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18 hoursmsg work (#1143)LagoLunatic
* fopMsgM_msgDataProc_c::stringSet work * Fix JPN * More stringSet work * work * get rid of fake temps * stringSet 99.99% * fopMsgM_msgDataProc_c::stringLength 100% * d_msg work * fix pal * fix message_paper, d_meter version diff fixes
3 daysCompiler compat fix: Passing of rvalue GXColors to non-const reference ↵LagoLunatic
parameters (#1142)
12 daysClean up angle constants and conversions (#1135)LagoLunatic
* Add angle conversion constants and macros * Replace angle literals with hex instead of decimal
2026-06-26copy over a bunch of sdk stuff (#1066)TakaRikka
* most of dolsdk copied over * add some gf stuff * trk wip * ode/amc stuff * build fix
2026-05-28Demo work and fakematch cleanup (#1034)LagoLunatic
2026-05-26Implement some more JPAEmitter inlinesLagoLunatic
2026-05-26Add missing inlines for JPADrawLagoLunatic
2026-05-25d_menu_option OK (#1020)LagoLunatic
2026-05-21d_a_player_main cleanup and some demo matches (#1016)LagoLunatic
* d_a_player_main cleanup and some demo matches * Add unions for player_main procvars * Make d_a_player_main fields private
2026-05-17JAIZelInst OK (#1005)LagoLunatic
* JAIZelInst OK * Clean up some default args
2026-05-15d_a_movie_player 99% (#1003)LagoLunatic
* d_a_movie_player 99% * Fix version differences
2026-05-07jstudio-object OKLagoLunatic
Mostly copied from TP decomp
2026-05-07CleanupLagoLunatic
2026-04-24Demo workLagoLunatic
2026-04-16fix: JAInter::SoundTable::init (#955)Sean Gillespie
2026-04-13TVec3 inline fixes, d_a_obj_gtaki OK, JPAConvectionField::calc cleanupLagoLunatic
2026-04-12CleanupLagoLunatic
2026-04-02JFWSystem OKLagoLunatic
2026-04-02CleanupLagoLunatic
2026-04-01Move extern forward decls from cpps to headersLagoLunatic
2026-03-14GX Vertex Format Fixes (#938)Briggs Baltzell
* Update vertex attribute formats in `d_a_hookshot.cpp` for improved correctness. * Fix texture coordinate formats in `J3DSys.cpp` to use `GX_TEX_ST` for improved semantics. * Update vertex attribute formats in `JFWDisplay.cpp` for improved semantics. * Update texture coordinate vertex format in `J2DWindow.cpp` to use `GX_TEX_ST` for improved semantics. * Refactor `J2DWindow.cpp` for improved readability: update constructor initialization style, inline function arguments, and add spacing for clarity in GX rendering logic. * Update vertex attribute formats in `JUTResFont.cpp` for improved correctness and semantic clarity. * Update vertex attribute format in `d_kankyo_rain.cpp` to use `GX_POS_XYZ` for improved correctness. * Update texture coordinate formats in `d_ovlp_fade2.cpp` to use `GX_TEX_ST` for improved semantics. * Update texture coordinate format in `d_ovlp_fade4.cpp` to use `GX_TEX_ST` for improved semantics * Format vertex attribute and texture coordinate initialization in `d_a_goal_flag.cpp` for improved consistency and semantics. * Update vertex attribute and texture coordinate formats in `d_a_majuu_flag.cpp` for improved correctness and semantics. * Update vertex attribute and texture coordinate formats in `d_a_pirate_flag.cpp` for improved correctness and semantics. * Update vertex attribute and texture coordinate formats in `d_a_sail.cpp` for improved correctness and semantics. * Update vertex attribute and texture coordinate formats in `d_a_player_particle.inc` for improved correctness and semantics. * Update vertex attribute and texture coordinate formats in `d_a_player_particle.inc` for improved correctness and semantics. * Update vertex attribute and texture coordinate formats in `d_a_sea.cpp` for improved correctness and semantics. * Update vertex attribute and texture coordinate formats in `d_wood.cpp` for improved correctness and semantics. * Update vertex attribute and texture coordinate formats in `m_Do_ext.cpp` for improved correctness and semantics. * Undid formatting of `halftofull` array in `JUTResFont.cpp` * Update vertex attribute and texture coordinate formats in `d_tree.cpp` for improved correctness and semantics. * Update vertex attribute and texture coordinate formats in `d_a_bwdg.cpp` for improved correctness and semantics.
2026-03-12Fix missing returns and other warningsLagoLunatic
2025-12-29J3DCluster almost matchingLagoLunatic
2025-12-05Add JSystem PCH to fix weak function order (#904)LagoLunatic
* Add JSystem PCH * Fix build issues, remove weak order fakematches, and fix functionvalue weak func order
2025-11-17Remove a functionvalue fakematchLagoLunatic
2025-09-28Minor cleanupLagoLunatic
2025-09-17m_Do_ext workLagoLunatic
2025-09-07bmdfoot done except one regallocLagoLunatic
2025-08-26J3DModel inlinesLagoLunatic
2025-08-26bridge regalloc closerLagoLunatic
2025-08-22Copy J3DMatblock inlines from TP, equivalent with 2 remaining regallocLagoLunatic
2025-08-20Use precompiled headers, fix weak data issuesLagoLunatic
2025-08-11JPA small cleanupLagoLunatic
2025-07-25DEMO_SELECTLagoLunatic
2025-07-10Document which of link's materials are being shown/hidden when drawingLagoLunatic
2025-07-05Some particle work and cleanupLagoLunatic
2025-06-26d_mesg workLagoLunatic
2025-06-19Various inline cleanupLagoLunatic
2025-06-18Fix getSRTCenter fakematches with another (void)0 assertLagoLunatic
2025-06-18Add another (void)0 assert, fixing regalloc in daPy_lk_c::initTextureScroll ↵LagoLunatic
and J3DMaterialAttach
2025-06-18daPy_lk_c::draw and linkDraw matched on retail with (void)0 assert, ↵LagoLunatic
d_a_figure OK
2025-06-17daPy_lk_c::dProcTool and daDemo00_c::execute matched, fix up various inlines ↵LagoLunatic
and template classes, stb OK
2025-06-16daPy_lk_c::dProcTool 99%LagoLunatic
2025-06-09Some enum/define cleanupLagoLunatic
2025-06-04Demo work (#786)LagoLunatic
* Demo work * Fix PAL * Fix d_door weak func order and link it * Fix d_door for demo * JKernel OK on demo + misc * tag_attention 100% on demo * More demo work and fix some retail fakematches
2025-05-31Update comment documenting JUTXfb compiler bugLagoLunatic
2025-05-29JUT cleanupLagoLunatic
2025-05-29Unlink JUTXfb, document the nondeterministic codegen problem insteadLagoLunatic
2025-05-29Cleanup, demo work, and match daNpcPeople_c::getMsg on retailLagoLunatic
2025-05-27100% match and link JASTrack (#772)Ammar Askar
* Almost fully match JASTrack, regalloc in writeRegParam * 100% match JASTrack * Move constructor to header to link successfully