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* d_a_player_main cleanup and some demo matches
* Add unions for player_main procvars
* Make d_a_player_main fields private
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See https://github.com/zeldaret/tp/pull/2173
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* Use fpcM_ERROR_PROCESS_ID_e enum instead of literal -1/0xFFFFFFFF everywhere
* Disambiguate variable names by using itemNo/msgNo instead of itemID/msgID
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* Various fixes in SSystem
* Removed unused include in c_xyz.h
* Removed unused include in c_xyz.cpp
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Original repository: https://github.com/encounter/ww
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