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path: root/include/d/actor/d_a_npc_os.h
AgeCommit message (Expand)Author
2026-05-07d_a_obj_bemos (#975)Maide
2025-08-20Fix most weak function ordering issuesLagoLunatic
2025-08-12Fix some version differences (#852)LagoLunatic
2025-08-11d_a_tag_hint (#848)Maide
2025-03-17Add `cPhs_State` typedef and use it everywhereLagoLunatic
2025-03-17Minor include cleanup in actor headersLagoLunatic
2025-02-23Various cleanupLagoLunatic
2025-01-23Mark funcs with weak func order issues as Equivalent, fix a few other issuesLagoLunatic
2025-01-11Some initial work on HIO classes definitions for debug buildLagoLunatic
2024-04-10fix msgId/msgNo naming mixupsLagoLunatic
2024-04-02misc work and cleanupLagoLunatic
2024-03-18d_a_player_npc OK, d_a_npc_os 100% except weakfunc orderLagoLunatic
2024-03-18daNpc_Os_c Work (#611)SuperDude88
2023-12-30Add autogenerated HIO class defs to actor headersLagoLunatic
2023-12-01agbsw0 OK, npc_cb1_static OK, com_static progressLagoLunatic
2023-11-26Remove some unnecessary includes from headersLagoLunatic
2023-11-24Better defaults for create/delete/execute/draw/isdeleteLagoLunatic
2023-11-24Automatically generate headers for all actorsLagoLunatic