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path: root/src/d/actor/d_a_arrow.cpp
AgeCommit message (Expand)Author
12 daysClean up angle constants and conversions (#1135)LagoLunatic
2026-06-16Use joint enums in several different places (#981)123456789758
2026-05-29Update all code to use the new enum formatsLagoLunatic
2026-05-26Process profiles and enums cleanup (#1031)LagoLunatic
2026-05-07Rename fopAcM_SetupActor to fopAcM_ctLagoLunatic
2026-03-20Replace particle enums with official namesLagoLunatic
2025-11-24Remove dCcS::SetMass-related fakematchesLagoLunatic
2025-09-08d_a_arrow OK for demoLagoLunatic
2025-08-22Fix collision struct formattingLagoLunatic
2025-08-20Use precompiled headers, fix weak data issuesLagoLunatic
2025-08-15Add JntHit enumsLagoLunatic
2025-08-03Add extra brackets to collision src structsLagoLunatic
2025-07-17Clean up HIO reg accessesLagoLunatic
2025-07-15Create return type cleanup, use dist enumLagoLunatic
2025-06-04Demo work (#786)LagoLunatic
2025-05-29dComIfG_Ccsp_SetMassLagoLunatic
2025-05-29Document several more TU names (#770)123456789758
2025-05-21G_CM3D_F_INFLagoLunatic
2025-05-21Add enum for actor priorityLagoLunatic
2025-05-08Match more player_main regalloc/stack/etc issuesLagoLunatic
2025-04-19More inlinesLagoLunatic
2025-04-10J3DModel inlines cleanup, procBottleSwing_init match, etcLagoLunatic
2025-04-03d_a_player_battle 100%LagoLunatic
2025-03-29player_swim 100%, bunch of inline cleanupLagoLunatic
2025-03-28Cleanp a bunch of stuffLagoLunatic
2025-03-17Add `cPhs_State` typedef and use it everywhereLagoLunatic
2025-03-06C_BG_MIN_HEIGHT, C_BG_MAX_HEIGHTLagoLunatic
2025-03-06Populate particle IDs enum with placeholders and use them everywhereLagoLunatic
2025-01-23Mark funcs with weak func order issues as Equivalent, fix a few other issuesLagoLunatic
2025-01-17Rename more item enumsLagoLunatic
2024-12-27document inventory slotsJasper St. Pierre
2024-11-20Clean up the weak data fakematches to be slightly closer to the real codeLagoLunatic
2024-10-28Clean up cc enumsJasper St. Pierre
2024-10-19Add fake headers for unsolved weak objects to reduce manual copy-pastingLagoLunatic
2024-10-17More warning/error cleanup, mostly includesLagoLunatic
2024-07-19Add fopAcM_GetLinkId inlineLagoLunatic
2024-07-04Add developer-specific macros for g_regHIO child registersLagoLunatic
2024-06-22Use NULL macro in asserts, fix NULL macro to matchLagoLunatic
2024-04-22Regenerate old actor profiles for consistencyLagoLunatic
2024-04-21Generate all actor profiles and method tablesLagoLunatic
2024-04-18clean up some inline parametersLagoLunatic
2024-04-17add static keyword in more placesLagoLunatic
2024-04-02misc work and cleanupLagoLunatic
2024-03-08rename fopAc_ac_c member vars to match TP decompLagoLunatic
2024-02-25Started cleaning up the itemNo enumLagoLunatic
2024-02-12Fakematch d_a_agb's weak order with next-TU hackLagoLunatic
2024-02-12d_a_player_main AtParam workLagoLunatic
2024-02-10various cleanup, fix some fakematchesLagoLunatic
2024-02-03Realmatch dStage_roomControl_c's static weak functionsLagoLunatic
2024-01-20d_cc_uty OKLagoLunatic