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path: root/include/d/actor/d_a_obj_pirateship.h
AgeCommit message (Expand)Author
24 hoursd_a_npc_p1 100% Matching (#1098)WilliamArnett
2025-08-21Fix weak func order for ykgr, obj_pirateship, obj_barrier, npc_photoLagoLunatic
2025-08-20Fix most weak function ordering issuesLagoLunatic
2025-08-07d_a_obj_pirateship (#836)Maide
2025-03-18More return types, set up all dBgS_MoveBgActor subclassesLagoLunatic
2025-03-17Add `cPhs_State` typedef and use it everywhereLagoLunatic
2025-02-01Switch return type of _execute/_draw/_delete to be `bool` by default instead ...LagoLunatic
2024-04-22Add back unnamed namespace methods, all actors now compile againLagoLunatic
2024-04-15d_a_sail startLagoLunatic
2024-04-13d_com_static OKLagoLunatic
2023-12-30various fixes to get more actors to compileLagoLunatic
2023-11-24Better defaults for create/delete/execute/draw/isdeleteLagoLunatic
2023-11-24Manually fix headers for buildLagoLunatic
2023-11-24Automatically generate headers for all actorsLagoLunatic
2023-10-29Started d_com_staticLagoLunatic
2023-09-15d_a_kaji OK (#35)LagoLunatic