| Age | Commit message (Expand) | Author |
|---|---|---|
| 7 days | zl1 cleanup, inline cleanup | LagoLunatic |
| 10 days | Minor cleanup | LagoLunatic |
| 11 days | d_a_npc_ls1 anim field naming pass, add enums | LagoLunatic |
| 2026-05-18 | Fix compile and link errors when building in debug mode | LagoLunatic |
| 2026-03-14 | Remove alignment padding comments | LagoLunatic |
| 2026-03-12 | Make Proc_e enum values consistent across actors | LagoLunatic |
| 2026-02-11 | d_a_npc_ls1 matching (#925) | Roland |
| 2025-06-03 | Auto-generate trivial process_method_funcs | Ammar Askar |
| 2025-03-17 | Add `cPhs_State` typedef and use it everywhere | LagoLunatic |
| 2025-02-01 | Switch return type of _execute/_draw/_delete to be `bool` by default instead ... | LagoLunatic |
| 2024-07-12 | Add fpc_ProcID type and use it for all process IDs | LagoLunatic |
| 2024-03-11 | Add uint typedef | LagoLunatic |
| 2023-12-30 | Add autogenerated HIO class defs to actor headers | LagoLunatic |
| 2023-11-26 | Remove some unnecessary includes from headers | LagoLunatic |
| 2023-11-24 | Automatically generate headers for all actors | LagoLunatic |
