic
2023-09-25
d_a_item progress
LagoLunatic
2023-09-22
d_item_data OK
LagoLunatic
2023-09-13
daShopItem_c Almost OK
SuperDude88
2023-09-12
More d_a_item funcs (#20)
LagoLunatic
2023-09-10
Started work on items
LagoLunatic