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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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d_a_rd.h
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2026-03-12
Make Proc_e enum values consistent across actors
LagoLunatic
2025-08-20
Fix most weak function ordering issues
LagoLunatic
2025-05-28
Demo work
LagoLunatic
2025-03-28
Cleanp a bunch of stuff
LagoLunatic
2025-03-17
Add `cPhs_State` typedef and use it everywhere
LagoLunatic
2025-01-11
Some initial work on HIO classes definitions for debug build
LagoLunatic
2024-12-28
d_a_obj_toripost documentation, d_a_rd wrong name fixes
LagoLunatic
2024-07-12
Add fpc_ProcID type and use it for all process IDs
LagoLunatic
2024-04-14
d_a_npc_nz: add .inc file, match .data section
LagoLunatic
2024-03-11
Standardize process ID type to be uint
LagoLunatic
2024-01-08
misc actor cleanup
LagoLunatic
2023-11-30
d_a_npc_md work
LagoLunatic
2023-11-22
d_lib progress, d_a_rd documentation progress
LagoLunatic
2023-11-21
d_a_rd, d_lib etc work
LagoLunatic
2023-11-16
d_a_rd progress
LagoLunatic
2023-11-15
d_a_rd work
LagoLunatic
2023-11-14
d_a_rd work
LagoLunatic
2023-11-12
d_a_rd work
LagoLunatic
2023-11-09
d_a_rd start
LagoLunatic