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2 daysdemo d_file_error OK, fmap/fmap2 work, misc (#1208)LagoLunatic
* d_file_error OK, use J2DPane inlines everywhere * d_menu_fmap demo work * fmap and fmap2 work * fix demo regression with ternary fakematch * inline cleanup, f_pc_profile OK for demo * fix min/max bss order * lstair almost for demo
10 daysdemo matches for some grid funcsLagoLunatic
12 daysJ3DModel OKLagoLunatic
13 daysJAudio (#1197)Jcw87
2026-09-05JAudio (#1196)Jcw87
* JStudio * JAudio
2026-09-04Use button defines for the game reset button patternLagoLunatic
2026-08-31Add DEAD_STRING macro to clearly distinguish unused stringsLagoLunatic
2026-08-31m_Do demo work (#1189)LagoLunatic
* m_Do_controller_pad and m_Do_Reset OK for demo, m_Do_machine 100% with weak func order * Add machine.pch, m_Do_machine OK for demo * m_Do_gba_com and m_Do_MemCardRWmng OK for demo * m_Do_graphic work * m_Do_graphic JPN/PAL version diffs
2026-08-31fix TEnumerator (#1192)Jcw87
2026-08-28JASChannelMgr and JASBankMgr OKLagoLunatic
2026-08-28JASDSPChannel inline fixes, match TDSPChannel::allocLagoLunatic
2026-08-28fvb OKLagoLunatic
2026-08-28Various J3D inline fixesLagoLunatic
2026-08-28Compiler compatibility, other fixes (#1188)Jcw87
* add missing data * fix return value * d_camera fix * missing GXEnd * struct fixes * fix include
2026-08-28J3DMatBlock OKLagoLunatic
2026-08-23GFGeometry, GFLight, GFPixel, GFTev, GFTransform (#1180)Jcw87
2026-08-22Implement some JPA inlinesLagoLunatic
2026-08-22DisableFormat: trueLagoLunatic
2026-08-22JPA improvements (#1139)Roman Sandu
2026-08-18Add stdint.h to types.hLagoLunatic
2026-08-17Fix fakematches in JKRExpHeap and d_scopeLagoLunatic
2026-08-16demo work (#1172)LagoLunatic
* Some d_message demo matches * More demo matches * fix jpn
2026-08-16Compiler compatibility (#1171)Jcw87
* mark functions with duplicate names as static * make std::__tag_va_List work with other compilers * fix some offset comments * use inlines in J3DJointFactory, JUTCacheFont * fix class/struct mismatch * improve const correctness * fix missing return values * make some JAudio namespaces more explicit
2026-08-07msg inline fixes, remove some fake jsystem inlinesLagoLunatic
2026-08-02msg work (#1143)LagoLunatic
* fopMsgM_msgDataProc_c::stringSet work * Fix JPN * More stringSet work * work * get rid of fake temps * stringSet 99.99% * fopMsgM_msgDataProc_c::stringLength 100% * d_msg work * fix pal * fix message_paper, d_meter version diff fixes
2026-07-31Compiler compat fix: Passing of rvalue GXColors to non-const reference ↵LagoLunatic
parameters (#1142)
2026-07-22Clean up angle constants and conversions (#1135)LagoLunatic
* Add angle conversion constants and macros * Replace angle literals with hex instead of decimal
2026-06-26copy over a bunch of sdk stuff (#1066)TakaRikka
* most of dolsdk copied over * add some gf stuff * trk wip * ode/amc stuff * build fix
2026-05-28Demo work and fakematch cleanup (#1034)LagoLunatic
2026-05-26Implement some more JPAEmitter inlinesLagoLunatic
2026-05-26Add missing inlines for JPADrawLagoLunatic
2026-05-25d_menu_option OK (#1020)LagoLunatic
2026-05-21d_a_player_main cleanup and some demo matches (#1016)LagoLunatic
* d_a_player_main cleanup and some demo matches * Add unions for player_main procvars * Make d_a_player_main fields private
2026-05-17JAIZelInst OK (#1005)LagoLunatic
* JAIZelInst OK * Clean up some default args
2026-05-15d_a_movie_player 99% (#1003)LagoLunatic
* d_a_movie_player 99% * Fix version differences
2026-05-07jstudio-object OKLagoLunatic
Mostly copied from TP decomp
2026-05-07CleanupLagoLunatic
2026-04-24Demo workLagoLunatic
2026-04-16fix: JAInter::SoundTable::init (#955)Sean Gillespie
2026-04-13TVec3 inline fixes, d_a_obj_gtaki OK, JPAConvectionField::calc cleanupLagoLunatic
2026-04-12CleanupLagoLunatic
2026-04-02JFWSystem OKLagoLunatic
2026-04-02CleanupLagoLunatic
2026-04-01Move extern forward decls from cpps to headersLagoLunatic
2026-03-14GX Vertex Format Fixes (#938)Briggs Baltzell
* Update vertex attribute formats in `d_a_hookshot.cpp` for improved correctness. * Fix texture coordinate formats in `J3DSys.cpp` to use `GX_TEX_ST` for improved semantics. * Update vertex attribute formats in `JFWDisplay.cpp` for improved semantics. * Update texture coordinate vertex format in `J2DWindow.cpp` to use `GX_TEX_ST` for improved semantics. * Refactor `J2DWindow.cpp` for improved readability: update constructor initialization style, inline function arguments, and add spacing for clarity in GX rendering logic. * Update vertex attribute formats in `JUTResFont.cpp` for improved correctness and semantic clarity. * Update vertex attribute format in `d_kankyo_rain.cpp` to use `GX_POS_XYZ` for improved correctness. * Update texture coordinate formats in `d_ovlp_fade2.cpp` to use `GX_TEX_ST` for improved semantics. * Update texture coordinate format in `d_ovlp_fade4.cpp` to use `GX_TEX_ST` for improved semantics * Format vertex attribute and texture coordinate initialization in `d_a_goal_flag.cpp` for improved consistency and semantics. * Update vertex attribute and texture coordinate formats in `d_a_majuu_flag.cpp` for improved correctness and semantics. * Update vertex attribute and texture coordinate formats in `d_a_pirate_flag.cpp` for improved correctness and semantics. * Update vertex attribute and texture coordinate formats in `d_a_sail.cpp` for improved correctness and semantics. * Update vertex attribute and texture coordinate formats in `d_a_player_particle.inc` for improved correctness and semantics. * Update vertex attribute and texture coordinate formats in `d_a_player_particle.inc` for improved correctness and semantics. * Update vertex attribute and texture coordinate formats in `d_a_sea.cpp` for improved correctness and semantics. * Update vertex attribute and texture coordinate formats in `d_wood.cpp` for improved correctness and semantics. * Update vertex attribute and texture coordinate formats in `m_Do_ext.cpp` for improved correctness and semantics. * Undid formatting of `halftofull` array in `JUTResFont.cpp` * Update vertex attribute and texture coordinate formats in `d_tree.cpp` for improved correctness and semantics. * Update vertex attribute and texture coordinate formats in `d_a_bwdg.cpp` for improved correctness and semantics.
2026-03-12Fix missing returns and other warningsLagoLunatic
2025-12-29J3DCluster almost matchingLagoLunatic
2025-12-05Add JSystem PCH to fix weak function order (#904)LagoLunatic
* Add JSystem PCH * Fix build issues, remove weak order fakematches, and fix functionvalue weak func order
2025-11-17Remove a functionvalue fakematchLagoLunatic
2025-09-28Minor cleanupLagoLunatic