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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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d_a_ykgr.h
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Author
2025-09-09
himo2 closer to matching
LagoLunatic
2025-08-26
Minor cleanup
LagoLunatic
2025-08-25
d_a_himo2 - 94% matching ( + misc. cleanup) (#866)
123456789758
2025-08-21
Fix weak func order for ykgr, obj_pirateship, obj_barrier, npc_photo
LagoLunatic
2025-08-20
d_a_ykgr (#861)
Maide
2025-04-29
Improve compiler compatibility (#743)
Jcw87
2025-03-17
Add `cPhs_State` typedef and use it everywhere
LagoLunatic
2025-02-01
Switch return type of _execute/_draw/_delete to be `bool` by default instead ...
LagoLunatic
2024-04-13
d_com_static OK
LagoLunatic
2024-01-20
d_s_play work
Jasper St. Pierre
2024-01-16
Get more TUs to compile
LagoLunatic
2023-11-26
Remove some unnecessary includes from headers
LagoLunatic
2023-11-24
Better defaults for create/delete/execute/draw/isdelete
LagoLunatic
2023-11-24
Manually fix headers for build
LagoLunatic
2023-11-24
Automatically generate headers for all actors
LagoLunatic
2023-10-07
kytag05 OK
LagoLunatic
2023-10-06
parking
Kristopher Early
2023-10-06
parking
Kristopher Early