| Age | Commit message (Expand) | Author |
|---|---|---|
| 2025-08-21 | Fix missing includes in some headers | LagoLunatic |
| 2025-05-19 | Fix weak function order of dBgS_MoveBgActor::Draw | LagoLunatic |
| 2025-03-21 | Fix obj_shelf weak order, fix MoveBG inline usage | LagoLunatic |
| 2025-03-17 | Add `cPhs_State` typedef and use it everywhere | LagoLunatic |
| 2025-03-10 | d-a-obj-swhammer equivalent (#702) | Ross Newman |
| 2025-02-01 | Switch return type of _execute/_draw/_delete to be `bool` by default instead ... | LagoLunatic |
| 2024-02-01 | Add return type and static keyword for more static funcs | LagoLunatic |
| 2024-01-08 | Get more actors compiling | LagoLunatic |
| 2023-11-26 | Remove some unnecessary includes from headers | LagoLunatic |
| 2023-11-24 | Better defaults for create/delete/execute/draw/isdelete | LagoLunatic |
| 2023-11-24 | Fix missing const inlines in actor headers | LagoLunatic |
| 2023-11-24 | Automatically generate headers for all actors | LagoLunatic |
