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path: root/src/SSystem/SComponent/c_m3d.cpp
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2025-09-28Use isnan instead of CHECK_FLOAT_CLASSLagoLunatic
2025-07-25DEMO_SELECTLagoLunatic
2025-06-01More demo work, cleanupLagoLunatic
2025-05-21G_CM3D_F_INFLagoLunatic
2025-04-29player_main cleanup and a few matchesLagoLunatic
2025-03-28Cleanp a bunch of stuffLagoLunatic
2025-03-08Use cLib on/off bit inlines for attn flagsLagoLunatic
The debug maps indicate these inlines were pretty much always used when these flags are ORed or ANDed (but not when checked or set).
2025-03-07d_bg_w and c_m3d OKLagoLunatic
2025-03-06d_bg_w progressLagoLunatic
2025-02-05c_m3d done except for regallocLagoLunatic
2024-09-06Match most cM3d tri funcsLagoLunatic
2024-08-08Move sqrtf to std:: namespaceLagoLunatic
2024-08-07Move abs and fabsf to std namespaceLagoLunatic
2024-02-26a few minor c_m3d matchesLagoLunatic
2024-02-26Copy new c_m3d progress from TP decompLagoLunatic
2024-02-26Implement cM3d_Len3dSqPntAndSegLineFranklyn Tackitt
Fix cM3d_Len2dSqPntAndSegLine
2024-01-20c_m3d workJasper St. Pierre
2024-01-18some actor documentation and cleanupLagoLunatic
2024-01-17c_bg_w workJasper St. Pierre
2023-12-27reorganize MSL_C/Runtime files. wip, notmatchingTakaRikka
2023-12-19c_m3d workJasper St. Pierre
mostly lifted from tp
2023-09-30cm3d workJasper St. Pierre
2023-09-10Import projectLuke Street
Original repository: https://github.com/encounter/ww